The artists and developers for this game were extremely talented and it was one of the most unique mobile gacha games that was under the FF belt. It told an interesting story and didn't just use easily produced 16 bit nostalgia sprite art to hook people. It lasted for I think 5 years, and it's pretty sad that it's shutting down so quickly. Especially given the fact that it's not just gonna be shut down, but the game will be staked in the heart, with no single player use or enjoyment at all.
The shitty thing about these mobile games S-E makes is that when they kill them, they don't just let them go, they burn their remains so nothing of its story or elements exist. It's usually up to the fans to preserve pieces of this game and its memory. The cut throat nature of the market. Really feel bad for the players that sunk a lot of time and money in this.
I only played MFF for about....a couple of months, when the game launched? It had a great storyline (from what I played), I really liked staring at Blank's butt and back, and the multiplayer battle system was kinda fun, but it made my phone feel like it was gonna catch on fire and drained the battery real fast, so I had to stop playing it.
....I hope this doesn't mean that FFRK is gonna close anytime soon. <_<;;;;;;;;;;;;;;;;
All of the mobile games generally hold my interest for a couple months, and then I move on, haha. I never even reach the point where they turn into grinds. RK was novel when it came out. BE has excellent production values, especially dat soundtrack. OO I like the PS1-y graphics, better character interactions than main Dissidia, and the fact that the gacha isn't the characters.
All neat, and less (nakedly) cynical than a lot of mobile games. But still not enough for me to get invested (emotionally, obviously not financially) for more than a couple months. But for free, they were fun little diversions.
i had to stop playing mobius when it stopped running well on my phone and was considering trying it out again if i got a new phone, which wouldn't be for a while
and probably not before mobius ends
i thought it was one of the better square mobile games, the controls were simple but some of the boss battles were challenging, it didn't just solely bank on nostalgia, except for the high level/end game stuff it didn't feel like you couldn't finish it without paying real money (although i had to stop after the first part so i don't know if the latter half changed that), the japanese voice acting was good (an english clip was posted here and i did not like it) and it had some nice music
pouring one out for this funky cait sith job theme song