Pixel
The Pixie King
Check out Polygon's youtube channel for more FFVII goodies
https://www.youtube.com/user/polygon/videos
https://www.youtube.com/user/polygon/videos
http://www.polygon.com/a/final-fantasy-7
- Kitase and Nojima originally wanted to have everyone but the 3 characters you chose for the endgame die when you parachuted into Midgar; Nomura talked them down
And here I thought that both Nomura and Tabata liked to go overboard, but as it turns out, Nomura is sane compared to Kitase and Nojima. XD
Tetsujin said:Remember the dude here on the forum that was all like "they sold only 11 million. Was it a flop?"
Check out Polygon's youtube channel for more FFVII goodies
https://www.youtube.com/user/polygon/videos
So Nomura has two whole claims to his name for being the voice of reason now.And here I thought that both Nomura and Tabata liked to go overboard, but as it turns out, Nomura is sane compared to Kitase and Nojima. XD
I've been saying this since the story about Kitase trying to get Zack to fight Jenova at Nibelheim in CC just because and Nomura had to tell him to knock it off.
Nojima I've generally considered to be pretty rational....but that FFX novel makes that a hard sell, "trolling" or not.
Well they missed a big f*cking spot on the backside of the PAL game case.Alexander O. Smith said:Almost 20 years after Final Fantasy 7’s release, Square Enix still requests that media outlets not use certain imagery of Aerith’s death scene in articles for fear of spoiling the surprise.
OH MY GOD XDThat’s really the story of Square in those days. It’s changed a lot now. … There was so little communication between dev and localization. Localization didn’t even exist as a department back then. We were actually officially subsumed to this — oh my God, what was it? It was like an IT division or something ridiculous. It had nothing to do with localization at all, except that one of the programmers from IT was the guy that they roped into handling the single-byte character conversions and stuff like that. … You know, they were using GameSharks to hack FF8 so they could get to text because nobody would give them files. Because, “Oh, you need files to do translation?” That was news to the dev team at that point. So that sort of complete lack of communication was emblematic of those days.
......................................When the movie [The Spirits Within] hit theatres, it was a critical and commercial failure. On the aggregate site Rotten Tomatoes, it earned a critic score of 44% and an audience score of 48%. Team members credit the reaction to three things: the story not appealing to a Western audience, the characters looking realistic but not like recognizable stars and the release being close to 9/11.