Shademp
420
Because the project won't get off the ground otherwise, I'm creating this thread to gradually flesh out each segment of this idea, before we make it known on GameFAQs (where there should be some people interested) and finally create the frontpage articles. I appreciate, nay, I need help and support from the community to finish this idea and make it work.
I need help with the following:
- Confirming the exact frame-rate performance of PAL vs NTSC vs PC.
- Writing the "How to Record Gameplay" tutorial. (Preferably I leave this entire section to somebody else; I won't voluntarily do this section anytime soon)
- How to record a tool-assisted "save-state-based" session.
- Are save-state based tool-assisted runs even possible on the PC version?
I should have the PC version available soon so I can do more research on that.
---------------------------------------
"FFVII Hall of Achievements" is a list of all the top records in the FFVII minigames. It will also point out speed-run records. If anyone can think of more minigames or challenges that has any element of competition to them, please post in this thread about it (or just PM me).
The second post in this thread will be a guide on how to do well in a number of the minigames. Speed-run guides are left to extensive faqs posted on, well, GameFAQs and such sites.
We will demand video proof of said achievements, preferably all the way from the beginning to the end of a run. This is why the third post in this thread will be a tutorial on how to record gameplay, whether it be on your console or your computer.
Either upload the video to YouTube (or other video hosting service) or send a download link to my email, [email protected], for viewing.
PAL vs NTSC vs PC
FFVII will play at different frame rates depending on which version you are playing. 50 Hz, 59,94 Hz, 60 Hz. This difference between NTSC and PC will not always be relevant.
NTSC cover both the Japanese and American release, so they should be playing at the same speed. "JORG" will be used as an abbreviation for the original Japanese release, as many changes were made between that and the International version.
Minigame Version Differences
Snowboarding, Slope-to-Great-Glacier:
- When Cloud leaps of the ground at the very end, the timer will keep going in most versions. However in the PAL releases it actually stops right when Cloud jumps (still have to check PC game). All we can do is try to pin down, in the non-PAL versions, the exact moment when Cloud jumps and then count that as the record time.
Speed Square:
- In the original Japanese release and the PC version, the zeppelin propeller is a target and will grant a ridiculous amount of points. To my knowledge, nobody is yet to determine the maximum score you can get from this target, ergo the maximum theoretical score for this version of the minigame is unknown.
In all other versions, where the zeppelin propeller is not a target, 8185 is at present the assumed maximum score. No code digging has been done to determine whether this is truly the max. The highest recorded achievement so far was done by me on the PAL version, where I got 8184 points. (The major challenge here is an element of chance, see second post)
Submarine Missions:
- In JORG and the PC version, the timer does not stop once the mission is finished. This is not so much an issue as with the Slope-to-Great-Glacier Snowboarding game, but still a noteworthy difference. The BIG difference is that in these releases your submarine is EXTREMELY SLOW, thus increasing the difficulty of the challenges.
G-Bike:
- *I think the PC version has three motorcyclist types chasing you. Will check*
Snowboarding, Slope-to-Great-Glacier
NTSC:
Left-left:
Left-right:
Right-right:
Right-left:
PAL:
Left-left:
Left-right:
Right-right:
Right-left:
PC:
Left-left:
Left-right:
Right-right:
Right-left:
Snowboarding, Slope-to-Great-Glacier; Tool Assisted
Will add list if anyone ever shows interest in showing off tool-assisted achievements in this minigame.
Snowboarding, Gold Saucer, Time Attack
Course A
NTSC:
PAL: 01'01"959. Top record by Shademp.
PC:
Course B
NTSC:
PAL: 01'15"784. Top record by Shademp.
PC:
Course C
NTSC:
PAL: 01'19"922. Top record by Shademp.
PC:
Snowboard, Gold Saucer, Time Attack; Tool Assisted
Will add list if anyone ever shows interest in showing off tool-assisted achievements in this minigame.
G-Bike
NTSC:
PAL:
PC:
G-Bike, Tool-Assisted
NTSC: 27000. Top record by YouTube uploader(?) asutoroZnewmario.
PAL:
PC:
Speed Square, "Shooting Coaster"
NTSC:
PAL: 8184. Top record by Shademp.
JORG & PC:
Video must start, at the latest point, right before the red wheel is shot. 1860 is the max score at this point. No tool assist.
Submarine Missions
JORG & PC:
- Undersea Mako Reactor Battle
Fastest Time:
Highest Score:
- Level 1
Fastest Time:
Highest Score:
- Level 2
Fastest Time:
Highest Score:
- Level 3
Fastest Time:
Highest Score:
- Level 4
Fastest Time:
Highest Score:
NTSC:
- Undersea Mako Reactor Battle
Fastest Time:
Highest Score:
- Level 1
Fastest Time:
Highest Score:
- Level 2
Fastest Time:
Highest Score:
- Level 3
Fastest Time:
Highest Score:
- Level 4
Fastest Time:
Highest Score:
PAL:
- Undersea Mako Reactor Battle
Fastest Time:
Highest Score:
- Level 1
Fastest Time:
Highest Score:
- Level 2
Fastest Time:
Highest Score:
- Level 3
Fastest Time:
Highest Score:
- Level 4
Fastest Time:
Highest Score:
Speed Runs
*Have yet to do research here*
http://speeddemosarchive.com/FinalFantasy7.html
I need help with the following:
- Confirming the exact frame-rate performance of PAL vs NTSC vs PC.
- Writing the "How to Record Gameplay" tutorial. (Preferably I leave this entire section to somebody else; I won't voluntarily do this section anytime soon)
- How to record a tool-assisted "save-state-based" session.
- Are save-state based tool-assisted runs even possible on the PC version?
I should have the PC version available soon so I can do more research on that.
---------------------------------------
"FFVII Hall of Achievements" is a list of all the top records in the FFVII minigames. It will also point out speed-run records. If anyone can think of more minigames or challenges that has any element of competition to them, please post in this thread about it (or just PM me).
The second post in this thread will be a guide on how to do well in a number of the minigames. Speed-run guides are left to extensive faqs posted on, well, GameFAQs and such sites.
We will demand video proof of said achievements, preferably all the way from the beginning to the end of a run. This is why the third post in this thread will be a tutorial on how to record gameplay, whether it be on your console or your computer.
Either upload the video to YouTube (or other video hosting service) or send a download link to my email, [email protected], for viewing.
Version Differences
PAL vs NTSC vs PC
FFVII will play at different frame rates depending on which version you are playing. 50 Hz, 59,94 Hz, 60 Hz. This difference between NTSC and PC will not always be relevant.
NTSC cover both the Japanese and American release, so they should be playing at the same speed. "JORG" will be used as an abbreviation for the original Japanese release, as many changes were made between that and the International version.
Minigame Version Differences
Snowboarding, Slope-to-Great-Glacier:
- When Cloud leaps of the ground at the very end, the timer will keep going in most versions. However in the PAL releases it actually stops right when Cloud jumps (still have to check PC game). All we can do is try to pin down, in the non-PAL versions, the exact moment when Cloud jumps and then count that as the record time.
Speed Square:
- In the original Japanese release and the PC version, the zeppelin propeller is a target and will grant a ridiculous amount of points. To my knowledge, nobody is yet to determine the maximum score you can get from this target, ergo the maximum theoretical score for this version of the minigame is unknown.
In all other versions, where the zeppelin propeller is not a target, 8185 is at present the assumed maximum score. No code digging has been done to determine whether this is truly the max. The highest recorded achievement so far was done by me on the PAL version, where I got 8184 points. (The major challenge here is an element of chance, see second post)
Submarine Missions:
- In JORG and the PC version, the timer does not stop once the mission is finished. This is not so much an issue as with the Slope-to-Great-Glacier Snowboarding game, but still a noteworthy difference. The BIG difference is that in these releases your submarine is EXTREMELY SLOW, thus increasing the difficulty of the challenges.
G-Bike:
- *I think the PC version has three motorcyclist types chasing you. Will check*
HALL OF ACHIEVEMENTS
Snowboarding, Slope-to-Great-Glacier
NTSC:
Left-left:
Left-right:
Right-right:
Right-left:
PAL:
Left-left:
Left-right:
Right-right:
Right-left:
PC:
Left-left:
Left-right:
Right-right:
Right-left:
Snowboarding, Slope-to-Great-Glacier; Tool Assisted
Will add list if anyone ever shows interest in showing off tool-assisted achievements in this minigame.
Snowboarding, Gold Saucer, Time Attack
Course A
NTSC:
PAL: 01'01"959. Top record by Shademp.
PC:
Course B
NTSC:
PAL: 01'15"784. Top record by Shademp.
PC:
Course C
NTSC:
PAL: 01'19"922. Top record by Shademp.
PC:
Snowboard, Gold Saucer, Time Attack; Tool Assisted
Will add list if anyone ever shows interest in showing off tool-assisted achievements in this minigame.
G-Bike
NTSC:
PAL:
PC:
G-Bike, Tool-Assisted
NTSC: 27000. Top record by YouTube uploader(?) asutoroZnewmario.
PAL:
PC:
Speed Square, "Shooting Coaster"
NTSC:
PAL: 8184. Top record by Shademp.
JORG & PC:
Video must start, at the latest point, right before the red wheel is shot. 1860 is the max score at this point. No tool assist.
Submarine Missions
JORG & PC:
- Undersea Mako Reactor Battle
Fastest Time:
Highest Score:
- Level 1
Fastest Time:
Highest Score:
- Level 2
Fastest Time:
Highest Score:
- Level 3
Fastest Time:
Highest Score:
- Level 4
Fastest Time:
Highest Score:
NTSC:
- Undersea Mako Reactor Battle
Fastest Time:
Highest Score:
- Level 1
Fastest Time:
Highest Score:
- Level 2
Fastest Time:
Highest Score:
- Level 3
Fastest Time:
Highest Score:
- Level 4
Fastest Time:
Highest Score:
PAL:
- Undersea Mako Reactor Battle
Fastest Time:
Highest Score:
- Level 1
Fastest Time:
Highest Score:
- Level 2
Fastest Time:
Highest Score:
- Level 3
Fastest Time:
Highest Score:
- Level 4
Fastest Time:
Highest Score:
Speed Runs
*Have yet to do research here*
http://speeddemosarchive.com/FinalFantasy7.html
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