- AKA
- Ody
I don't think this is worth its own thread but I didn't really see one to jump into so here we are. Most of you probably know this by now, but in the iconic scene where Cloud unleashes Omnislash on Sephiroth, he has a noticably higher quality character model:
Normal
Final Battle
I'm just wondering if they ever said anything about this. If they were capable of making better looking models like that, why didn't they look like that all the time? I assume it might have caused slowdown or otherwise impacted performance due to the higher poly count, but I was wondering if we knew for sure.
Normal
Final Battle
I'm just wondering if they ever said anything about this. If they were capable of making better looking models like that, why didn't they look like that all the time? I assume it might have caused slowdown or otherwise impacted performance due to the higher poly count, but I was wondering if we knew for sure.
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