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Darkest Dungeon

Joker

We have come to terms
AKA
Godot
Many of you have probably heard of this game. It's immensely popular on twitch as a streaming game, and is a lot of fun (though challenging).






In short, you assemble a crew to roll through dungeons for loot, battle, and gold, then head back to town to rebuild it, make your characters stronger, and treat them for the assorted terrors that come with such a campaign against undead abominations and eldritch horrors: stress, disease, and insanity.

Think of it like Oregon Trail as a dungeon crawler :P

Naturally, I'm assembling a TLS crew! Anyone have any interest in being represented in my party of notorious ne'er-do-wells?

-Abomination
"Beaten, branded and imprisoned for untold decades, this furtive vagrant hides a terrible secret. The Eldritch poison coursing through his veins has given him unspeakable power, at a terrible cost. As his form changes, so too does his role in combat!"

-Antiquarian
"A scholar, researcher, and keen archaeologist, The Antiquarian is not well suited for combat. She is, however, an expert in self-preservation - by making herself scarce in a fight, or demanding an ally protect her, she ensures her survival. If direct combat is unavoidable, The Antiquarian can use her fulminating censer to heal and invigorate allies...and to toxify attackers."

-Arbalest
"A runaway turned soldier, the Arbalest is the definitive backline fighter. Able to rain suppressing fire down on the enemy, snipe high profile targets and apply powerfully effective first-aid, she is a rallying point, a turret, a beacon in the dark."

-Bounty Hunter
"A brutally efficient single-target executioner and crowd control specialist. For the Bounty Hunter, planning is key - mark targets for bonus damage or look for opportunities to capitalize on a stunned foe. He can also wreak havoc on an enemy party's order using his grappling hook, flashbangs and powerful uppercut."

-Crusader
"Battle-hardened and stalwart, the Crusader has held the front lines in a hundred holy wars. He either attacks foes head-on with righteous fury, or embraces a melee support role by leveraging his powerful defensive buffs & off-heals."

-Grave Robber
"The Grave Robber is a versatile and nimble combatant, moving back and forth through the ranks with ease. She strikes without warning and retreats to the shadows, continuing her assault at range. If her throwing daggers and poison darts aren't getting the job done, she can return to the melee, buffed and slinging her pickaxe!"

-Hellion
"Wild, unpredictable, and utterly ruthless, the Hellion thrills to the spilling of blood! Her massive glaive affords her impressive reach in combat, while its razor sharp edge leaves lasting wounds on enemies. Certain skills leave her exhausted, however, and she may occasionally need to take a turn to recharge her adrenaline before entering the fray once again."

-Highwayman
"A rogue, a thug and a thief, the Highwayman has honed his skills with dirk and flintlock to devastating effect. Whether at range or in a melee, he is equally effective at dispatching his foes. Be it a grapeshot area-of-effect, or single target bleed, the Highwayman's skills focus solely on dealing damage in a variety of ways."

-Houndmaster
"A tough and uncommonly compassionate ex-lawman, the Houndmaster and his faithful Wolfhound work in tandem to bring down their enemies and protect the innocent. Together they stalk the back ranks, bursting forth in a flurry of harrying bleeds, gnashing teeth, and stunning blows. Should the tide of battle turn, the pair can support an ailing party by protecting the weak, and rallying the stressed."

-Jester
"Combat is a power ballad - a slow build up, and a grand finale! On the offense, the Jester leaps to and fro in a bloody cacophony, positioning himself for a glorious end in the front ranks! Alternatively, he can hang back, delivering chilling melodies and unsettling riffs that terrorize his foes, and give strength to his allies."

-Leper
"A ruined man, a warrior, and a poet. The Leper is most effective when given a turn to focus himself before raising his massive blade. When he swings, it is all or nothing - crushing blows and massive damage or the empty whistling of a glancing blow. He is entirely self-sufficient, drawing strength from his life of trauma, and able to channel it into heals, protection, or unrelenting fury."

-Man-at-Arms
"The Man-at-Arms is a seasoned veteran of combat, and has been rewarded for his toil with haunting guilt and stoic resilience in equal measure. Immovable, commanding, and focused, the Man-at-Arms breaks down enemy lines with his mace, buckler, and furious battle cries.

-Occultist
"A lifetime of scholarly inquest into ancient and forbidden lore has opened the Occultist's mind to the powers of the void. Debilitating curses and maddeningly impossible support skills are his specialty. The void, however, is an unpredictable power, and consequently skills' effectiveness can vary dramatically, and usually come at a cost of light, or stress."

-Plague Doctor
"A doctor, researcher and alchemist who prefers to hang back, eating away at her foes with stacking damage-over-time abilities like toxic clouds & plague-filled grenades. She is equally effective in a support role, blinding and confusing foes while enhancing a party's survival with damage-increasing tonics, and remedies for bleed and blight effects."

-Vestal
"The warrior nun channels her zeal for battle into healing abilities, holy judgements and dazzling explosions of light. A strong backbone to any party, the Vestal can also hold her own on the front line with a powerful mace bash and close-quarters condemnations."
 
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Flare

Pro Adventurer
AKA
Flare
Okay, I'll be Flare, the Antiquarian :awesome: I almost picked Plague Doctor but... I'll see what happens with this :monster:
 

Cthulhu

Administrator
AKA
Yop
Cthulhu the Abomination, off course :monster:

I have the game actually, never did get very far because cba.
 

Joe

I KEEP MY IDEALS
AKA
Joe, Arcana
Jester! I had one in my party when I played a lot. I like the moveset because it includes a high risk-high reward move.
 

Joker

We have come to terms
AKA
Godot
I think I'll do some streaming of this in a while. Fresh run - how will TLS fare against the hordes of eldritch abominations that lie in wait?
 

Joker

We have come to terms
AKA
Godot
So far, we've assembled a motley assortment of characters:

-Ghost the Leper
-Flint the Crusader
-dat boi remy the Bounty Hunter
-Flaar Baar the Antiquarian (right at the end)
-Joe the Jester
-Sailor Nun Fnagu the Vestal
-it i the kimble the Occultist
-Lex the Highwayman
-Some Melon the Plague Doctor
-Wonder Lith the Hellion
-Slegded the Arbalest

Still missing our Abomination, as well as a Houndmaster and Man-At-Arms. Our resident Graverobber also doesn't have a name yet, so suggestions (preferably female, to suit the class) are welcome :monster:

No deaths yet, though said Graverobber came awfully close there in that last dungeon holy shit

so far the biggest concern is EVERYONE BEING A GOD DAMN KLEPTO
 

Joker

We have come to terms
AKA
Godot
We finally got Yop to join the party, and Ryu has replaced Lex as Highwayman (Lex is now our Houndmaster).

Things are going well enough; we killed the Wizened Hag with no trouble at all, but some of the dungeon runs were pretty rough. Flare is extremely susceptible to kleptomania <_<
 

Russell

.. ? ..
AKA
King of the Potato People
That is not dead which can eternal lie.
And with strange aeons even old threads can get bumped.


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The Color of Madness is the third DLC for Darkest Dungeon. It was released for PC on June 19 2018. Console release will be later in 2018.

Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller’s farm on the outskirts of the Hamlet! Those unfortunate enough to witness the Comet’s arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…
Tis' clearly based on The Color our of Space by HP Lovecraft.
:cthulhu:

Do want, but shamefully I've never completed this game. -_-
Thankfully they put difficulty modes in, i'm currently playing on 'Radiant' mode. Or to veterans: 'Filty-peasant-casual-scrub-bitch' mode.

I want to complete the vanilla game then pick up all the DLC. The other one is vampires I believe?
 

Cthulhu

Administrator
AKA
Yop
I've played part of it (like very early game), but I failed to get into it properly; it feels more like a crappy mobile game than something I was willing to play for extended periods of time on PC.
 

Russell

.. ? ..
AKA
King of the Potato People
Thinking about it the interface does feel like it could work with touchscreen/mobile.

And it is a slog, i'm playing on easy mode and it's still a LONG game.
But I love that the whole game is dretched in Lovecraft.
 
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