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  1. S

    Remake's is battle system is broken

    If one must use shortcuts for offensive spells, I'd go with the weakest versions only. (The others drain your MP too quickly.) It's too bad there isn't any training ground where one can take on lots weak enemies and become fluent with the buttons. (Corneo Colossum only allows you to fight with...
  2. S

    Remake's is battle system is broken

    Maybe it's best to reserve the shortcuts for commands that require frequently use, and particularly the ones for which you don't have to choose a target. For example, Tifa's Unbridled strenght requires frequent use to power up her special attack, and the team's healer can use chakra to cure...
  3. S

    Remake's is battle system is broken

    I find that would just be confusing, and I'd have to remember which spell or attack is the shortcut and which ones aren't. Much easier to remember, if all 4 buttons are some offensive spell, or all 4 buttons are some benign spells, as if having a "job" for each character.
  4. S

    Remake's is battle system is broken

    Exactly! That's what I would have wanted too. Because only the way I've been able to handle the shortcuts is to assign only one type of actions to one character, for example, only offensive spells to Cloud [Aero, Thunder, Aeroga, Firaga], benign spells to Tifa [Cure, Cura, Regen, Haste], and...
  5. S

    Remake's is battle system is broken

    Yeah, sorry, I meant R1. You only have 4 commands you can issue with L2/R2; for 70% of the actions you have to open the menus . How is that efficient?
  6. S

    Remake's is battle system is broken

    Having played the game up to Aeris' rescue mission, I had hopes for far smoother battles. Hacking and slashing is alot of fun, but once you have to open up menus for EVERY special action, and EVERY character separately, the battles quickly start to get tedious. Using quick commands just creates...
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