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Claymore 06/30/2016 07:15 PM

Final Fantasy: Brave Exvius


The hopes and dreams of
legendary warriors given life.

A world of crystals and the visions
that slumber within.

Harnessing the power of the crystals,
mankind prospered, nations flourished.
But just as day gives way to night,
that era of peace proved but a fleeting illusion.

Now, as their world stands on the precipice
of ruin, two young knights summon visions
to their side as they strike out on a journey
to chase the shadows.

So begins a new tale of crystals,
and the heroes who would save them...
Just released for the Android and Apple. About to have a look myself.

ForceStealer 06/30/2016 07:19 PM

I've paid zero attention to this, but I do love those sprites.

AvecAloes 07/01/2016 05:32 AM

I just downloaded it tonight. I'll check it out tomorrow and see what it's like!

Claymore 07/01/2016 06:44 AM

Had a little play with it last night. Going to compare it to FFRK as that's the game that I had sunk a heck of a lot of time into before I finally got bored of it a month or so back.

The sprite artwork looks awesome in battle and I love how both they and the fiends are more animated than say FFRK, but the world itself looks very very rough. Like, they took the basic aspects of RPG Maker 2000 rough. There's not quite a charm to it (at least not from the first few parts I'd seen) despite several attempts, like beams of light moving through a tree, etc. There's an effort to make it more alive and feel great, but it doesn't quite hit it yet. Again, I've only explored the first few tutorial levels, but so far, FFRK definitely has significantly better artwork.

The battle mechanics are really cool. I love being able to chain multiple attacks together, and the game gets a massive bonus for not having so many restrictions (unlike FFRK) in terms of usability and the available commands for each character. So glad about that.

And of course, there's an actual story! Yeah I know FFRK has some weak semblance of a story that might be mentioned once every 6 months in an update, but here we get a concrete story and two central characters in Rain and Lasswell.

Like FFRK we have 'hero' characters that can be summoned and made into party members. In the welcoming / apology package was 10 summon tickets and (aside from the unknowns) I managed to get:

3* Shadow
3* Krile
4* Penelo

Their abilities and stats seem pretty cool so will be using them for now.

Each character has certain abilities and magic that can be used. Magic needs to be manufactured with the right recipe (or gained as a reward). But a nice RPG attribute is that they also gain new immediate abilities via leveling up. A further 'special' ability can be accessed if you gain 100% trust with a character. This can happen slowly by making them participate in battles and leveling up, or by fusing duplicate characters together.

An actual surprise to me is that the gameplay itself has a small framework for a world! So you are not just clicking into battle scenarios. You can walk around towns and some dungeon areas, as well as having that click interface for others. The artwork for the world / town itself kinda hampers this cool feature, but it is pretty cool and different.

So yeah, so far there are a lot of positives with this new game. Definitely going to give it more of a go.

Claymore 07/01/2016 09:03 PM

The 'world' artwork is growing on me more and more as I spend more time within the actual landscape. Oh, and this:

YouTube Video

is a freaking cool effect during gameplay, lol.

Tennyo 07/01/2016 09:05 PM

Screenshot in OP looks like they are fighting Haku from Spirited Away! :O

ForceStealer 07/02/2016 03:59 PM

I played it for about 10 minutes last night before bed. Only impressions so far are that I still love those battle sprites, and the music sounded excellent.

Jason Tandro 07/09/2016 07:36 PM

I am... so happy.

Squeenix finally pulled through and delivered a mobile game that is, without qualification, fun and worth downloading. I mean really it's excellent. The graphics are beautiful, they have a good blend of the quick combat of Record Keeper but the old school RPG exploration that we always wanted and actually a pretty decent story and great characters so far.

And that battle music... omg 11/10.

YouTube Video

I said Record Keeper was good because "it's as good as we're going to get for a mobile game". I was wrong.

Ghost X 07/11/2016 03:24 PM

Completely ignoring this thread, I didn't realise this game was free.


lithiumkatana17 07/11/2016 03:38 PM

About to download it soon and see what the hubub is about. Hopefully I'll have space for it. :closedmonster:

Cthulhu 07/11/2016 05:45 PM

I downloaded it too, it's pretty neat. It feels like a less grindy version of Record Keeper - although that's probably the new player experience and it's a tl;dr grindfest. Already encountered the timed things (crafting) and something with crystals, so er, this'll all end in tears, I just know it. Beacause mobile games.

Ghost X 07/13/2016 06:50 PM

Up to second island. Just going back to try and open the locked chests on the first.

Ghost X 07/14/2016 12:25 PM

...and levelling up all the characters I'm collecting. One thing I'm scared to do is "enhance" my characters by fusing others to them. I'm tempted to fuse low-level doubles, but is it permanent?

Also, add me as friend: PlasmaGhostX. Just tell me who you are here or something first :p.

Cthulhu 07/14/2016 05:47 PM

Yeah the low-level / generic ones (like idk, metal cactuars) are just throwaway fellows - fuck 'em, enhance my shit yo.

Ghost X 07/15/2016 03:45 AM

But what happens? There appears to be 5 slots in the enhancement thing. If you fuse a character to one, are they there forever / unable to be used again by themselves? Would it be better for me to max them out and then fuse them? I'm sure the internets could answer this for me, but CBA looking at the moment :P.

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