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“While preserving the atmosphere of the original, the scenario will dig deeper into the characters, including members of Avalanche.”
I was thinking more about the fact that the first FFVIIR part is likely to be isolated from Aerith's untimely reunion with Masamune, and with this recent news about the deeper focus on AVALANCHE, I think that there's a possibility that Jesse, Biggs, & Wedge are going to start feeling out a LOT MORE like members of your party than they did in the original game. In the OG, we know they're NPCs because they don't join us in battle, and so our relationship with their fate is distanced compared to what we experience with Aerith.
However, with the first part of the game VERY unlikely to involve the loss of Aerith, I'm betting that the pillar collapse and the confrontation with the Turks is going to be much, MUCH more emotionally-charged. It's a moment of over-the-top corporate evil killing thousands, that fades a lot and is overshadowed by the loss of Aerith, but I think that the Remake has the potential to make every single one of those deaths feel EXPONENTIALLY more impactful this time around.
I'd even be willing to bet that Biggs, Wedge, & Jesse are as fleshed out as Aranea and Iris were in FFXV – not full characters, but WELL more than just NPCs. We'll be able to get attached to them in ways that the original didn't allow, and that in-and-of-itself will VERY significantly shape the perspective and the relationship that we have with the Turks in the title. Especially without having Aerith's death until another part, this has the potential to be THE gut-punching moment that really defines the tone of what it means to surpass the original.
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