Crisis Core is the best Compilation title (story-wise)

ElMonk86

Rookie Adventurer
Advent Children was too much action, not enough plot. It doesn't stand on its own as a movie. Hopefully ACC changes that.

Before Crisis jumps around too much. I know that's because of the nature of the gameplay, but it feels too fragmented at times.

Dirge of Cerberus feels too out-of-place within the FF7 chronology, what with all the futuristic technology and new characters.

Crisis Core had a very decent storyline. It had HEART. It breathed new life into the original game, something the other games didn't do as well. I loved how it started off as kind of a light-hearted adventure story...only to surprise you with how dark it gets as it goes along. And then the ENDING. It also pays great tribute to the original game, what with all of the nostalgia. It had a great mix of the old mixed with the new. That's why I think it was the best Compilation title.
 

ForceStealer

Double Growth
You may be surprised to see how many people are about to disagree with you. Well...everyone will agree that its the best Compilation title, but many will say that's not a great accomplishment.

I agree with you and I even happen to the like the others. Advent Children, by its own volition within seconds of it start, is a Reunion for the fans. There was no Compilation, it was a bit of an experiment and a love letter to VII's fans. Constructing a narrative was not first in their minds.

Dirge of Cerberus was made by an almost completely separate team. Also an experiment, this time into the shooter genre. I find it funny that people bitch and moan about Square not trying anything new but every time they do they get slammed.

Before Crisis, I've only read the script, so I dunno about its fragmentation, but it was released in fragments.

Crisis Core was the first product from the Compilation that existed solely to supplement the story of Final Fantasy VII. It wasn't an experiment, it wasn't JUST fanservice. It's purpose was an entry into the Compilation, and I feel like that's a large part of why its probably the best entry.
 

A

Great Old One
Like Forcestealer said, Crisis Core just looks like fanservice to me (well, of course, that, and they had to clear up some stuff). I don't think it was necessarily planned - just all last minute stuff, although, I did enjoy Crisis Core. Zack deserves his own game, and it was epic. :monster:
 

Strangelove

AI Researcher
AKA
hitoshura
[quote author=butterflybookmark link=topic=674.msg29556#msg29556 date=1236853785]
Like Forcestealer said, Crisis Core just looks like fanservice to me
[/quote]
I think you misread him:

It wasn't an experiment, it wasn't JUST fanservice.
 

Max Payne

Banned
AKA
Leon S. Kennedy,Terry Bogard, The Dark Knight, Dacon, John Marston, Teal'c
Honestly I thought AC had a better story than CC since I really did not give a shit about anything happening in Crisis Core.
 

cold_spirit

he/him
AKA
Alex T
Is "On The Way To A Smile" considered its own title in the Compilation? Because that was my favorite story-wise.

 

Restless

That One Person
AKA
WAW
[quote author=Zeuz link=topic=674.msg29993#msg29993 date=1236978864]
Is "On The Way To A Smile" considered its own title in the Compilation? Because that was my favorite story-wise.
[/quote]
Technically, I don't believe so. The films and video games are..."On the Way to a Smile" is official material, though.
 

OWA-2

Pro Adventurer
The reason Crisis Core was created, was to give Genesis a back-story. Everything else was in second place of importance.
 

ForceStealer

Double Growth
Eh...I dunno about that. Crisis Core was announced before Dirge of Cerberus was finished, nobody knew Genesis existed. I think it was always supposed to explain Zack's story, but they needed an antagonist that wasn't Sephiroth. I wonder whether Genesis was throught up first for Crisis Core or Dirge of Cerberus...
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Crisis Core was planned before DC, and was in production since AC. It was planned around the time LO was being made. It was made for Zack, first.
 

Mitch Connor

Its All Good Enough
AKA
Blazing782
Really? I know i've bitched about this before but if that's true, then why the hell didn't they release it on the ps2? They could have made CC a much better game if they would have utilized the bigger amount of space available on the ps2
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Probably because they specifically wanted it to be on the PSP :monster:

They don't think like that. Projects are sometimes designed specifically for a console first for a key reason. Square's trying to keep the PSP alive and utilize that handheld.
 

Max Payne

Banned
AKA
Leon S. Kennedy,Terry Bogard, The Dark Knight, Dacon, John Marston, Teal'c
[quote author=Makoeyes987 link=topic=674.msg30524#msg30524 date=1237090710]
Probably because they specifically wanted it to be on the PSP :monster:

They don't think like that. Projects are sometimes designed specifically for a console first for a key reason. Square's trying to keep the PSP alive and utilize that handheld.
[/quote]

I think his point is, there's no real advantage to having it on the psp as opposed to having it on the ps2, which has an ungodly userbase filled with RPG fans.

Unlike the PSP which has done nowhere near as well.
 
Story-wise? Yes, I thought it was the best (excluding FFVII, itself of course). It filled a lot of plot wholes, that's basically it for me.

I mean, AC didn't answer anything. XD
 

ForceStealer

Double Growth
[quote author=Dacon link=topic=674.msg30530#msg30530 date=1237094765]
[quote author=Makoeyes987 link=topic=674.msg30524#msg30524 date=1237090710]
Probably because they specifically wanted it to be on the PSP :monster:

They don't think like that. Projects are sometimes designed specifically for a console first for a key reason. Square's trying to keep the PSP alive and utilize that handheld.
[/quote]

I think his point is, there's no real advantage to having it on the psp as opposed to having it on the ps2, which has an ungodly userbase filled with RPG fans.

Unlike the PSP which has done nowhere near as well.
[/quote]

But the whole point of the Compilation is an experiment for Square's "polymorphic content," AKA, force any die-hard fans to own every single platform on the market.

Frustrating as that is, the PSP is no slouch either, it's been the 3rd-best selling console for sometime now. And CC was a fantastic game for the platform, IMO.
 

Dawnbreaker

~The Other Side of Fear~
Crisis Core was damn good, but I don't know if it had the best story. Tbh, I still think FFVII was that, no matter how much I complain it about I must admit it is true! xD CC's was good, moving and informative, but it was disjointed at times, probably from trying to keep things fresh even while the gamer knows what's gonna happen in the end. It's still a great game.
 

Tetsujin

he/they
AKA
Tets
I think by saying "best compilation title" only the new titles (excluding the original FFVII) were meant.
Well, I would have to agree. So far, I liked CC the most.
 

Channy

Bad Habit
AKA
Ruby Rose, Lucy
Well let's take into consideration compilation titles here...

FFVII Original - best storyline. Bar none. Three disks of game play, 30+ hours of storyline.

BC, a game only a small minority of us have played. If it doesn't get ported to PSP/DS, most of us won't ever play it. What we have to go on, are the opinions/facts of those who have, and translations online.

AC was just a (or soon to be) 2 hour movie with everyone getting a cameo, testing out voice actors, bringing about Limit Breaks (new and old) and spells from the game. Because it is only 2 hours, we don't get much of a storyline. Cloud's still upset. Tifa still loves him. LTD still going on with the sudden appearance of Aerith and that it rocks Clorith's worlds. Barret's still black. AND LOOK! Sephy's still alive. Except this time he's bringing about his little posse. Cloud. LTD. Jenova. Sephiroth. End of the World. Cloud wins. Everybody's happy. AC is just massive eye candy shpeil. imo anyway.

DoC was a game for the masses of Vincent fangirls, and brooding emo boys who wanted to be like him. Lame attempt at a shooter with some glitches and in major need of tweaks. The Story-line was alright, considering it fleshes out Vincent's back story, but the (near complete) disregard of the original cast makes it a lack luster game.

CC is probably the best title story wise. It fleshes out Seph's past, Zack's past, gives us a bigger peek into Cloud's past, Aerith as well, and two new (apparent major) characters, Angeal and Genesis. It broadens out on a bigger perspective, even if you are (similarly to DoC) just Zack running around at the every beck and call of other people. It's a neat game that ties together all these other events from the last few games (including characters previously mentioned) and gives a fair bit of closure towards how some things ended, while at the same time leaving you wanting a bit more (in regards to Genesis).

LO was a bit of a flunk and is/isn't (how's the debate going on that btw?) included officially in the compilation. I call it a flunk considering how while it was enoyable to watch, it messed up with a fair bit of continuity errors.
 

Dawnbreaker

~The Other Side of Fear~
I think by saying "best compilation title" only the new titles (excluding the original FFVII) were meant.
Well, I would have to agree. So far, I liked CC the most.


ooooooh, I see. Then yes, I'd agree. As noted by others, CC does flesh out a lot of people's characters, add storylines, deepen and elaborate on what we already know. And while I don't like some of the scenes (some of them are just downright ick!) a lot of it I enjoyed.
 
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