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Old 05/17/2017   #1
Omega
Default Darkest Dungeon

Many of you have probably heard of this game. It's immensely popular on twitch as a streaming game, and is a lot of fun (though challenging).

trailers
YouTube Video


YouTube Video


YouTube Video


In short, you assemble a crew to roll through dungeons for loot, battle, and gold, then head back to town to rebuild it, make your characters stronger, and treat them for the assorted terrors that come with such a campaign against undead abominations and eldritch horrors: stress, disease, and insanity.

Think of it like Oregon Trail as a dungeon crawler

Naturally, I'm assembling a TLS crew! Anyone have any interest in being represented in my party of notorious ne'er-do-wells?

List of character classes, for those interested

-Abomination
"Beaten, branded and imprisoned for untold decades, this furtive vagrant hides a terrible secret. The Eldritch poison coursing through his veins has given him unspeakable power, at a terrible cost. As his form changes, so too does his role in combat!"

-Antiquarian
"A scholar, researcher, and keen archaeologist, The Antiquarian is not well suited for combat. She is, however, an expert in self-preservation - by making herself scarce in a fight, or demanding an ally protect her, she ensures her survival. If direct combat is unavoidable, The Antiquarian can use her fulminating censer to heal and invigorate allies...and to toxify attackers."

-Arbalest
"A runaway turned soldier, the Arbalest is the definitive backline fighter. Able to rain suppressing fire down on the enemy, snipe high profile targets and apply powerfully effective first-aid, she is a rallying point, a turret, a beacon in the dark."

-Bounty Hunter
"A brutally efficient single-target executioner and crowd control specialist. For the Bounty Hunter, planning is key - mark targets for bonus damage or look for opportunities to capitalize on a stunned foe. He can also wreak havoc on an enemy party's order using his grappling hook, flashbangs and powerful uppercut."

-Crusader
"Battle-hardened and stalwart, the Crusader has held the front lines in a hundred holy wars. He either attacks foes head-on with righteous fury, or embraces a melee support role by leveraging his powerful defensive buffs & off-heals."

-Grave Robber
"The Grave Robber is a versatile and nimble combatant, moving back and forth through the ranks with ease. She strikes without warning and retreats to the shadows, continuing her assault at range. If her throwing daggers and poison darts aren't getting the job done, she can return to the melee, buffed and slinging her pickaxe!"

-Hellion
"Wild, unpredictable, and utterly ruthless, the Hellion thrills to the spilling of blood! Her massive glaive affords her impressive reach in combat, while its razor sharp edge leaves lasting wounds on enemies. Certain skills leave her exhausted, however, and she may occasionally need to take a turn to recharge her adrenaline before entering the fray once again."

-Highwayman
"A rogue, a thug and a thief, the Highwayman has honed his skills with dirk and flintlock to devastating effect. Whether at range or in a melee, he is equally effective at dispatching his foes. Be it a grapeshot area-of-effect, or single target bleed, the Highwayman's skills focus solely on dealing damage in a variety of ways."

-Houndmaster
"A tough and uncommonly compassionate ex-lawman, the Houndmaster and his faithful Wolfhound work in tandem to bring down their enemies and protect the innocent. Together they stalk the back ranks, bursting forth in a flurry of harrying bleeds, gnashing teeth, and stunning blows. Should the tide of battle turn, the pair can support an ailing party by protecting the weak, and rallying the stressed."

-Jester
"Combat is a power ballad - a slow build up, and a grand finale! On the offense, the Jester leaps to and fro in a bloody cacophony, positioning himself for a glorious end in the front ranks! Alternatively, he can hang back, delivering chilling melodies and unsettling riffs that terrorize his foes, and give strength to his allies."

-Leper
"A ruined man, a warrior, and a poet. The Leper is most effective when given a turn to focus himself before raising his massive blade. When he swings, it is all or nothing - crushing blows and massive damage or the empty whistling of a glancing blow. He is entirely self-sufficient, drawing strength from his life of trauma, and able to channel it into heals, protection, or unrelenting fury."

-Man-at-Arms
"The Man-at-Arms is a seasoned veteran of combat, and has been rewarded for his toil with haunting guilt and stoic resilience in equal measure. Immovable, commanding, and focused, the Man-at-Arms breaks down enemy lines with his mace, buckler, and furious battle cries.

-Occultist
"A lifetime of scholarly inquest into ancient and forbidden lore has opened the Occultist's mind to the powers of the void. Debilitating curses and maddeningly impossible support skills are his specialty. The void, however, is an unpredictable power, and consequently skills' effectiveness can vary dramatically, and usually come at a cost of light, or stress."

-Plague Doctor
"A doctor, researcher and alchemist who prefers to hang back, eating away at her foes with stacking damage-over-time abilities like toxic clouds & plague-filled grenades. She is equally effective in a support role, blinding and confusing foes while enhancing a party's survival with damage-increasing tonics, and remedies for bleed and blight effects."

-Vestal
"The warrior nun channels her zeal for battle into healing abilities, holy judgements and dazzling explosions of light. A strong backbone to any party, the Vestal can also hold her own on the front line with a powerful mace bash and close-quarters condemnations."
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Last edited by Omega; 05/17/2017 at 05:38 AM.
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Old 05/17/2017   #2
Flare
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Okay, I'll be Flare, the Antiquarian I almost picked Plague Doctor but... I'll see what happens with this
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Old 05/17/2017   #3
Ghost X
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Leper sounds about right. I'll be the Leper .
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Old 05/17/2017   #4
Cthulhu
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Cthulhu the Abomination, off course

I have the game actually, never did get very far because cba.
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Old 05/17/2017   #5
Joe
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Jester! I had one in my party when I played a lot. I like the moveset because it includes a high risk-high reward move.
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Old 05/31/2017   #6
Omega
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I think I'll do some streaming of this in a while. Fresh run - how will TLS fare against the hordes of eldritch abominations that lie in wait?
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Old 05/31/2017   #7
Cthulhu
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Weeeell given how they're eldritch abominations, not well - eventually
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Old 05/31/2017   #8
Omega
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Now streaming!

https://www.twitch.tv/multiraciallion
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Old 05/31/2017   #9
Omega
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So far, we've assembled a motley assortment of characters:

-Ghost the Leper
-Flint the Crusader
-dat boi remy the Bounty Hunter
-Flaar Baar the Antiquarian (right at the end)
-Joe the Jester
-Sailor Nun Fnagu the Vestal
-it i the kimble the Occultist
-Lex the Highwayman
-Some Melon the Plague Doctor
-Wonder Lith the Hellion
-Slegded the Arbalest

Still missing our Abomination, as well as a Houndmaster and Man-At-Arms. Our resident Graverobber also doesn't have a name yet, so suggestions (preferably female, to suit the class) are welcome

No deaths yet, though said Graverobber came awfully close there in that last dungeon holy shit

so far the biggest concern is EVERYONE BEING A GOD DAMN KLEPTO
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Old 06/14/2017   #10
Omega
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Now streaming!

https://www.twitch.tv/multiraciallion
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Old 06/15/2017   #11
Omega
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We finally got Yop to join the party, and Ryu has replaced Lex as Highwayman (Lex is now our Houndmaster).

Things are going well enough; we killed the Wizened Hag with no trouble at all, but some of the dungeon runs were pretty rough. Flare is extremely susceptible to kleptomania <_<
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Old 06/15/2017   #12
Flare
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^I swears I didn't take it
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Old 06/15/2017   #13
Cthulhu
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Kleptomaniac in this, pyromaniac in Rimworld... we're on to something here
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Old 06/16/2017   #14
Omega
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btw abominations are really strong so yop is kinda op
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Old 06/16/2017   #15
Cthulhu
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There's nothing wrong with that
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