Claymore
3x3 Eyes
I don't wanna get started grindin' ma Turks axe once more (at least not until more RM info trickles through), but when contemplating their original game portrayal...Reno personally, and GLEEFULLY drops the Sector 7 plate, which is more or less the largest scale act of violence we witness in the entire game. The Nibelheim incident sees the slaughter of a whole town, but it's the one-by-one massacre (with people fleeing, etc) of a small mountain village, not the almost Hiroshima/Nagasaki-esque destruction of an entire city sector in one fateful blast. The site of the massive piece blocking out the sky as it drops, unstoppable, and knowing that all those lives were wiped out in an instant, like whacking a fly with a flyswatter, always got under my skin (in a good way). Now, admittedly, they are supposed to be far more bumbling than their self-image, but thats more an issue of competence than personality type. I feel their general characterization in the OG is characterized by that "Because it's our job" moment from Wutai. Considering their reputation, what we've seen them do in the game so far, and then that small but perfectly evocative bit of a dialogue, it sums them up as, essentially, akin to hitmen...devoid of moral inquiry, ideals, or self-reflection...simply the agents of a tyrannical corporation, 'doing a job'. Now, hitmen can goof around, otherwise Tarantino wouldn't have a career. But the Reno we see in Advent Children does NOT seem like a man who could've EVER vaporized a bunch of civilians...or even 'bad guys', really. That's my beef. Just as people don't want to see Cloud reduced to a mopey sourpuss and then robbed of his original character shading, I wouldn't want the Turk's 'crushes', their inflated sense of ego (Reno, again, is like an assassin whose read books about assassins...he seems himself as a mythical badass, so when he retreats, he's gotta do some quick mental re-writes of what's going down), or any of that to get cut...I just think it's important that we see them as overall vile figures who can bring a smile to our lips DESPITE that. Like, you laugh, think "well they're not so b....wait, these motherfuckers KILLED Biggs, Wedge, Jessie, and the entirety of Sector 7!!", because that pull-and-tug is what makes things interesting, and especially makes that late-game choice in the tunnels far more meaningful (assuming...they're going to maintain that??)
Well said.