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Some of them. Tannis had an impact, because it's normally so difficult for her to express herself. Tina as well for similar reason. Marcus, Zed and Scooter I don't care for as much.
Sort of, but he'd probably be destroyed if he had. I was half expecting him to reveal some hidden depths through the game, but the joke basically is that he doesn't have any.
My super cowardly approach of blindly running past opponents worked for the most part. Sniping is much easier when the others were occupying the loaders. The Super Badass Loader and the final constructor couldn't be run past, so I went to my plan B -Shoot, hide, wait for shield to refill, repeat. Mostly worked, although one lucky hit from a missile did kill me once.
I basically cheated during this fight. After a few mishaps, I just put my back to the gate to the Eridium Blight where he couldn't reach me and just kept whittling away. Took me a while to figure out the weakspots, so the whole fight was just me shooting from where I couldn't be reached and making occasional supply runs. Eventually he retreats to the far side of the arena, so I just blindly unloaded all my remaining ammunition.
It's a good game, but not really one for me. I think I'll do at least one more run in the hope of being at least semi competent this time.
Three best things:
Old Vault Hunters.
Combat System.
Well built world.
Three criticisms:
Jack talks too much.
When they don't have a mission, there's no conversations, the mission dispensers just say 'I don't have work for you, now go away!' Makes the world feel a bit hollower.
When Echos get interrupted by plot, there's no way to replay them.
One big question I'm left with is why Vault Hunters automatically get so much respect. Is there an entrance exam or something? What distinguishes a Vault Hunter from any bandit with a gun that is looking for the vault? Why did Jack employ them just to blow them up?
Reminds me a lot of Bioshock.
I catch them at the time, but they don't stick in my memory. I really liked the side mission that is the three way shootout in the graveyard, wish there was some kind of quickdraw minigame for it. Also shooting the sheriff (but not the deputy) of Lynchwood -I was forced to shoot him too, unfortunately.
I'm generally too busy shooting to pay attention, but all the Hyperion people going 'Ugh, my shift was nearly over' stands out a bit.
Badass Psychos caused me the most trouble overall. I found they were the most difficult standard enemy to get clean crits on.
Most Loaders are easy enough with a corrosive weapon.
Any Corrosive Spiked Shield.
Bloodshot Stronghold, except the first bit where you're getting vehicle parts. So much plot, your first glimpse of Hyperion in action, so much is happening. Can't think of a least favourite offhand.