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Roger
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34
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Bangor
Joined
Sep 17, 2009
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Roger
reacted to
Clement Rage's post
in the thread
Part 3 Structure for Story and Locations
with
Like
.
Game design very rarely goes into outright war, because that's usually a bad idea, so the party gets the important side mission...
May 31, 2025
Roger
reacted to
Tetsujin's post
in the thread
Part 3 Structure for Story and Locations
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Been wondering when and how they'll handle Wutai and Rocket Town but I cannot see them doing any of that before the northern regions...
May 31, 2025
Roger
reacted to
Clement Rage's post
in the thread
Part 3 Structure for Story and Locations
with
Like
.
Be funny if they repair the Tiny Bronco and then crash it again. One of the key drivers of the war is apparently the Magnus materia...
May 31, 2025
Roger
replied to the thread
Part 3 Structure for Story and Locations
.
Putting Rocket Town first, under the excuse that they need make further modifications or fueling up for the haul north seems easy...
May 28, 2025
Roger
reacted to
Mayo Master's post
in the thread
Part 3 Structure for Story and Locations
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Like
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The ideas you've presented here for a potential game structure are sound, and I agree they would provide a good balance between the...
May 28, 2025
Roger
reacted to
X-SOLDIER's post
in the thread
Part 3 Structure for Story and Locations
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Like
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First of all, excellent topic! I think that one of the important things about Part 3 is that it exists as a standalone game, so you...
May 28, 2025
Roger
reacted to
Golden Ear's post
in the thread
Part 3 Structure for Story and Locations
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Some assume that Part 3 will start heading towards the North to Icicle Inn, following the trajectory up to the Whirlwind Maze where we...
May 28, 2025
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