hian
Purist
Was sitting here playing the Japanese version of FFVII on my PS Vita when I looked through the thread on the new game-play trailer for the remake and came upon the HD screen-grabs from the video (which are awesome btw) and found myself thinking : "damn this looks grey and washed out compared to the original. I wonder what happens if I do some tweaking with these using approximately the same set-up in my image processing software that I use for filter on my video-game project" and what I got was....
Well, probably what FFVIIR would look like with a soft cell-shade filter, and holy cow, I wish they'd add an option for this in the remake. Like just for 80's 90's nostalgia geeks like me who loved the bright and screaming color palette of the original.
Anyways, have a look - or don't if you love the "hyper-realism" of the remake as it is, and don't want to hurt your eyes on the loss of detail incurred by the filter (don't say I didn't warn you) =P :
(Warning - lots of big pictures)
More generally though - given that the game is being made on Unreal 4, various graphical settings and options for filters etc. should be possible (at least on an eventual PC version through modding). Anyone else here feel that at the very least the game could due with a bit more saturation, if not an option to adjust it in game?
Maybe some other graphical tweaks while we're at it?
Well, probably what FFVIIR would look like with a soft cell-shade filter, and holy cow, I wish they'd add an option for this in the remake. Like just for 80's 90's nostalgia geeks like me who loved the bright and screaming color palette of the original.
Anyways, have a look - or don't if you love the "hyper-realism" of the remake as it is, and don't want to hurt your eyes on the loss of detail incurred by the filter (don't say I didn't warn you) =P :
(Warning - lots of big pictures)
More generally though - given that the game is being made on Unreal 4, various graphical settings and options for filters etc. should be possible (at least on an eventual PC version through modding). Anyone else here feel that at the very least the game could due with a bit more saturation, if not an option to adjust it in game?
Maybe some other graphical tweaks while we're at it?