Sekiro: Shadows Die Twice

Geostigma

Pro Adventurer
AKA
gabe
#3
It could be.

Miyazaki only said the Souls series was done when 3 was completed. IIRC he never said he was done with the idea of a SoulsBorne/Souls-like Genre game in general though.

A Bloodborne sequel shouldn't be ruled out, though From does have games with Shadow in the title such as Shadow Tower and they did work on Tenchu : Shadow Assassins.

I won't rule out Bloodborne but my money is on new ip or a reboot/remake of one of the games I mentioned.

Edit:

Worth noting this was posted on the From Soft official Facebook as well as the official Bloodborne Facebook page, but NOT the Dark Souls pages.

Tinfoil hat theory I saw on Reddit I thought was funny : A Microsoft Ad played for a lot of people when this mini teaser was revealed so now some people think it's confirmed to be a Playstation exclusive xD
 
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Cthulhu

Administrator
AKA
Yop
#5
Maybe no Bloodborne sequel but it still looks interesting. At the very least they copied the dramatic slow door opening animation, :monster:. A more fast paced action type of souls game? Bit of Nioh?
 

X-SOLDIER

Harbinger O Great Justice
AKA
X
#12
Yes, tons more gorgeous stuff to explore, crazy mobility stuff, intriguing obscure story through item descriptions, and cutscenes are only for dramatic effect and such, and fun as all hell & rewarding in the Souls sort of way.

The potential downsides he mentioned are:
• You lose half rather than everything on a first death, so it might feel more devastating dying in an odd way, even though there's a regen mechanic.
• Some parts of the attacks might be even harder than other Souls games, although some of that may be mitigated by the ability to weaken bosses with things in the level itself.
• The Sub-Bosses can be tough to get to, and makes dashing straight past things on repeated grinding or speed running rather annoying.



X :neo:
 

Gary Caelum

Pro Adventurer
AKA
Gary Caelum
#16
Watching a lot of people streaming this, I was pleasantly surprised how souls-like it still seems. The bosses especially could easily be from one of the other games.
 

Gary Caelum

Pro Adventurer
AKA
Gary Caelum
#18
Haven't played a Tenchu game since the very first one on the PS1 (I assume that was the first), so I couldn't say. I thought they had a different fighting style though.
 

Cthulhu

Administrator
AKA
Yop
#22
Henlo I finally managed to finish Bloodborne (with DLC, just fucked up the Moon Presence but oh well) and got cracking on this.

First impressions: The gameplay / controls are really good, it's really fast while still feeling quite er, visceral? In that e.g. you can't turn on a time while running, stuff like that.

Difficulty so far is not as crushing as I was afraid of, but, there's some bosses I'm stuck at. Luckily these aren't mandatory bosses. I think. Examples:

Lady Butterfly; it's one of the first bosses in the game, and even though I feel quite far along in the game already (I'm beyond Ashina Castle atm) I still have a lot of trouble; got her down to a few % last time, used up all of my fancy items but still died due to shit mistakes though.)

something something Seven Spears, optional dude near Ashina Reservoir. I suck at parrying, that is all. I did try cheesing him, supposedly he can be stunlocked by jump kicks, Loaded Spear, firecrackers, oil + Flame Vent, buuut still no luck. He does a ton of damage and again, I suck at parrying.

There was an Apparition type dude in a dank cave (abandoned dungeon? Not sure), but he becomes relatively easy with Divine Confetti.

And I had trouble with a General right at the start of the Ashina Castle. Right after the Blazing Bull, which is another level of bullshit come to think of it.

The first (I assume) non-optional boss - also shown in some early gameplay footage / trailers IIRC, dude on a horse - was fun though.
 
#23
Started this. Wow, I have died so much.

My instinct is to try to avoid combat in the levels, with the result that I am underlevelled against the bosses. One mistake is death.
 
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