Emma
The Minish Elf
(I hope it was okay to put this here. This is the Final Fantasy sub-forum, so I thought a discussion thread (not a debate thread) would go here. I'm terribly sorry if its doesn't belong here.)
Final Fantasy VI Discussion Thread!
Final Fantasy VI​ (ファイナルファンタジーVI, Fainaru Fantajī Shikkusu?)
Final Fantasy VI Homepage Soon added!
Basic Story Line:
Final Fantasy VI​ (ファイナルファンタジーVI, Fainaru Fantajī Shikkusu?)
Final Fantasy VI Homepage Soon added!
Basic Story Line:
1000 years ago, the War of the Magi decimated most of the world's technology and all known magic. Today, technology has made an impressive and remarkable comeback, popping up almost everywhere on the face of civilization.
I only ask that flamwars don't start and no character bashing or story (that means the game :<) happens.
Alright, so let us discuss Final Fantasy VI, ask questions, seek help, share what we like about it and more ;P
The reigning Empire remains at war with various rebel factions, causing unrest among the related parties. Nonetheless, the world is striving successfully to rebuild itself from the perils of War. However, the Empire has grown curious and power-hungry for the ancient power known only as "magic". Their leader and a slightly insane general crave this power, and are willing to destroy anything that comes in their way.
With the finding of an ancient Esper, a seemingly vital source of "magic", the Empire is poised to take full control of this mysterious power. Several warriors, from all walks of life, must band together despite their differences in order to save the world from one who would conquer it, and who would destroy it.
With the finding of an ancient Esper, a seemingly vital source of "magic", the Empire is poised to take full control of this mysterious power. Several warriors, from all walks of life, must band together despite their differences in order to save the world from one who would conquer it, and who would destroy it.
Terra Branford:
Age: 18
Height: 5'6
Weight: 106
Special Abilities: Morph
Dislikes: Small spaces
Likes: To fluff Moogles (Moogles in general I do believe)
Edgar Roni Figaro:
Age: 27
Height: 6'2
Weight:
Special Abilities: Tools
Dislikes: Lectures and Men.
Likes: To decorate his room (his father's old room. His father would decorate)
Locke Cole:
Age: 25
Height: 5'9
Weight:
Special Abilities: Steal
Dislikes: Mushrooms
Likes: Sleeping under the stars and traveling
Celes Chere:
Age: 18
Height:
Weight:
Special Abilities: Runic
Dislikes: Weak men
Likes: Roses and gardening with Cid
More characters later.
Age: 18
Height: 5'6
Weight: 106
Special Abilities: Morph
Dislikes: Small spaces
Likes: To fluff Moogles (Moogles in general I do believe)
Terra has a mysterious past and no idea who her true identity is. On her quest for the truth and answers about her life, she feels her own loneliness. She's had no true friends until she meets the Returners and yearns to discover love.
Edgar Roni Figaro:
Age: 27
Height: 6'2
Weight:
Special Abilities: Tools
Dislikes: Lectures and Men.
Likes: To decorate his room (his father's old room. His father would decorate)
self-proclaimed ladies man, and master mechanic. Throning Figaro, his castle is equipped with powerful engines that enable it to burrow and traverse underground. He pretends to be an Imperial supporter, but is actually in league with the resistance group the Returners.
Locke Cole:
Age: 25
Height: 5'9
Weight:
Special Abilities: Steal
Dislikes: Mushrooms
Likes: Sleeping under the stars and traveling
but at times Locke uses his skills for theft. He prefers to be considered a treasure hunter and easily intimidated by anyone who refers to him as a thief. His first meeting with Terra brings back the pains of a lost love and he vows to keep her safe until her memory returns.
Celes Chere:
Age: 18
Height:
Weight:
Special Abilities: Runic
Dislikes: Weak men
Likes: Roses and gardening with Cid
while she was young, Celes is the only character opposite Terra who can use magic without having to learn from Magicite. A former Imperial general, Celes is branded a traitor after doubting the Empire. She considers herself a soldier and not love starved.
More characters later.
Final Fantasy VI takes place on a large, unnamed world. During the course of the game, its geography and landscape change due to various developments in the game's plot. During the first half of the game, the world is divided into two major continents and referred to as the World of Balance. The northern continent is punctuated by a series of mountain ranges and contains many of the locations accessible to the player. Halfway through the game, the world's geographical layout is altered, resulting in its two large continents splitting into several islands of various size situated around a larger continent at their center.
This altered layout of the game's locations is referred to as the World of Ruin. In contrast to the medieval settings featured in previous Final Fantasy titles, Final Fantasy VI is set in a steampunk environment. The structure of society parallels that of the latter half of the 19th century, with opera and the fine arts serving as recurring motifs throughout the game, and a level of technology comparable to that of the Second Industrial Revolution. Railroads are in place and a coal mining operation is run in the northern town of Narshe. Additionally, several examples of modern engineering and weaponry (such as a chainsaw, power drill, and automatic crossbow) have been developed in the Kingdom of Figaro. However, communication systems have not reached significant levels of development, with letters sent by way of carrier pigeon serving as the most common means of long-distance communication.
One thousand years before the events of the game, three goddesses who served as the source of all magic in the world were at war with one another in a conflict known as the War of the Magi. This quarrel released magical energy into the world, transforming any human touched by it into an Esper, who were used as soldiers by the goddesses. Eventually repenting of the war, the goddesses returned free will to the Espers and turned themselves to stone. Their only request was that the Espers ensure their power remain sealed so that it could not be misused again.
After the war ended, the Espers departed to a hidden land, taking the statues of the gods with them and sealing the entrance to their world, leaving behind the remaining humans. Cut off from magic, the humans build a society based on technology. At the opening of the game, the most powerful technology is in the hands of the Empire, a cruel and expanding dictatorship led by Emperor Gestahl and his court magician Kefka. Approximately eighteen years before the events of the game begin, the barrier between the Esper's land and the rest of the world weakened. Soon after, Gestahl takes advantage of this and attacks the Espers' land, capturing several of them. Using the Espers as a power source, Gestahl initiated a research program to combine magic with machinery and infuse humans with magical powers, the result being a technology known as Magitek.
Kefka was infused with magic, becoming one of the prototypes in a line of soldiers called Magitek Knights. The process was still experimental in the prototype phase and as a result, Kefka's sanity was impaired. At the opening of the game, the Empire is on the verge of rediscovering the full potential of magic by reopening the gateway to the world of the espers. However, the Empire's rule is opposed by the Returners, a group of rebels seeking to overthrow the Empire and free its territories.
This altered layout of the game's locations is referred to as the World of Ruin. In contrast to the medieval settings featured in previous Final Fantasy titles, Final Fantasy VI is set in a steampunk environment. The structure of society parallels that of the latter half of the 19th century, with opera and the fine arts serving as recurring motifs throughout the game, and a level of technology comparable to that of the Second Industrial Revolution. Railroads are in place and a coal mining operation is run in the northern town of Narshe. Additionally, several examples of modern engineering and weaponry (such as a chainsaw, power drill, and automatic crossbow) have been developed in the Kingdom of Figaro. However, communication systems have not reached significant levels of development, with letters sent by way of carrier pigeon serving as the most common means of long-distance communication.
One thousand years before the events of the game, three goddesses who served as the source of all magic in the world were at war with one another in a conflict known as the War of the Magi. This quarrel released magical energy into the world, transforming any human touched by it into an Esper, who were used as soldiers by the goddesses. Eventually repenting of the war, the goddesses returned free will to the Espers and turned themselves to stone. Their only request was that the Espers ensure their power remain sealed so that it could not be misused again.
After the war ended, the Espers departed to a hidden land, taking the statues of the gods with them and sealing the entrance to their world, leaving behind the remaining humans. Cut off from magic, the humans build a society based on technology. At the opening of the game, the most powerful technology is in the hands of the Empire, a cruel and expanding dictatorship led by Emperor Gestahl and his court magician Kefka. Approximately eighteen years before the events of the game begin, the barrier between the Esper's land and the rest of the world weakened. Soon after, Gestahl takes advantage of this and attacks the Espers' land, capturing several of them. Using the Espers as a power source, Gestahl initiated a research program to combine magic with machinery and infuse humans with magical powers, the result being a technology known as Magitek.
Kefka was infused with magic, becoming one of the prototypes in a line of soldiers called Magitek Knights. The process was still experimental in the prototype phase and as a result, Kefka's sanity was impaired. At the opening of the game, the Empire is on the verge of rediscovering the full potential of magic by reopening the gateway to the world of the espers. However, the Empire's rule is opposed by the Returners, a group of rebels seeking to overthrow the Empire and free its territories.
I only ask that flamwars don't start and no character bashing or story (that means the game :<) happens.
Alright, so let us discuss Final Fantasy VI, ask questions, seek help, share what we like about it and more ;P