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Old 07/27/2015   #14
Cthulhu
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I don't mind it tbf . If they introduce concepts one at a time - maybe give subtle hints about the controls, like they did with Journey, but only at first - you wouldn't need a tutorial. Leave those to complicated games, . Or don't, then you end up with Dwarf Fortress which probably can't be tutorialized.
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X-SOLDIER (07/28/2015)