FFVII Remake Gameplay

What gameplay should an FFVII remake incorporate?


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wayfarer

ACF Refugee
AKA
Fenrir/Cerberus
Although there has been no big FFVII Remake buzz since the secret ending in Crisis Core, I thought this would be an interesting topic. I'm either for a completely new battle system, the new battle system from FFXIII, or the new battle system from Dissidia. I don't want a freaking exact copy of the battle system from the original. Part of a remake is the modernization of it. The ATB system is mega-outdated. The FFXIII and Dissidia battle system are capable of portaying mindblowing battle synamatics. Also it should be pretty freeroaming. Kinda like Zelda Ocarina of Time except on a far grander scale. If the game is anything like an action RPG, you should be allowed to play as whatever character you want like in FFXII as long as Cloud's in the party. Meaning you could play as Vincent, Barrett, Tifa, and yes, Cait Sith.
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Yeah, this topic is a bit redundant so I'm going to go ahead and close it.
 
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