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Old 01/11/2009   #31
Strangelove
Default Re: We really need to boost the activity here

Hopefully ACC with include something about where the Compilation is going next, a special trailer or preview. 8 more years is great, but only if there's actually something to fill those 8 years
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Old 01/11/2009   #32
Dark and Divine
Default Re: We really need to boost the activity here

I wouldn't be surprised if, right after ACC is released, S-E announced a new Compilation title.

But unless S-E starts working in lightspeed, i don't think we we'll see a FFVII remake in that 8 year period.

S-E has, until now, launched its FF remakes in chronological order so, in order to have a FFVII remake, a FFV and a FFVI remake will have to be launched before FFVII's one.

And since S-E teams are occupied with Fabula Nova Crystallis games and such, i think that it will take a bit of time until we see the next FF remake.
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Old 01/11/2009   #33
Cat Rage Room
Default Re: We really need to boost the activity here

I keep saying this over and over again, but no one pays attention

CAPITALIZE. OUR. ULTIMANIA TRANSLATIONS.

We're currently the only place on the net that has as much Ultimania translations on one place. If we capitalize on that (and continue to translate of course), and advertise that fact we'll get members and activity out the ass.
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Old 01/11/2009   #34
Arianna
Default Re: We really need to boost the activity here

I'm not a mod or an admin, but... if you'd like another opinion...

Is it really bad that the action happens in the club threads? Perhaps a reformatting to allow the clubs be the 'where it's at'?

Hmmmm... I'm not sure if I'm making sense, but - Perhaps we have a few too many sections/sub-sections?

I can answer for myself only, but I do not go to clubs supporting things I do not care too much about; the same goes for other subjects.

Uhm, I would agree with Dark and Divine that the translations would be a good thing to focus on... Maybe make the entire site more of a group oriented thing - not just a forum and an information site.

I want to help, hopefully this did? If not, sorry to take up your time, but thanks for reading.
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Old 01/12/2009   #35
Makoeyes987
Default Re: We really need to boost the activity here

@ M.O.G.

That's what we're trying to do and discuss. We hear you, it just isn't that easy to just get things translated. It takes time and work.

@Arianna

Clubs cannot replace actual sections where everyone can discuss a topic. The clubs are a tiny little niche where people who are fans of the same thing, talk about the same thing. There's only so much activity that can be garnered from that, hence spam has been a problem there.

And we already have a minimum amount of sections as is.

All we can do is just focus on what we can I guess
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Old 01/12/2009   #36
kunoichi
Default Re: We really need to boost the activity here

Just throwing a thought around here (and it probably sounds stupid, I'm tired forgive the ramble) but what's the main aim of the staff for this site in the long run? And is this site offering something different/ unique to other FF sites to keep people coming? How to motivate people is probably the hardest thing to keep up. Perhaps it should just become one big encyclopedia then, without forums to bog the general gist of information. Be the best at one thing instead of trying to be good at everything.
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Old 01/12/2009   #37
Makoeyes987
Default Re: We really need to boost the activity here

Well we're offering the Ultimania translations that no other site has. That's what makes us unique. There's no other site around that has the FFVII guidebook translations out there, other than us. That's what makes us unique.

And we want to keep the forums so we can attract more people to visit us and thus build a community.
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Old 01/12/2009   #38
kunoichi
Default Re: We really need to boost the activity here

[quote author=Makoeyes987link=topic=281.msg7508#msg7508date=1231774108]Well we're offering the Ultimania translations that no other site has.[/quote] That's good I guess
Suppose it boils down to advertising more and starting some clubs up again to keep people from leaving. Really can't think of anything else. Kinda asked the same question on acf and no one really knew then lol. I guess it's early days still
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Old 01/12/2009   #39
Cat Rage Room
Default Re: We really need to boost the activity here

starting some clubs up again to keep people from leaving.
If someone needs more clubs to keep them from leaving, I don't want them here.
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Old 01/12/2009   #40
Cthulhu
Default Re: We really need to boost the activity here

. Also, ain't you able to monitor what brings in the hits? I know it's been done at other sites, and that should give you an idea on what to focus on
yup, we've got daily statistics on both the forums and frontpage, and a thread about that... somewhere, . Currently, almost 40% of our visitors come from search engines (awesome), 35% from referring sites (i.e. people that link to us, also awesome) and 25% is direct traffic, which is (imo) a pretty good percentage. Although most referring traffic is from the forums, and most keywords we're found at are all referring to the site's name (with dissidia scans and ultimania being some others), it's still good to me.

Also, both the frontpage and forums are sorta optimized for search engines, so that shouldn't be a problem either. Continued content and people linking to us will almost automagically increase search engine hits and whatnot. The second bit, people linking to us, is probably one thing we'll have to work on.

D&D wrote: But unless S-E starts working in lightspeed, i don't think we we'll see a FFVII remake in that 8 year period.
How long do you think it takes to create a game of that scale? Even if they decide to make it the moast epic game ever, it shouldn't take more than five.

Arianna wrote: I'm not a mod or an admin, but...
The next person who either uses this sentence, a sentence similar to this, or who has thoughts of inferiority or not having a say in matters due to their usergroup, will be b7 and/or ridiculed. TLS is not governed by its staff, just maintained, ergo, the members have an equal say in matters as staff has. They're with more (members), so their say becomes larger, even .

Arianna wrote: Is it really bad that the action happens in the club threads?
imo, no, but it does make the forums look more like a frothing pool of fanpeople instead of a discussion board on the compilation, . I don't think the clubs activity is disproportional compared to the rest of the forum (yet) though.

Kunochi wrote: what's the main aim of the staff for this site in the long run?
Well, there's still an enormous amount of content out there waiting to be processed, translated, transcribed, analyzed, picked apart, etcetera, and that's not counting new stuff, so there's plenty, .

And is this site offering something different/ unique to other FF sites to keep people coming?
Lessee, the translations is one, and the fact that we've got some of the major news and content people ye olde AC.net had is two. I don't think we're the number one resource for Compilation stuff yet, but we are filling up the hole that AC.net did, I think. It'll probably just take some time, and we'll need to make an inventory of articles that need to be written and whatnot. Any takers on that btw? If we can make a list of stuff that needs to be done (besides translations, the translators are busy enough as they are, I'm sure ), that would give both us and (potential?) authors a great boost.

Perhaps it should just become one big encyclopedia then, without forums to bog the general gist of information.
The forums were probably the most requested feature for TLS, so I don't think that'll go down easily. Besides, some form of communication between staff will be needed in any case.

Be the best at one thing instead of trying to be good at everything.
We're trying to stay focussed on the Compilation, hence why some ideas for new sections (like a load of FF and SE sections, general X sections) have been shot down (for now) in favor of keeping discussion focussed.

Suppose it boils down to advertising more
On advertising, if you happen to have a website or page, LJ, blog, or frequent other (remotely related) sites, you could drop in a link to one of our articles every once in a while (make sure they're relevant btw and not just spam), that'll both attract some visitors and raise our status in various search engines. I'd prefer if you'd link to frontpage articles over forum threads btw, but whatever floats your boat.

Also, I vote nay to more clubs in favor of other discussions and/or frontpage work, .
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Old 01/12/2009   #41
Dark and Divine
Default Re: We really need to boost the activity here

[quote author=Cthulhu link=topic=281.msg7621#msg7621 date=1231800647]
D&D wrote: But unless S-E starts working in lightspeed, i don't think we we'll see a FFVII remake in that 8 year period.
How long do you think it takes to create a game of that scale? Even if they decide to make it the moast epic game ever, it shouldn't take more than five.
[/quote]

True, but what i was trying to say is that, since they're currently envolved in several games (The three Fabula Nova Crystallis games, another three Kingdom Hearts games...) and with two other FF games that would probably be remade before VII, even if they could remake the game in three years, imo, it will probably be released after the eight year period that the Compilation is set to last.
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Old 01/13/2009   #42
Cthulhu
Default Re: We really need to boost the activity here

True, there is that. If they'd make a remake, and did it on a large scale, they'd probably do it after the XIII series. Or after one of the smaller projects, dunno yet.
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Old 01/14/2009   #43
Ravynne Nevyrmore
Default Re: We really need to boost the activity here

I'm with Arianna on the defense of fanclubs, though it may not be coincidence that she and I are the leaders of the two clubs I take part in (Vincent and Vincent/Lucrecia). However, within those two clubs, we do have pretty substantial discussions about the characters/pairing—character development, underlying symbolism, interpretations of certain scenes or dialogue, speculations on what could happen in the future, etc. Granted, they may be the same things that were discussed in equal depth with the same conclusions one or two years ago, but a fanclub does not = an endless loop of "omg vincent is so cool lol" spam.

Let people discuss what they want to discuss. There's no need to try to discourage them from discussing a character and figure out how to get them to discuss a game instead if what they want to discuss is the character. We're all fans here and we've all got that streak of fangirl/fanboy in us.
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Old 01/14/2009   #44
Makoeyes987
Default Re: We really need to boost the activity here

Well your clubs aren't the problem

And it's not about discouraging clubs, its about maintaining a balance of substantial, and meaningful activity.
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Old 01/15/2009   #45
IndianaoftheJones
Default Re: We really need to boost the activity here

Is it bad to say I kind of like the site small? Most Final Fantasy sites have huge forums that are impossible to navigate and no one listens to you.

But I'll see what I can do about inviting some friends.
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