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Yooka-Laylee (Banjo Kazooie spiritual successor)

X-SOLDIER

Harbinger O Great Justice
AKA
X
So, just like what Mighty No. 9 did for Capcom's Megaman & Bloodstained is doing for Konami's Castlevania, Yooka-Laylee is the spiritual successor for Rare's Banjo-Kazooie. Here's their official KickStarter page: https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/description





What's interesting is all of the pro & con type conversations coming out about established devs using crowdfunding to help step up into being able to make the spiritual successors, and fwiw, I think that this video sums up my thoughts on this happening really well (and in much greater detail than I'd have ever ventured into).





What I think is most interesting is the fact that this means that this could potentially mean that new generations could have these as their first look into these creators' work, and like with other things (like Vin Diesel getting the rights to Riddick) I really like to see creators get to make what they want and interact directly with their fans as a part of pushing that accomplishment.



X :neo:
 

Lulcielid

Eyes of the Lord
AKA
Lulcy
First two reviews:

Review by Jim Stearling. 2/10
Jim Stearling said:
Yooka-Laylee is a game out of time, clinging so desperately to past glories it doesn’t seem to understand the Earth kept spinning after the N64 was discontinued. It’s everything wrong about the formative years of 3D platforming and it somehow retained none of what made the genre’s highlights endure.

Yooka-Laylee is, in a word, rubbish.

Review by BrashGames (uk). 8/10
Brash Games said:
Its commitment to nostalgia is both Yooka-Laylee’s greatest strength and its greatest weakness. The characters are largely annoying and the writing and delivery is almost universally bad, but man, that gameplay is still very special indeed. Having been largely starved of traditional 3D platformers for the past 15 years, this serves as a perfectly timed reminder of why the genre was so popular in the first place. With its fantastic mechanics married to a selection of sprawling words chock full of challenges and a fantastically addictive sense of progression, Yooka-Laylee overcomes its occasional rough edges and lack of polish to deliver the finest 3D platformer this side of Super Mario Galaxy.

EDIT: More reviews

Gaming Instics review. 7/10
Gaming Instics said:
Yooka-Laylee is delivers on its promise of providing players with nostalgic Banjo-Kazooie gameplay concepts and N64 era platforming. Playtonic Games has crafted five diverse worlds for you to explore and conquer and plenty of items to collect for your old-school platforming needs. As previously mentioned, they have also nailed the humor, looks and the atmosphere of the whimsical platforming games that were so popular during the N64 era.

The game satisfied my thirst for old school platformers. For some it might bring a tear to the eye for others it might just be whatever. Despite the nostalgia, the game doesn’t come without its faults, particularly in the controls and sensitivity department and the fact that the game is locked at 30fps and also has framerate issues along the way with the frequent stuttering in the “Capital Casino” world is really sad. Hopefully, there will be a sequel and all of these complaints can be fixed if there is another entry in this series or future patches. Other than that it’s a decent old-school platformer with fundamental issues that shouldn’t be here in the first place.

GameSpot review. 6/10
GameSpot said:
Ultimately, Yooka-Laylee’s best and worst aspects come directly from its predecessor. Despite attempts at modernizing the formula, its style of gameplay is still outdated, and it doesn’t stay challenging or interesting for long as a result. But if you’re looking for a faithful return to the Banjo-Kazooie formula, Yooka-Laylee certainly delivers--from the font to the music to the wealth of collectibles, it’s worthy of the title of spiritual successor.

Polygon Review. 5.5/10
Polygon said:
Yooka-Laylee looks the part of an updated platformer, but some of its mechanics should have stayed back in the era it came from. There was a reason we haven’t seen more games like Banjo Kazooie on modern platforms, and it wasn’t just because Rare as we knew it was gone; its ideas were very specific to a gameplay era that we’ve evolved past. Fourth-wall breaking dialog, shiny characters and lush graphics can’t save Yooka-Laylee from the dated framework that it’s built on.

GameInformer review. 8/10
GameInformer said:
Though camera problems and outdated level design are present at times, the moments of exhilaration, discovery, and satisfaction far outweigh those pitfalls. It feels like ages since I've played something like Yooka-Laylee. This is a game that was built for those who look back with fondness on the classics that spawned it, and in that regard, it delivers completely.
 
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Pixel

The Pixie King
Honestly, I don't give Jim Sterling's opinions the time of day. He can take his over inflated ego and eat a bag of dicks.
 

Lulcielid

Eyes of the Lord
AKA
Lulcy
Honestly, I don't give Jim Sterling's opinions the time of day. He can take his over inflated ego and eat a bag of dicks.
What was wrong Jim´s review? It might have had a harsh tone but he wrote a 1,600K word review and went into detail as to why he feels that way with the game.
 

Pixel

The Pixie King
I can guarantee it's not a 2/10 game. He just gets off on the attention this gets. I dont pay attention to hyperbolic people like that.
 

X-SOLDIER

Harbinger O Great Justice
AKA
X
Personally, I feel like Jim Sterling is really the definition of a blowhard. He's very VERY into his own bluster, and even on the occasion when he makes a strong point on something I feel that his own ego constantly overshadows it. He's like an extreme caricaturization of Yahtzee, but with an uncomfortably overt emphasis of a singular obsession of self.

When reviewing a game that is an INTENTIONAL recreation of a 90s 3D platformer that's meant to look, act, and behave like one – 90% of his review is him being a windbag about how all of the mechanics from back then were terrible and that he hates that this game has them, which KIND of means he's just doing it to do it and should have stuck with his initial impulse not to give it a score.

It'd be like someone bitching over 1600 words about the fact that Megaman 9 was often extremely difficult because it strictly adhered to the unforgiving tough old 2D platform mechanics, and that it deserved a 2/10 as a game, regardless of the fact that it was an exceptionally accurate recreation of exactly what it was supposed to be.



His EXPERIENCE with the game might've been a 2/10, but that's not indicative of the quality of what the game is or what it promised to deliver, which is why I think it's an incredibly poor review.






X :neo:
 
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