I don’t subscribe to the “sequel” label, “remake” really does just seem like the most apt description to me. As convoluted as it appears in delivery, I don’t give it much more thought then I would a remake of a film or TV series or even an adaptation of a novel. It’s the FF7 story told in a new continuity with new additions and changes, I mean I doubt we’re meant to retroactively treat the Remake’s changes and additions as if they now exist in the continuity of the OG.
Not to take a page out of Jairus’ playbook but the OG is the OG and the Remake is the Remake as far as I’m concerned (not that I think it means Remake will take the direction
he’d like, but that’s another story lol). What I mean is, I don’t think there’s anything actually forcing SE to have post-Remake look the same as post-OG.
The reason I'd prefer it be more of a sequel than a bizarre alternate version of events is because it would lend the narrative more consequence. You can have Genesis and Weiss show up from Dirge's secret ending and resolve that dangling thread, you can stop Sephiroth from returning and running amuck again etc.
Unless the timespan of the Remake actually goes as far as recreating DoC and AC, maybe repurposing those plot points might be more practical? I dunno, I interpreted the ending of FF7R to basically be SE’s way of loosely covering Advent Children but I guess time will tell if that’s what they were going for
Now I am fully prepared to be proven wrong, but so far the frame story of the Tales of Two Pasts and the developers statements appear to be aligning with my interpretation and expectations (from my PoV at least). So until I see something that definitively proves my interpretation as completely unviable, I will discussing the potential future installments of the Remake project from that mindset.
Maybe not a nail in the coffin but there’s this
While some believe
Final Fantasy VII Remakemakes the original obsolete, director Tetsuya Nomura knows better. In an interview with
Famitsu, translated by
Frontline Gaming, the director (and character designer of the
original Final Fantasy VII) explains that
Remake isn't meant to serve as a replacement for the original
Final Fantasy VII, but a tribute to it, a brand new way to experience the story and characters of
Final Fantasy VII using a brand new suite of technology.
Frontline Gaming reports "
Nomura says that Final Fantasy VII Remake's release does not overwrite the original Final Fantasy VII. The original is the origin, and VII Remake is only possible because of the original."
Would it take sense to you to create an HD Remaster of Compilation of Final Fantasy VII ( Before Crisis, Crisis Core and Dirge of Cerberus) on a unique platform like you did with Kingdom Hearts ? Beyond the possibility of making it, would you like to do this ?
Tetsuya Nomura : Concerning Final Fantasy VII Remake, which is a title loaded with a lot of mystery for now, it will be different from the original Final Fantasy VII. If we make a compilation, these games will hardly have an overall coherence. It will be difficult because there is no more continuity between the Compilation and the Remake for the moment.
When a remake of a film changes things from the original, as they often do, I think most people understand that because it’s a
remake, it doesn’t have to be bound by the continuity of the original. I don’t think that in itself makes Remake a sequel nor do I think it makes it totally seperate. My go-to example is usually the Honeybee Inn. In the OG, it’s a brothel. In Remake, it’s a club. So if one asks which one is “canon”, I’d say to not equate “canon” with “continuity”. In the OG it’s one thing, in Remake it’s another.
I’d say the same goes for other things that straight up did not happen in the OG like Yuffie being in Midgar when the plate fell, the party fighting Jenova in the Shinra building, Cloud going to Jessie’s house etc. It’s easy to handwave that stuff and say “oh, those are just expansions” but did they actually happen in the OG? Well…no, they didn’t. Not much different than a film or TV adaptation of a story taking liberties with the source material in my book.