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Editorial - Raising the Bar: Were Limit Breaks a Bad Idea?

Jason Tandro

Banned
AKA
Jason Tandro, Doc Brown, Santa Christ, FearAddict, Thibault Stormrunner, RN: Micah Rodney
Must fuel the Garnet vs. Eiko debate...

Base Level 99 Stats according to some GameFAQs I found said:
Garnet
Speed: 30
Strength: 52
Magic: 61
Spirit: 34
Magic Stones: 68

Eiko
Speed: 28
Strength: 52
Magic: 60
Spirit: 36
Magic Stones: 67

Source: http://www.gamefaqs.com/ps/197338-final-fantasy-ix/faqs/20745

White Magic Listing for FF9: http://finalfantasy.wikia.com/wiki/Wht_Mag_(Final_Fantasy_IX)

Eidolon Listing for FF9:
http://finalfantasy.wikia.com/wiki/Eidolon_(Final_Fantasy_IX)

Trance Listing for FF9 (AHA THIS POST STAYED SLIGHTLY ON TOPIC):
http://finalfantasy.wikia.com/wiki/Trance_(Final_Fantasy_IX)
 

Flintlock

Pro Adventurer
Speed doesn't really matter: a character with a Speed stat of 28 will get exactly the same number of turns in a battle as a character with a stat of 30. A higher stat usually lets you act sooner at the beginning of the battle, but that's it (and I wouldn't normally want my white mages to be acting first anyway). So if you are going to base your character selection on stats, it basically comes down to 1 Magic point and 1 Magic Stone vs. 2 Spirit points - nothing major.

I prefer to select based on abilities: Dagger has the better Eidolons, yes, but I personally never use them, and Eiko has a much, much better white magic list. Here are the spells Eiko can use which Dagger can't:

Regen, Full-Life, Esuna, Haste, Dispel, Might, Jewel, Holy

And here are the spells Dagger can use which Eiko can't:

Scan, Confuse, Berserk, Blind

It's just no contest: Eiko stomps all over Dagger. Eiko has some of the white mage spells like Esuna and Dispel, while three of Dagger's four unique spells don't even have an effect on most bosses. Add to that the fact that Double White is a stronger Trance ability than Eidolon and it's clear Eiko is the better character choice.

Quina is still the best character though. :monster:
 
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