Kuraudo
Ex-Soldier
- AKA
- Cloudsoul
Not sure if this has been posted already but wanted to share it.
Source: http://wii.ign.com/articles/111/1113417p1.html
Hironobu Sakaguchi has been associated heavily with Blue Dragon, Lost Odyssey, ASH and other games from his Mistwalker studio, but never as director, always as producer. That's about to change with The Last Story.
A new Iwata Asks column reveals the Final Fantasy creator to be the director of the Wii RPG. According to Sakaguchi, this is the first time he's fully directed a game since Final Fantasy V. That was around 18 years ago.
So what's it like to be back in the heart of game development? In the Iwata Asks column, Sakaguchi told Nintendo CEO Satoru Iwata that he found himself feeling a mix of unease and excitement. He was uneasy because as director he'd be showing more of himself as a creator to gamers, and he's concerned that they might not accept him. At the same time, he's excited because with The Last Story he feels like he's tossing away some of the formulas he's used for his past games.
To begin work on The Last Story, Sakaguchi first thought long and hard about those formulas. He wanted to do a return to the basics, looking at the origins and games and considering what it means to tell a story in a video game. He also looked deeply at the gameplay side of the project and spent a good amount of time conducting early gameplay tests during the R&D phase.
In past blog posts, Sakaguchi suggested that The Last Story might be his final project. He clarified with Iwata. What he meant was, because he wants to express the game's world and story with a new style, he's devoting his full strength to the project. Even back in the Final Fantasy era, he always developed his games with the feeling that "it would be find if this were the end" -- that is, even if the current title were his last, he'd have no regrets because he put everything he could into it. This feeling is particularly strong with The Last Story, he said.
The sudden appearance of an Iwata Asks column for The Last Story is notable, as this is usually one of the final promotional activities Nintendo Japan does for its games. In Japan, The Last Story is scheduled for release some time this year. Perhaps we'll get a more specific date in the not-so-distant future.
Source: http://wii.ign.com/articles/111/1113417p1.html
Hironobu Sakaguchi has been associated heavily with Blue Dragon, Lost Odyssey, ASH and other games from his Mistwalker studio, but never as director, always as producer. That's about to change with The Last Story.
A new Iwata Asks column reveals the Final Fantasy creator to be the director of the Wii RPG. According to Sakaguchi, this is the first time he's fully directed a game since Final Fantasy V. That was around 18 years ago.
So what's it like to be back in the heart of game development? In the Iwata Asks column, Sakaguchi told Nintendo CEO Satoru Iwata that he found himself feeling a mix of unease and excitement. He was uneasy because as director he'd be showing more of himself as a creator to gamers, and he's concerned that they might not accept him. At the same time, he's excited because with The Last Story he feels like he's tossing away some of the formulas he's used for his past games.
To begin work on The Last Story, Sakaguchi first thought long and hard about those formulas. He wanted to do a return to the basics, looking at the origins and games and considering what it means to tell a story in a video game. He also looked deeply at the gameplay side of the project and spent a good amount of time conducting early gameplay tests during the R&D phase.
In past blog posts, Sakaguchi suggested that The Last Story might be his final project. He clarified with Iwata. What he meant was, because he wants to express the game's world and story with a new style, he's devoting his full strength to the project. Even back in the Final Fantasy era, he always developed his games with the feeling that "it would be find if this were the end" -- that is, even if the current title were his last, he'd have no regrets because he put everything he could into it. This feeling is particularly strong with The Last Story, he said.
The sudden appearance of an Iwata Asks column for The Last Story is notable, as this is usually one of the final promotional activities Nintendo Japan does for its games. In Japan, The Last Story is scheduled for release some time this year. Perhaps we'll get a more specific date in the not-so-distant future.