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#1 |
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![]() ![]() I am currently nearing the end of my first playthrough of Lament of Innocence. Last year I played Curse of Darkness, so the LoI experience feels richer since I can compare it with the PS2 title that came after. At the time of writing, these are the Castlevania titles I've played through to some level of completion: List as of 2016-10-11 I have only dipped my toe in playing Symphony of the Night using Richter and Maria. Similarly, I haven't played through Curse of Darkness using Trevor or completed the super-hard mode with Hector. I have played a great deal of Simon's Quest and Castlevania III but the former not to full completion and the latter I abused save states so much for that I don't count that playthrough. I'd like to experience Castlevania III legitimately some day. Here's a screenshot I took from Curse of Darkness. I find it humorous and fitting for the Halloween times. Julia is...the Pumpkin Queen? |
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Thanked by 4: |
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#2 | |||
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I feel confident in drawing the conclusion that Lament of Innocence is a far shorter game than its "sequel", Curse of Darkness, even though I'm yet to beat the final boss. The long, repetitive dungeons of CoD were probably an artifact of the game being an action-RPG, meaning that the designers tried to make sure that new players would level up properly. However the stamina test of those dungeons are made even more sufferable because the main character has such a low running speed.
In Lament of Innocence, the player character actually runs at a decent speed AND later on gains the ability to briefly run super-fast! There are actual dungeon puzzles in here to make some areas memorable, which also helps. In the 11 hours that I've played LoI, my enjoyment has been pretty much constant. CoD was a title that I slowly learned to love over the course of several dozen hours. ![]() So far I enjoy the story and the characters more in CoD though, particularly how the English voice actors execute their material. When playing a voiced Castlevania game, I go in expecting an overly dramatical performance coupled with cringeworthy writing. LoI definitely has that, but the atmosphere of "OVER THE TOP DRAMA" relies more on loud music cues than the voices. CoD also becomes more memorable because the voice actors range so much in quality, from uninspired and lifeless to fully engrossed, giving-their-all performances. That reminds me of what it was like to play Symphony of the Night for the PSP, from the Dracula X Chronicles package, with its retranslation and re-voicing. The voices and the script were no longer memorable because everything was executed...with too much competence. ![]()
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Thanked by 3: |
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#3 |
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I wish more games had features like this, with commentary by the people who made the game. In the case of CoD and LoI, there is commentary by the composer: Michiru Yamane.
(SPOILER) It honestly didn't catch my attention when I was first playing that this tune was a SotN remix. XP - Symphony of the Night "Black Banquet" vs - Lament of Innocence "Castlevania Reincarnation" The guitar part in the LoI track uses another familiar Castlevania tune, but I was confused at first because I never heard the guitar piece during my playthrough. According to the comment section, you need to face a boss while playing Joachim in order to hear the guitar segment. The main game of LoI took me 12 hours to complete. The boost in difficulty for the final boss was very much appreciated. Right now I'm just trying to max out my map exploration, bestiary item drop list and relics. 'Tis a struggle that greatly lenghtens the playthrough, as expected. Took me several hours just to reach the room with the Yellow Dragon Key in the Anti-soul Mysteries Lab! Not surprising though. The secret was to notice this one tile that stood out and stand on it for a few seconds before you get moved to the secret room. >___> ![]() Srsly that was quite a struggle to find that secret. I fear more obscure solutions await me, now that I've wandered for hours in the House of Sacred Remains trying to find the third and final red switch to open the door on the 2nd floor. At least along the way I'm completing the list of item drops in the bestiary. |
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Thanked by 2: | Dawnbreaker (10/12/2016), X-SOLDIER (10/13/2016) |
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#4 |
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I'm a huge fan of Castlevania since the second one (Simon's Quest). Symphony of the Night is my favorite. I also enjoyed Lament of Innocence and Curse of Darkness, though less so. I agree with a lot of your assessments about these games. Curse of Darkness's story and characters were better (I *loved* Trevor) but Lament of Innocence was superior in gameplay. Have you had a chance to fare off against the Forgotten One (LoI)? He's highly challenging and entertaining.
One of my favorite lines: "You steal men's souls and make them your slaves!" "Perhaps the same could be said of all religions." lawl
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"I'll make you happy," said Life, "But first, I'll make you strong." "You can do everything right and still lose. That is not weakness; that is Life." Jean-Luc Picard / Patrick Stewart "It may well be that we will have to repent in this generation not merely for the vitriolic words and the violent actions of the bad people, but for the appalling silence and indifference of the good people." Martin Luthar King Jr. |
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#5 |
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Yes!
![]() Yesterday I also cleared the Boss Rush Mode for the first time. Cleared it in 41 minutes. I doubt the game will reward me for it, but before I leave LoI it will be my goal to clear the Boss Rush Mode in less than 30 minutes. The timing for perfectly defending from enemy attacks feels considerably more strict in LoI than it does in CoD. There is definitely a reward from getting better at defending, thus restoring your hearts and MP, but holy shit can it be stressful. |
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Thanked by 2: | Dawnbreaker (10/14/2016), X-SOLDIER (10/13/2016) |
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#6 |
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Obligatory
My Castlevania experience is extremely limited. I played a bit of the original on the NES but never got past the third or fourth stage. And that was actually the Virtal Console version on the Wii. Flash forward a few years and I finished to completion Symphony of the Night which was an astounding (and sometimes confounding) game. I want to break out the old Super Castlevania IV as I hear tell it's in a league of its own. |
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Thanked by 3: |
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#7 | |||
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Super Castlevania IV nails the spooky atmosphere and just feels good to play because of how much control you have over Simon Belmont. There's a reason I played three versions of it. It was the game I kept returning to before I decided to leave my comfort zone and play at least one new Castlevania game each year around Halloween times.
![]() Getting ever closer to completing my Enemy Item Drops list in LoI. The rare drops are both tedious and exciting to unlock, with the help of the three Coin of Happiness I have equipped to increase the odds of rare drops. I am happy to see the return of the joke items. (SPOILER) I think Castlevania does right when it includes joke items such as the above, as well as international cuisines for its restorative items. The contrast of silly humor and SPOOKY SCARY SKELETONS makes the experience richer, in my opinion.
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Thanked by 3: |
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#8 |
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All Item Drops unlocked! Boss Rush Mode cleared in just over 25 minutes!
I am so close to proper completion of a normal LoI playthrough, but House of Sacred Remains and Ghostly Theatre keep taunting me with their final secrets. I've wandered for so many hours already but it feels like failure to look up a guide. Then again this *is* Castlevania. There is the definite possibility that the game is trolling me with some odd requirement to cover those last map pieces. Their trolling didn't end with Simon's Quest where you had to equip the proper stone and crouch for five seconds in order for a tornado to carry you away to the next area. >___> After clearing Boss Rush Mode I allowed myself to look up if there are any rewards for clearing this mode in LoI, but apparently there is no reward no matter how fast you clear it. I then proceeded to spoil myself with some of the game's extra content which I know I won't be unlocking anyway. DA FUQ at the skeleton bowling ![]() |
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Thanked by 2: | Dawnbreaker (10/14/2016), X-SOLDIER (10/13/2016) |
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#9 |
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Can confirm that Skeleton Bowling is a thing, bowling sound effects and all. I did get my Ramen! There's no other way to get the Ramen item, so for completionist purposes getting the Ramen is important.
My final completion trek in Lament of Innocence Thus it was that I reached 100% Completion in this playthrough of Lament of Innocence. ![]() ![]() |
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#10 |
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Before removing the game disc from the console, I did the following:
- Confirmed that you can get multiple Member Plates, thus accumulating the discount you get at Rinaldo's store! - Enjoyed the ending battles and cutscenes one more time. ![]() ![]() - Played as Joachim for ten minutes. His idle animation makes him look drunk. ![]() After removing the Lament of Innocence disc I booted up Curse of Darkness. I learned from a guide, while playing CoD, that if you have a LoI save on your memory card you can find the "Moai" stone statue in the game's first area. To my joy this special item was now available even without having to start a New Game. (SPOILER) While the item may be treasured as a collectible, it can also give your wallet a boost early on by selling the Moai in Julia's shop. |
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Thanked by: | X-SOLDIER (10/18/2016) |
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#11 | |||
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Possiblah mah favourite end credits theme from any game, barring maybe The Last of Us. The music in Castlevania as a series is just outstanding. It saddens me immensely that there likely won't be any more titles from the series, and thus no more soundtracks ![]()
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Hire claustrophobics. On the whole,
they're better at thinking outside the box. Last edited by Keveh Kins; 10/15/2016 at 06:46 PM. |
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#12 | ||||||
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Get that proper ending credits theme out of here! "I Am The Wind" is where it's at!
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The song is so wrong and sounds so...90s, somehow. I always picture this theme song playing after Space Jam or some movie like that. If you're playing the PS1 version of Symphony of the Night, this ending credits theme will remind you more than anything that this game was released in 1997! Yet this song has become a guilty pleasure because of how out of place and cheesy it is. Can't help but get caught up in the emotions of the song. In a similar vein, the ending theme to Curse of Darkness gives me goosebumps because of how wrong it sounds compared to the rest of the game's soundtrack...but I can't help myself! I like how memorable both themes become because of how cringeworthy they are in lyrics and style.
I'd argue though that the instrumental aspects of True To Your Dreams sits better with the Castlevania atmosphere than I Am The Wind does. Last edited by Shademp; 10/17/2016 at 04:34 PM. |
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Thanked by: | X-SOLDIER (10/18/2016) |
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#13 |
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Turns out I wasn't done with Lament of Innocence!
Changed the voice audio from English to Japanese and started a Crazy Mode playthrough. It is very much appreciated that the option is there to switch to Japanese voices. Just one of those details that increases replay value. So far though I'm preferring the English voices. The JP narrator's voice was dull, compared to the English narrator who really oozes of drama. When I tried out Crazy Mode in Curse of Darkness, I was scared off after the first few minutes. 2-3 hits and you're dead?! That truly is crazy! One hour into Crazy Mode in LoI so far feels more like just Hard Mode, rather than Crazy/Nightmare Mode. Looking forward to see what this mode will throw at me further down the line. The appearance of countless Hanged Man in the House of Sacred Remains was very appreciated! After almost an hour of grinding I now have 3x Coin of Happiness, although at this early stage I can only equip two accessories. The Item Drop grind will now be way easier and I have already gotten 2x Cleric's Ring from the Executioner foe. With the first room in this dungeon even having a Spartacus skeleton enemy, I expect that early on I shall have one or more Member Plate to get a discount in Rinaldo's shop. Not that the discount is essential, because encountering all these high-level foes in Crazy Mode also mean that I get much more gold early on than in a normal playthrough. |
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Thanked by: | X-SOLDIER (10/18/2016) |
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#14 |
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Now things are heating up...against a fire boss, no less!
Crazy Mode definitely make me use up all my potions every now and then, forcing me to teleport back to Rinaldo's shop and restock. Restocking won't be an option now though, because I have to learn how to properly defeat the fire boss. This means learning to block perfectly for extended periods of time. I've already gotten one Game Over here and I expect many more game overs before I can defeat this Fire Minotaur. Four-five hits and I'm dead. *sweats* |
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Thanked by: | X-SOLDIER (10/18/2016) |
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#15 |
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Axes swinging in perpetual motion and acting as obstacles on your path. Alright, nothing unusual about that in games. Axes however that sweep perpendicular to their edges and cause a devastating Game Over after you've gotten nice loot and covered lots of map? That is unusual...and devastating. I am immensely angry right now.
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