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The Love Triangle of FFVII – An Analysis by Squall_of_SeeD *Updated*

Posted on September 25th, 2009 at 9:30 PM by Makoeyes987

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Ahh, the Love Triangle of Final Fantasy VII. It is arguably, the most passionately discussed topic of all of FFVII fandom. Going by the comments on this site, at least.

Today, we post the next article from his FAQ, written by Squall_of_SeeD. In this one, he’ll analyze the hot button topic of Cloud’s feelings and affections for the two heroines of FFVII: Aerith and Tifa. What do the creators and story have to say regarding Cloud’s feelings for the two? Anything? Squall_of_SeeD gives us the answer.

With great pleasure, we host this controversial, yet well written and insightful analysis. Enjoy!

EDIT: As expected, Squall_of_SeeD and I have received lot’s of feedback, both positive and negative, regarding this article. Squall_of_SeeD decided that it was necessary to address several of the additional points and critiques of his analysis that were mentioned, and with that, he has amended several portions of his FAQ regarding his analysis. You can read the newly edited article below.

EDIT2:
Squall_of_SeeD is such a slave driver making me update this FAQ again, today, the eve of Halloween. But he’s just a stickler for completion. So again. Take a look at what else has been added XD

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Frequently Asked Questions Regarding FFVII – An Analysis by Squall_of_SeeD

Posted on September 8th, 2009 at 12:31 PM by Makoeyes987

For the next few days, we’ll be posting articles on various topics regarding FFVII, written by Squall_of_SeeD. You may recognize this name. He has authored several other in-depth, and well written FAQs on Final Fantasy and its elements. Whether it’s disproving the speculation of Ultimecia being Rinoa Heartily of the future, comparing the thematic similarities between FFVII and FFIX or explaining the origins of the remnants of Sephiroth, Squall_of_SeeD’s analyses dissect and offer incredible insight in some of the more intricate plot elements of Final Fantasy.

It’s with great pleasure we host the first segment of his FAQ here, that answers some of the frequently asked questions and plot points regarding FFVII and the Compilation. You’ll be able to read the entirety of his FAQ on Gamefaqs where he will host the entire FAQ, which will include this information and much more. So for now, enjoy the first post in this series!
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The Darkness of Shinra – Deepground’s History Revealed

Posted on September 6th, 2009 at 2:47 PM by Makoeyes987

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Deepground.

This location has been the most esoteric plot addition to the Compilation of FFVII for Western fans, due to the lack of an international release of Dirge of Cerberus’s short lived Multiplayer mode.

Following the release of the single player Final Fantasy VII: Dirge of Cerberus in Japan in 2005, an online mode was established to enable fans of the title to use their honed skills to do battle in a multiplayer environment based on the world and characters created by the original. Dirge of Cerberus: Online allowed the player to delve deeper into the history of the secret facility of Deepground, and of the antagonists of the single player mode; the Tsviets. The player controlled a newly-recruited Deepground SOLDIER entangled in the conspiracy that led to the eventual seizure of power by the Tsviets. Unfortunately, many secrets regarding its back story, NPCs, and overall plot have been lost due to its subsequent canceling on September 29, 2006, after a mere 7 months of service.

However, S & G, has been able to accumulate numerous images and some hard to find details regarding the intricacies of this online mode’s storyline, and has compiled a lengthy synopsis of the history of Deepground and what US fans might have missed in this rare, and now completely out of production chapter of the Compilation of FFVII. You can read his awesome history synopsis, with some hard to find screenshots below.

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News of an FFVII Remake from Square Enix Soon?

Posted on August 30th, 2009 at 2:05 AM by Makoeyes987

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In an interview with videogamer.com, Yoshinori Kitase gave a promising hint of news of an FFVII remake, stating fans should expect news on it at a later date.

Also, at GamesCom in Cologne, Germany, Kitase was quoted saying regarding an FFVII remake through a translator..

There’s no official project that’s up and running for a remake of Final Fantasy VII at this point. Both Toriyama-san and Kitase-san were involved in the development of the game, however, and it holds a special place in their hearts. They do talk about it on a personal level, like, ‘If we did it it would be like this or like that.’

“So, they do talk about it, but there’s no official project yet. But there’s that PSN release that just came out, so if you could play that for the time being, it should be fun.”

So for now, fans will have to tide themselves over with the re-release of the original game on the PS Network. But it still seems the creators are toying with the idea and thinking on it fondly. Who knows where their discussion will lead.

Source: Videogamer.com and gamezine.co.uk

Early Material Files Worldview & Terminology – p. 523-525 of the Final Fantasy VII Ultimania Omega

Posted on August 11th, 2009 at 11:53 PM by Makoeyes987

The last segment of the FFVII Early Material Files has been translated by hitoshura, and this one by far, offers the best look into the possible world of FFVII had the creators gone a different route. Below is a collection of notes and definitions regarding the world scenario and plot points of the draft of FFVII. Many things here are different from the original, finalized game, so please keep that in mind and don’t let yourself actually think this has anything to do with the finalized story. With that, enjoy!

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Limited Release FFVII PSP Sets for Japan

Posted on July 28th, 2009 at 10:26 PM by X-SOLDIER

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Amazon.co.jp has recently added several pre-orders for PSP sets that include a product code for FFVII. All the sets are the same, but have different colored PSPs.

- Mystic Silver (3000MS)
- Pearl White (3000PW)
- Piano Black (3000PB)
- Vibrant Blue (3000VB)
- Spirited Green (3000SG)
- Radiant Red (3000RR)
- Bright Yellow (3000BY)

The release date is August 7th, and the sets are priced at 19,800 yen (about 1000 yen more than a PSP on its own).

Source: Mezzo.net

Before Crisis Special Episode of the Legendary Turk (Extended Summary)

Posted on July 26th, 2009 at 3:34 AM by S and G

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Below you’ll find the a summary of the Before Crisis – Final Fantasy VII Special Episode featuring the Legendary Turk. Enjoy reading up on the legendary badass of the Turks. A big thanks to S & G for bringing us this summary!

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New Final Fantasy Master Creatures featuring Bahamut SHIN and…a secret

Posted on June 26th, 2009 at 6:00 AM by Makoeyes987

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The SE Product Blog has updated with the new creatures that will be featured in the upcoming new set of the FF Master Creatures Collection. Included are Bahamut SHIN from FFVII AC, Zalera from FFXII, Valefor from FFX, Tiamat from FF1, and The Brothers from FFVIII.

However…In a magazine scan promoting the set…another figure is shown blackened out, representing that its a secret chase figure in the set.

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Its silhouette, looks familiar… Could it be Terra, riding Magitek armor, from FFVI?

Source: FF7AC Reunion

Final Fantasy VII Confirmed for US PSN Store, also Dissidia Final Fantasy Release Date Announced

Posted on May 31st, 2009 at 7:34 PM by Makoeyes987

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The ESRB site has confirmed that the original Final Fantasy VII will be added to the Playstation Network store for purchase. A big thanks to forum user Shar and Tetsujin for letting us know!

EDIT: In fact, it just came out today, June 2nd, 2009!!!

Also, S-E USA has officially announced the release date for Dissidia Final Fantasy in their announcement regarding E3. It will hit the streets on August 25, 2009. A big thanks to FF_Compilations for the news!

Early Material File Character Files – p. 520-523 of the Final Fantasy VII Ultimania Omega

Posted on May 29th, 2009 at 12:25 AM by Makoeyes987

What? You thought this project was forgotten? With the rush of news regarding Advent Children Complete, we had to shift gears, but during the wait for the western release of ACC, we figured we would continue where we left off. Hitoshura has translated the remaining character profiles for the main characters of FFVII from the FFVII Ultimania Omega Early Material Files. Enjoy reading their potential scenarios and back stories.


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Yuffie

Job: Ninja (assassin) Age: 25 Weapon: knives, boomerangs, origami (throwing objects)

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FFVII International available on the Japanese PSN Store

Posted on April 10th, 2009 at 2:27 PM by Tetsujin

We just received news that as of today, Final Fantasy VII International is available on the Japanese PlayStation Store.

The “International Version” included all the additions that were made to the US and European editions of FFVII such as the optional WEAPON battles as well as a few added cutscenes. However, it is in Japanese only.

The game is sold for 1.500 Yen.


FFVII Int. on PSN

Thanks to TLS member Shademp for bringing this to our attention.

Source: Gamefaqs, PlayStation Store

Early Material File Scenarios and Scripts – p. 528-529 of the Final Fantasy VII Ultimania Omega (Part 2)

Posted on March 27th, 2009 at 11:44 PM by Makoeyes987

With the zerg rush of new Final Fantasy VII: Advent Children Complete news being released, hitoshura’s been a bit busy but here’s some more of the Early Material Files translations from the Final Fantasy VII Ultimania Omega, focusing on Cloud and his origin. Enjoy!


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-=Cloud’s Return=-

Expanded map, after the cave-in on the eastern island of Mideel. Cloud and Tifa have nearly drowned. They are rescued by the party. Barret checks on Tifa. Tifa wakes up, but Cloud’s heart has stopped. Everyone is dejected. Tifa gets up.
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