Vyzzuvazzadth
Yazzavedth Zayann
I'm about to work on my next video, which I'd like you all to be part of to a certain extent.
I'd like to include your ideas, thoughts and feedback in those videos, which is why I'm posting this here.
I have ideas for4 5 videos as of now and I'd like to gauge your interest. See below:
Remaster, Remake, Re-Imagine, Reboot or Port? (Game Talk)
What we want to see in the FFVII Remake (Game Talk)
FF Möbius Cards Analysis (Game Analysis)
Catch-up on missed stuff (Game Analysis)
I don't want to just regurgitate news, though. My strength lies in deep analysis or extensive talks about certain topics.
How to Transfer Progress between Installments (Game Talk)
Feel free to post anything that comes to mind. Maybe even ideas for a completely different video?
Also, Which one would you prefer to be made first?
Thank you in advance for this hopefully fruitful collaboration!
I'd like to include your ideas, thoughts and feedback in those videos, which is why I'm posting this here.
I have ideas for
Remaster, Remake, Re-Imagine, Reboot or Port? (Game Talk)
- Trying to find a definitive definition for all of them on the basis on existing definitions.
- While they seem clear cut, there still seems to be a lot of confusion and conflation in online discussions, journalism and even marketing.
- Most likely necessary to distinguish between the technical and the perceptive side.
- Focus on the Remake and other FFs, with comparisons to other games of course.
What we want to see in the FFVII Remake (Game Talk)
List of wishes for the Remake, which are built upon all available information. This means no wishful thinking that wouldn't come to pass at all (e.g. turn-based battles) and nothing that has already been confirmed.
Some of the following ideas have been influenced by this thread on GameFAQs.
Some of the following ideas have been influenced by this thread on GameFAQs.
- Party banter
- Talking NPCs akin to FFXIII-2
- More extensive Huge Materia quest which integrates better into the plot and overall storytelling other than "Shinra bad, must stop them from getting them!"
- More about the Gi tribe and the battle of Cosmo Canyon.
- Shinra propaganda in Midgar and Junon (radio, posters, screens)
- Retaining the core of FFVII
- Characters (personality, motivations, background, conflicts)
- Plot
- Main chain of events
- Materia system (equipping in slots, leveling up, effects only when equipped, keep most, add new)
- Most equipment
- Keep the light-hearted side of FFVII (humor, whacky stuff/enemies)
- Camping-like system for chats with party members akin to BoFIII with optional random or fixed scenes e.g. close to key events (character-specific or for the whole party)
- Difficulty modes (KH style)
- More strategy in battle, especially on higher difficulties, so that button mashing just isn't a viable option anymore
FF Möbius Cards Analysis (Game Analysis)
- Comparing enemy/boss/summon cards (artworks only) with their original models.
- Based on the images in this thread.
- Additional analysis of the artworks themselves, because some might reveal interesting tidbits possibly planned for the Remake.
Catch-up on missed stuff (Game Analysis)
- Blurry Air-Buster screenshot
- View over Midgar in Universal Studios Japan XR Ride
- Onyx Dragon and possible appearance in the Remake
- More?
I don't want to just regurgitate news, though. My strength lies in deep analysis or extensive talks about certain topics.
How to Transfer Progress between Installments (Game Talk)
- Considerations
- Transfer everything vs clean slate for each part
- Pros, cons and solutions for cons
- Possible compromises between both extremes
Feel free to post anything that comes to mind. Maybe even ideas for a completely different video?
Also, Which one would you prefer to be made first?
Thank you in advance for this hopefully fruitful collaboration!

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