Archive for February, 2009

New Advent Children Complete scan confirms mysterious OVA as “On the Way to a Smile: Case of Denzel”

Posted on February 17th, 2009 at 6:40 PM by Dark and Divine

A new  scan from VJump Magazine featuring Advent Children Complete has confirmed that the mysterious OVA included with the movie will be “On the Way to a Smile: Case of Denzel”.

Source: FF7AC reunion

 

 

Thanks to TLS member KuraudoStrife for pointing this out.

Link to the Original: Final Fantasy III- p. 236 of the Dissidia Ultimania

Posted on February 17th, 2009 at 12:58 PM by Makoeyes987

Hitoshura has translated the “Link to the Original: Final Fantasy III” section of the Dissidia Ultimania! Enjoy reading the translation on the last FF for the NES.


FFIII was the final FF title for the NES. But even with the passage of time it hasn’t lost its charm, which Dissidia FF is filled with.

- The pose the Onion Knight makes in Destiny Odyssey when leaping towards the Cloud of Darkness is based on FFIII’s cover illustration of the Warrior of the Light. He also makes this pose at the end of his EX-Burst “Ninjutsu”. The two swords he has during his EX-Mode are also the ones from the FFIII cover illustration.

ffiiicover

- In Shade Impulse C2-3, when fighting the Cloud of Darkness with a character other than Onion Knight, before battle she says, “I will cause a flood of darkness, and return this world… and your world to the Void.” This is roughly the same as the dialogue in FFIII when facing the Cloud of Darkness. In FFIII, she was revived due to the flood of darkness, and tried to return both the worlds of light and darkness to the Void.

dark-cloud
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Chapter EX Director Section II Part 6- Interview with Tetsuya Nomura, p.696-699

Posted on February 12th, 2009 at 5:25 AM by Makoeyes987

Hitoshura has translated this monster of an interview with Tetsuya Nomura, from the Dissidia Final Fantasy Ultimania. Enjoy reading about the creation and designs of Dissidia!


Director’s Section 2 — Tetsuya Nomura

tetsuya-nomura

I decided to step aside so the younger staff could grow

– Just as many titles have been started in the past based on your ideas, I’ve heard that the Dissidia project was another that began as one of your ideas. What kind of idea was it?

Nomura: It started when we were making ‘Kingdom Hearts (KH)’. I thought it would be fun to fight against others in Traverse Town (a large city which serves as a base for the main character’s adventure). But for various reasons we couldn’t have that in the KH series. Even so, I still held on to that desire to have competitive battles on a 3D field like that, and started to think that if we used do it with KH, we could use the FF characters who appeared in KH. And for several years since, I had been thinking of this project for an action game: taking characters from each numbered FF game, each using their own unique gameplay system from those games, and being able to freely move around a 3D environment while using obstacles. So with that, just as I was thinking it was about time to get this started, the younger staff including Takahashi (Mitsunori Takahashi: planning director) came to me and said they’d like to be given a project, and that they’d like me to direct. I told them that I’d give them a project, but would they try doing it, including the direction, themselves.
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Link to the Original: Final Fantasy II- p. 196 of the Dissidia Ultimania

Posted on February 11th, 2009 at 12:50 PM by Makoeyes987

Our member curiousACfan has once again contributed his skill at translating some of the Dissidia Final Fantasy Ultimania. “Link to the Original: Final Fantasy II” is done so enjoy reading up on the “Wild Rose” of Final Fantasy!


The tale which first expanded character drama was FFII. Many memorable lines from it appear in Dissidia FF.

dissidia_artwork_firion1

Firion’s pose of holding his sword in front of his eyes

When Firion confronts the Emperor in Destiny Odyssey II-5, he holds his sword horizontally in front of his eyes. This pose is identical to his pose in the illustration on the packaging of the Famicom edition of FFII.

firion-cover
At the start of battles, Firion briefly takes up a similar pose. This could be called Firon’s “kime” pose.

(Note: “Kime” is a Japanese martial arts term. It refers to a pose one strikes in order to focus their mental and physical power.)

A young man who is inexperienced with women

When acquiring the summon stone for Shiva AUTO, the conversation is a parody of the scene in FFII with the Lamia Queen. The creature had taken on the form of Hilda, princess of the Kingdom of Fynn, and beguiled Firion.

firion-lamiaotp
Shiva’s lines are based on the lines of the fake princess in FFII.
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Official NA Dissidia Site Updated

Posted on February 11th, 2009 at 7:58 AM by ForceStealer

The North American website has been updated with a bit of content. There are actually two sites; one for Cosmos and one for Chaos. Clicking on Characters on Cosmos’ site sends you to the profile for the Warrior of Light. Similarly, Chaos’ site houses the profile for Garland. The other links are the same, the story synopsis reads as such,

Cosmos, the goddess of harmony. Chaos, the god of discord.

Reigning from different realms, the two gods have gathered warriors from all lands to lead them in a savage war.

Cosmos and Chaos were of equal strength. It was believed the conflict would last forever. But–

The balance was broken. Those who answered Chaos’ call created an inexhaustible force.

Under vicious attack without relent, the warriors fighting for Cosmos started to fall one by one.

The conflict that has continued for eons is about to end in Chaos’ favor.

The world has been torn asunder, sinking into a vortex of disorder.

As for the few surviving warriors-

their fates are about to be determined.

There is no mention of the release date on the site, but clicking on Pre-order links to Gamestop where the release date is indeed listed for August 31, 2009. We’ll keep you appraised.

Cosmos’ site

Chaos’ site

Link to the Original: Final Fantasy V- p. 488 of the Dissidia Ultimania

Posted on February 11th, 2009 at 4:28 AM by Makoeyes987

CuriousACfan has translated another portion from the Dissidia Final Fantasy Ultimania. This time the, “Link to the Original: Final Fantasy V” section is up! Enjoy!


FFV stood out in the FF series with its cheerful atmosphere. Dissidia FF is loaded with bits of FFV’s pleasantness.

dissidia_artwork_bartz1

The reason the good luck charm is called “partner”

Bartz carries a chocobo feather as a good luck charm. This feather came from Boko the chocobo, who he traveled with in FFV. Therefore, it’s called his “partner” because it has a strong connection to Boko for Bartz.

bartz-and-boco
When Bartz enters his EX Burst, the cry of a chocobo accompanies its footprints as feathers whirl by.

Return of the Spellblade ability

During Bartz’ EX Burst, “Rapidfire Dual-Wield Spellblades,” he first puts the power of magic into the swords. The effect seen in this part of the move is drawn from FFV’s “Spellblade” ability.
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Link to the Original: Final Fantasy IV- p. 262 of the Dissidia Ultimania

Posted on February 8th, 2009 at 11:57 AM by Makoeyes987

Hitoshura must’ve had a limit break, because he’s gone and translated another portion from the Dissidia Final Fantasy Ultimania. This time the, “Link to the Original: Final Fantasy IV” section is up and ready to read!


FFIV featured a vast cast of characters. They show up in the the help sections of Dissidia FF, and still as colourful as ever.

- In Destiny Odyssey IV-5, before fighting Golbez, Cecil uses his sword to fire off surges of darkness. That pose and the course the surges fly in are the same as the pixel image of Cecil’s unique command “Darkness” in the SNES version of FFIV. When he uses “Darkness” during his EX-Burst “Double Phase”, his pose there is based on this as well.

cecil-dark-wave
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Link to the Original: Final Fantasy VI- p. 510 of the Dissidia Ultimania

Posted on February 8th, 2009 at 9:55 AM by Makoeyes987

Hitoshura’s been working hard, and has given us another bit from the Dissidia Final Fantasy Ultimania. This time the, “Link to the Original: Final Fantasy 6″ section has been translated and is up for you to read!


FFVI’s story of tracing Terra’s growth, and some of Kefka’s many famous lines, find their way into Dissidia FF.
Dissidia Artwork: Terra

- In Dissidia, Terra had previously operated as a pawn of Chaos. This is derived from the fact that in FFVI, she was a soldier for the Gesthal Empire in its plot for world domination. In FFVI Terra was manipulated by the empire, and lived like a weapon. In Destiny Odyssey III-4, when Terra is out of control, she is wearing the ‘Slave Crown’ once again which appeared in FFVI.

terra-enemy-stats

(Note: The stats of Terra as an enemy in Destiny Odyssey III-4. She’s equipped with a “Slave Crown” accessory.)

- In Shade Impulse C4-1, Terra says, “Let’s fight to protect the future together. And… we’ll definitely go back home.” This is based on the line in FFVI, where Terra joins the party after the destruction of the world.
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Link to the Original: Final Fantasy X- p. 654 of the Dissidia Ultimania

Posted on February 8th, 2009 at 5:59 AM by Makoeyes987

Once again, a big thank you to hitoshura for providing translations for the “Link to the Original: Final Fantasy X” section from the Dissidia Final Fantasy Ultimania. Enjoy the Spiran nostaligia!


FFX was the first in the FF series to introduce voice acting. Its memorable dialogue shows up in Dissidia FF as well.

- In Destiny Odyssey X, Tidus’ thoughts and feelings are revealed through monologues, the same technique used in FFX. In FFX, the story used the structure of Tidus, standing before the final destination of his journey, telling what had happened so far, with Tidus’ monologues interjected at various points. Also in common with FFX is referring to the path one should follow as a “story”. Dialogue from the end of FFX also appears in Dissidia.

tidus-dissidia-story

This is my story, after all.“-Tidus

- In Shade Impulse C3-5, Tidus asks Warrior of Light to remember the fact that they have fought together every now and again, even when they return to their own separate worlds. This is based on a line from FFX’s ending by the heroine Yuna: “The people and the friends that we have lost, or the dreams that have faded…Never forget them.
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Link to the Original: Final Fantasy- p. 180 of the Dissidia Ultimania

Posted on February 4th, 2009 at 11:46 PM by Makoeyes987

Big thanks to hitoshura for providing translations for the “Link to the Original: Final Fantasy” section from the Dissidia Final Fantasy Ultimania. Enjoy!


Dissidia FF includes numerous scenes reminiscent of the many FF titles. Let’s start by looking at those related to FFI, the origin of the series.

dissidia_artwork_warrioroflight1

- In FF1, the first boss you fight is Garland, and Chaos, the final boss, is actually Garland as well. And in Dissidia, in both Destiny Odyssey I-1 and I-5, Garland appears as a boss.

garland-knock-down
You will all die here, and I will live for eternity!“-Garland
Garland’s line at the start of I-5 is the same as what he says before the final battle in FF1.

- Destiny Odyssey I-5 features a scene of Garland and Warrior of Light fighting, in which one of the poses the Warrior of Light makes is the same as the original NES game’s cover illustration by Yoshitaka Amano. Warrior of Light also makes this pose for his final attack in his EX-Burst.

warrior-of-light
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Link to the Original: Final Fantasy VIII- p. 580 of the Dissidia Ultimania

Posted on February 4th, 2009 at 3:04 PM by Makoeyes987

Our forum member, curiousACfan, has helped us out big time and translated the “Link to the Original: Final Fantasy VIII” scan from the Dissidia Ultimania. Thanks so much for your hard work!

Enjoy the interesting read!


In FFVIII, Squall rarely opened up about what he was thinking. Note that his internal monologues show up in Dissidia FF as well.

Squall’s various inner thoughts

In FFVIII, Squall carried many troubles, frequently reflecting on the words of the people around him. In Destiny Odyssey VIII, Squall’s mentality was designed to be the same as in FFVIII.

squall-thought

You say big problem, but you’re not one for tension…“-Squall

These same kinds of scenes found in Destiny Odyssey VIII are in the other story.

Squall’s stance of passing on difficult conversations
In Destiny Odyssey VIII-3, Squall says “I’m gonna pass on the subject” when Kuja comes to capture him. This line is the phrase Squall used in FFVIII when he was opposed to talking about a subject, such as when Seifer asked him if he had a dream, or when Rinoa asked him stuff about the future.
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Link to the Original: Final Fantasy VII- p. 530 of the Dissidia Ultimania

Posted on February 3rd, 2009 at 9:31 PM by Makoeyes987

The Dissidia Ultimania is out and I’ve got my copy. And with that, translations of the information contained therein begin!

At the end of each of the 10 main chapters, there’s a “Link to the Original” which corresponds with the respective numbered Final Fantasy. Today we open up with the end of Chapter Seven, which subsequently gives us the “Link to the Original- Final Fantasy VII” and highlights the references and connections to FFVII that are contained in Dissidia. Major thanks to Hitoshura for his hardwork translating this, enjoy and expect more soon!


Settings and numerous other features are referenced not only from FFVII, but its continuation, “Final Fantasy VII Advent Children (aka, FFVII AC)

- The fight between Cloud and Sephiroth in Destiny Odyssey VII-5 is based on the final battles of both FFVII and AC. The scene when Cloud dives down and Sephiroth knocks him back is based on the scene where Sephiroth appears in AC. The camera work when close ups of their faces flash on the screen is the same as their final duel in FFVII. Cloud and Sephiroth’s dialogue are also based on FFVII and AC.

sephy-face-shot-close
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