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Final Fantasy VII Remake The remake of FFVII announced at E3 on June 15th, 2015 -- OUR WHOLE LIVES HAVE BEEN LEADING UP TO THIS MOMENT!! |
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#31 |
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#32 |
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![]() Considering nobody really trades in games as much as they used to, and game rental is all but dead, the fear of "Early Completion" is kind of pointless. If someone wants to fly through the game, they will one way or the other. There's no reason to stop them. Square and retailers will get their money. The only reason people actually return games in large numbers is if it's actually not good quality. |
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#33 |
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![]() I think that we can all agree that the original game was incredibly easy. Far too easy in fact. It's one of the major down points and criticisms of it. Games, in general, need to present a moderate challenge to the player and keep them engaged. Starting part 2 at Level 100 and just one-hitting enemies is just completely unbalanced and doesn't engage players on a gameplay level. Even if you are adamantly against level capping, something seriously needs to be done to address that. |
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Thanked by 2: | InterfaceLeader (07/04/2018), SeaDragon (07/05/2018) |
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#34 |
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When I first played the OG I had never played an RPG and had no concept of levelling. I ran away from random encounters. I did not find the game so easy hahaha.
I agree it needs to be made more sophisticated now, it would be nice to see a balance between grinding and tactics. |
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Thanked by 5: | Claymore (07/04/2018), SeaDragon (07/05/2018), Teioh (07/04/2018), The Twilight Mexican (07/04/2018), X-SOLDIER (07/04/2018) |
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