Yeah it could go just as well as DmC
Thats a bit unfair considering
A) Capcom
B) The guys who made heavenly sword/DmC are apparently 12.
Their track record wasnt good from the get go. Eidos on the other hand consistently makes better games then SE
To be fair in my eyes
SE=Ninja Theory (that was the DmC guys right?)
Eidos=Original team who made Devil May Cry.
When it comes to track record.
SE has just proven that they dont make great games anymore
Well, I thought 10 was great and 12 was decent (I know some others really like it). It seems the consensus is that 13 was the first BAD game. If they hadn't spent so much time making sequels to 13, they may have fared much better than they have. Honestly, I think they have been less willing to invest resources in developing new IPs, which each numbered iteration basically is, as it is a whole new story and world. So, they just decided to make sequels to 13 to save costs.
Fair enough. I should have said in the first post "SE certainly hasnt done the FF franchise any justice as of late".
Really the only great things coming from SE lately is the godly work done to save FF14. If it wasnt for ARR , FF14 would be just another entry in a long list of games/stories SE managed to royally fuck up these last 10 years.
I agree, X , XI and XII were good games but its the ensemble screw ups of pretty much everything else that really brings SE down.
I really dont see how Eidos can do any worse then SE.
edit:
I hate to keep harping on but lets just look at the facts.
Why did we play final fantasy for pretty much the first 9 entries? The main draw certainly was not the fighting system. It was always the story!
Now SE opts for convoluted stories rather then stories with depth and puts more emphasis on the fighting system.
We didnt see pages and pages of the fighting system in magazines or just see fighting at expo's. It was always about establishing a story back then.
Now I cant read about an FF game without hearing about its fighting system.
Ive heard it time and time again "The story was pretty bad but the fight mechanics were enough of a gimmick to keep me entertained". Thats good and all for any other franchise but when your talking about Final Fantasy? Thats sad.
Sure the next FF game will look amazing and play amazing but as the trend goes I would feel very safe betting that the story will be lack luster, convoluted and over all unsatisfying. In all honesty the last FF game (heck SE game) that actually had depth in its plot and was pretty decent was FF12.
Now lets look at Eidos. They pretty much consistently write a damn good story.
Ill be honest I would be beyond glad to play a RPG with a less then stellar fight system if the story was there.
I think Eidos is more then capable of pulling off both spectrums of the original Token FF game. Im not so sure about SE they seem to have there priorities wrong when it comes to game creation.