Part 3 Structure for Story and Locations

Clement Rage

Pro Adventurer
I personally expect the Wutai-Shinra subplot to go absolutely nowhere tbh. Or rather, that it's practically over since Sephiroth revealed that he was Glenn all along.
It's basically a filler plot that serves as a distraction even within the story. And now that Rufus caught on to the fact that Sephiroth wanted to distract him with igniting a war, it makes sense for him to shift priorities back to Sephiroth because if he wants Shinra shaken off his tail so badly he almost staged a large-scale conflict then maybe that's a tail that you should get back on immediately.
And then Meteor happens and then people have bigger things to worry about than war. Which is precisely why it will happen after the crater, because in my opinion Meteor needs to take the wind out of the sails of this subplot because I believe they never had any intention in adding this massive new conflict to the story of FFVII and they're just gonna resolve this with a wet fart ending. :mon:
This is a strong possibility, but it's a hell of a lot of setup to just throw away. They have at least setup conflict with Wutai over the Magnus materia, and the huge materia plotline is a part that actually does need some punching up, so my bet is still 'short intro before they go north, and then later get back into it in place of the Huge materia plot.' All this setup has created something very very difficult to write,

On one hand: Wall Market was also very very difficult to write in Remake, and this writing team nailed it.

On the other: The Whispers were massively built up and then mostly dropped.
No one ever said anything about them being in the center of a war... literally the whole reason that the Turks are there is because the powder keg HASN'T kicked off yet, and the reason for their vacation there is that it's looking likely like it'll be the last time they'd get to unwind there BEFORE everything goes to shit if things keep escalating along their current trajectory back towards open conflict.

My comments have all been that the current "peace" that's really more of a cold war between Wutai & Shinra that's been escalating back towards a state of open war ever since Shinra blamed them for the Reactor 01 explosion is reaching a breaking point. It's even been acknowledged that the peace itself is basically not a true reflection of the reality of what's happening between both sides during the aftermath of the Nibelheim Reactor mission. That breaking point and Wutai being massively out-gunned is the whole reason why Yuffie needs to get Materia to her people, and why the Magnus Materia as a weapon to counter Shinra is what she's been after. Wutai is essentially in a position where they're being forced to use the weapons of the enemy in order to defeat them, otherwise they're going to be helplessly outgunned, and all of the honor in the world won't save you against those odds.
So why is there a cold war if Wutai is so very outgunned? Cold wars happen when the consequences of a hot one are too high, but Shinra is by no means afraid of going to war with Wutai, the leadership is actively trying to bring war about, and it's not made clear why they haven't already given that they very much want it and are not afraid of Wutai. Even public opinion seems on board with the war, so what was holding them back from it?

Glenn's broadcast was the declaration of war, literally. It's already begun.
The comedic nature of something doesn't mean that it's inherently lacking any logic, and that all storytelling integrity just gets thrown out the window. The writers know the pieces that they're playing with, and it works to create the sense that Corneo isn't a huge priority for the Turks, but they're still close by what he's doing, as well as that he's got a significant lack of stability or other reliable assets to build from.
So what's your theory on how Corneo escaped a crowded, enclosed arena riding a giant monster that without squashing half the audience or opening any doors?

X-Soldier said:
...that's not "whitewashy" it's LITERALLY the history of real-world post-war Japan.

Rufus puppeting the New Wutai Government as "Viceroy Sarruf" while leaving them under a powerless Godo with Wutai being turned into a tourist trap, while Don Corneo kidnaps women to use as disposable sex slaves is because – during the American Occupation of Japan, the Supreme Commander General McArthur was largely viewed as being a re-establishment of Imperial Shogun rule with the Emperor reduced to nothing more than a figurehead, the country was forced to be open globally and became dependent on tourism to support its modern economy, and sexual exploitation of the local women was EXTREMELY rampant. The occupation was openly compared to outright colonialism, especially since America had even tried to eliminate the Japanese alphabet entirely during that time – which is why everything in modern Japan still has so much English text mixed in with everything.

That was also a reflection of just how unbelievably fucked up that Imperial Japan was to China during the preceding Second Sino-Japanese War which in China is known as the "War of Resistance Against Japanese Aggression" as those are BOTH reflected in what Shinra is. It is as much the colonial occupying American Empire in Japan as much as Imperial Japan was to China. This is why Wutai emphasizes racism & prejudice that exists in both ways, because as much as it is Japan looking at an "other" it's also looking at a reflection of itself (which gets even more emphasized with everything in Deepground's emphasis on troops often gleefully committing emotionless murder of countless innocents, akin to things like the Nanjing Massacre).

Hang on, those two things are not the same.

Um, okay, how to tread carefully here.

Macarthur did preserve elements of the militarist right because he thought they would be useful against the Soviets, but the entire nationalist movement did not have to be created and controlled by him. He was not preserving them so he could kill the US President and take his place.

There are considerable differences between the scenarios (no China or Soviet analogue, for a start) making this kind of direct parallel unwise, especially given how sensitive this history is. There was no second war between Japan and the US where Japan's government was being secretly run by the US President in disguise. If the US President tried to do that by stealth via a handful of Secret Service agents and soldiers, it would not work.

Historical parallels are tricky, but the bits that don't match are as important as the bits that do. OG Version, we have Yuffie representing the militant wing of Wutai (a nice subversion of expectations, because the audience expects the teenage girl rebel to be the peace loving person rebelling against tradition, but no, she's the hardcore traditionalist who wants to make Wutai great again by rearming). It's one of the most brilliant pieces of characterisation in the game.

Changing her position to be due to foreign influence/control via the SRC leadership, undermines that arc, because she's now been tricked by foreign forces into holding that position. The issue I have with that is the potential to undermine the agency of Wutai by having the bad position be due to foreign influence, undermining the idea that Wutaians can think for themselves and have bad ideas outside of foreign influence.

Japan had (and has) plenty of militarist people who are not puppeted by foreigners. If the game for some insane reason really tries to glaze the Japanese nationalists by attributing the things they did to foreign influence, well, the end result will be to upset a lot of people. That would be why making the militarist Wutai faction firmly controlled by foreigners is potentially problematic if we do draw the realworld parallel.

Cultural context is important, but it's not so determinative that writers from one place can't write outside of that, so I would be very cautious of assuming, this story is from this culture, therefore they must be doing exactly this parallel. I don't think that level of confidence is justified, because people can and do write from outside their own perspective if they are any good. Godo's pagoda isn't some grand commentary on culture, it's just ripped off from Game of Death.

A realistic setup would be too complex to put in the game, of course, but the shortened mulched together version does a disservice to the complexity of the real situation, and even if it was tried would be very very difficult to do sensitively and would be best avoided in this kind of game because of the potential for causing genuine hurt to real people.
 

Suzaku

Pro Adventurer
Not sure that there's a better thread for this, and didn't want to create a new one, but a couple interesting things from the new Magic: The Gathering—FINAL FANTASY card set.

1749922327166.png 1749922086655.png

1749922399117.png

New Nomura artwork of Sephiroth in his One-Winged Angel state, which also includes nods to his younger appearance from Ever Crisis and Reborn form from Rebirth. Nomura explicitly said there's a reason the design is different from the original game that he can't reveal yet.

1749922514004.png

But in addition to that, there's a FINAL FANTASY Through the Ages bonus sheet which includes a reprint of Atraxa, Grand Unifier, reskinned as...

1749923276452.png

Just as Rebirth Sephiroth was relocalized from Bizarro Sephiroth to Sephiroth Reborn, it seems a reasonable assumption that Safer Sephiroth will be changed to Sephiroth, the Savior (or simply Savior Sephiroth) in Remake Part Three.
 
Last edited:

X-SOLDIER

Harbinger O Great Justice
AKA
X
I personally expect the Wutai-Shinra subplot to go absolutely nowhere tbh. Or rather, that it's practically over since Sephiroth revealed that he was Glenn all along.
It's basically a filler plot that serves as a distraction even within the story. And now that Rufus caught on to the fact that Sephiroth wanted to distract him with igniting a war, it makes sense for him to shift priorities back to Sephiroth because if he wants Shinra shaken off his tail so badly he almost staged a large-scale conflict then maybe that's a tail that you should get back on immediately.
And then Meteor happens and then people have bigger things to worry about than war. Which is precisely why it will happen after the crater, because in my opinion Meteor needs to take the wind out of the sails of this subplot because I believe they never had any intention in adding this massive new conflict to the story of FFVII and they're just gonna resolve this with a wet fart ending. :mon:

Regarding the conversation with Glenn & Rufus, to quote Don Corneo,
"As everyone knows, villains only divulge their plans in a certain situation. But what is that situation?"
– When they think they've already won. :mon:

The whole situation is end-to-end Rufus being hoisted by his own petard, and knowing that he can't actually do a damn thing about it. It's not over so much as it's hit the critical point of no return at the end of Rebirth, where his knowing what's actually happening doesn't make any difference in the same way that President Shinra broadcasting his hologram in the Sector 5 Reactor didn't give AVALANCHE any way to stop Shinra from commanding the narrative and turning everyone against them. It's intentional echoes of how those tactics of manipulation get used by whoever has the most power – and despite his position of authority – that's not Rufus.


At the start of Glenn & Rufus' interaction in Junon he cuts to the chase with, "The viceroy and your late father had big plans. I assume you intend to carry them out?" "Correct." "That's good to hear–some people just don't have the stomach for war. And this battle for the Magnus Materia demands commitment from both Wutai & Shinra."

That's laying it out about as plainly as possible for what the setup is, and all of the additional content with the new Weapons in the reactors at Corel & Gongaga are interconnected to the plans that Scarlet has which were set up in INTERmission, and which we know has elements which feed into all of the original storyline with the events connected to the Huge Materia – which is still at play after Meteor appears, but where the stakes are different, because Sephiroth will have been openly revealed to everyone and not just Rufus.

In both cases, Sephiroth essentially revealing himself is being done at a point where things have already been sufficiently catalyzed by the events in Remake & Rebirth that it doesn't matter whether or not Rufus or really even anyone else knows what Sephiroth's doing or why, because the pieces are all already in motion such that that conflict is going to continue to create friction in that regardless, and Sephiroth is explicitly using the war as pretense for unification – by fostering hatred.

Glenn's words to Rufus are overtly Sephiroth's own direct motivations, "You Shinras... you take and you take, and you never give back. Left to you, this world would end up and empty husk. But war can put things right–beget anger, desolation, hatred–and in its wake, new unity. A people rejuvenated... and a planet once more made whole." "You started this, remember? No more playing the idle heir. You have obligations to fulfil."

He's talking to Rufus to show him that he's just a puppet. That's a deeply relevant to the core of what Part 3 will be covering with Cloud during his confrontation with Sephiroth at the North Crater, and is why I think that re-establishing all of those stakes as early as possible BEFORE everything actually kicks off in Part 3 is important, especially since there needs to be a revisit of what war actually means to people who've been staring down the barrel of that gun the whole time – as that was at the core of what Sonon & Yuffie talk about during INTERmission and why the AVALANCHE cells in Midgar aren't like them.


When commenting about Viceroy Sarruf not showing up Glenn even says, "Still got results, though, even without him. Resistance elements are more fired up than ever." and then upon Rufus calling out that it's a distraction, "How very astute. Regardless, the plan is already in motion. Our 'promised land' will become reality. A father's dream... accomplished by his son."

A key part of that is that during Glenn's broadcast to the public from the SRC one of the details was, "What's more... we recently learned that he had sanctioned the development of living weapons–grown within the mako reactors that provide power to your homes. Alarmed, we decided to seek answers. And in accordance with the cease-fire treaty, our government sent officials to investigate. Shinra promised their full cooperation, But when our inspectors arrived, they were mercilessly slaughtered."

This is the pretext to why Rufus is stuck attempting to have the public execution of the head of AVALANCHE post-Northern Crater even as gigantic living Weapons are rampaging and attacking people all over the globe, because Rufus is still in a position where he's functionally stuck attempting to recontextualize a false narrative that he helped to write, and which he's now entrapped by.

Shinra has been puppeting around Wutai as their scapegoat to facilitate the justification of anything that they're doing as they exploit whatever they need to amass the power to themselves – and Sephiroth is using Shinra in exactly the same way. So long as Wutai & AVALANCHE keep getting portrayed as dangerous terrorists, those resistance groups can't effectively unify people against Shinra, and so long as Shinra's the bad guy, it's fundamentally more difficult to effectively unify efforts against Sephiroth.

That's the core of why Rufus remains sympathetic towards Cloud & Co. around the time of Advent Children, but especially in the things that he talks about in his dialogue that was expanded in ACC and the OtWtaS stories, as well as why he's doing similar things by indirectly and anonymously funding the WRO in DoC – because he knows that he has to operate through a proxy because everyone would be right not to trust his motives given the way that he's operated in the past to undermine everyone rather than elevate them.

It's easy to forget, but the SRC's declaration that they're ready to march on Midgar and put it to the torch has already been made in Rebirth, and so that catalyst is already going full force at the point when Shinra decide that they're prioritizing chasing down Cloud & Co. at the Temple of the Ancients. It's very much worth revisiting all of the various Glenn elements here (especially because the current storyline in chapter 2 of The First SOLDIER in Ever Crisis is using a cloaked Glenn in a very similar way to manipulate young Sephiroth as a way to set up a lot of those thematic elements, so that they can use MORE of them in Part 3).


All of the things with that conflict playing into what Shinra's actually using the Reactors for then feeds back into the human experimentation in Chapter 13 of Remake, as well as things like Mako Reactor 0 being the foundation of Deepground, and other elements that link not only into INTERmission but are also connected into how they're likely going to use Vincent's connections with that as well as the Turks as a means to navigate diving deeper into the darker science stuff that Shinra's been continuing within Midgar, as well as pulling into the connection with Reeve who's been trapped under similar circumstances but has also been attempting to disrupt things and prevent disasters including the Sector 7 Plate Collapse.

If anything, I expect this to be one of the most front-and-center parts of the "story so far" recap that kicks off Part 3, and why I think that the foundation of setting those things up in the new game going from Rocket Town (Cid as a former Shinra employee), & Wutai (Yuffie as a current SRC operative) are both critical foundations to set that up before the big world-altering shift in the status quo hits amidst that chaos when they manage to make it up to the Whirlwind Maze.


(Also, I know there're other replies, but it's quite late and I won't be around for a few days, but wanted to at least get this one in, and I'll get the others when I get back online).




X :neo:
 

Clement Rage

Pro Adventurer
You know, the setup for Wutai has really become quite weird. There's been a huge amount of time setting it up, but it also directly called out as a pointless distraction.

It's a political conflict between Rufus and Sephiroth over Wutai, which neither of them actually cares about or is in any danger from. Wutai is just the chessboard for them, neither of them cares if it burns to the bedrock. Sephiroth can kill Rufus if he chooses to, but Sephiroth's skillset is not really political scheming, so we've ended up with remarkably low stakes for this much setup.

Of our PC party, only Yuffie actually cares much about Wutai (at least, no more than any other place in danger). None of the PCs have any political clout or skills that make it easy for them to get involved in political stuff, and game design makes it unlikely they'll get involved directly in battles, at least in a central role. This huge chunk of the story is a conflict between Rufus and Sephiroth, and secondarily Yuffie, who brilliant as the performance is, is not one of the most important characters.

At Stake for Sephiroth: Scheme fails, not a huge deal, move on to next plan.

At Stake for Rufus: Rufus ties to AVALANCHE/Wutai being outed. It's a risk, but only if he's outplayed by Seph, and this kind of scheming is his bread and butter.

At stake for PCs: Damage to Wutai in this futile war?

Wutai has suffered the abject humiliation of Rufus casually being able to take over their government in his spare time, while he's also running AVALANCHE and Shinra. He's not even half assing it, it's like, one third of his ass max, and yet nobody on the entire continent was able to stop him taking over. Yuffie is headed for a Cloud-at-North-Cave level breakdown when she realises she deposed her own father fighting for Shinra all along. Sonon died for nothing, because he was unknowingly fighting for Shinra.

That will be a good scene, because Yuffie's acting and writing has been consistently brilliant, unironically one of the best things about the remake project. But it's also a hell of a lot of time spent in a game where they have a lot of other stuff to do.
 

X-SOLDIER

Harbinger O Great Justice
AKA
X
This is a strong possibility, but it's a hell of a lot of setup to just throw away. They have at least setup conflict with Wutai over the Magnus materia, and the huge materia plotline is a part that actually does need some punching up, so my bet is still 'short intro before they go north, and then later get back into it in place of the Huge materia plot.' All this setup has created something very very difficult to write,

On one hand: Wall Market was also very very difficult to write in Remake, and this writing team nailed it.

On the other: The Whispers were massively built up and then mostly dropped.

The Whispers did make a fairly prominent appearance in Gongaga which is also connected to all of the Weapons conflict inside the planet & Magnus Materia plots as well (and all of the new Ever Crisis The First SOLDIER Chapter 2 content has been centered around Wutai as well). If anything those are mostly just preliminary setup for more of the Huge Materia coming back to the observatory in Cosmo Canyon, as well as the expanded thematic elements with the Gi and other things involving the Will of the Planet that don't really get as heavily emphasized.


So why is there a cold war if Wutai is so very outgunned? Cold wars happen when the consequences of a hot one are too high, but Shinra is by no means afraid of going to war with Wutai, the leadership is actively trying to bring war about, and it's not made clear why they haven't already given that they very much want it and are not afraid of Wutai. Even public opinion seems on board with the war, so what was holding them back from it?

Glenn's broadcast was the declaration of war, literally. It's already begun.

Because while on the surface it's presented as two warring states, the reality is that it's a large state against a widely distributed network of aligned terrorist cells. Avalanche is a terrorist cell, and the original game is pretty cut-and-dry about that 5 years before all of the things with the US & 9/11 shifted a lot of perspective on that type of conflict engagement (building on top of how things like America in the Vietnam War informed a lot of Star Wars with the Rebellion vs. the Empire that were also very closely interconnected to things Japan saw). The Shinra Executives under President Shinra don't want war with Wutai – they want Wutai as a permanently declawed boogyman as a scapegoat that keeps their forces in check on top of quashing the growth of any local insurgencies & creating even stronger loyalty in their own populations.

The hitch in all of this is that Rufus is the one who's secretly catalyzing a lot of those rebel activities in order to undermine his father and take over, and be in a position to command everything more completely. It's not as simple as just obliterating the opposing side, because that only goes so far, and any tiny little shred of the past with sufficient motivation will eventually build up into a rebellion that'll potentially topple an Empire. That's why the goal is to twist control of the narrative and make it impossible for those forces to find purchase. That's why Shinra's more than happy to blow up their own reactors or drop the plate and mass murder their own citizens while framing Wutai, because it's about controlling the narrative, and by extension the emotional judgement of the population.

ACTUAL war is something that they don't control – which they don't truly want.

This is still the same situation as Shinra massacring the Wutai group at the Nibelheim Reactor during a ceasefire, where just because people say they're at peace doesn't mean that they are. There's a difference between what's actually happening vs. what the official positions are of the commanders of those two respective forces.

Glenn's Broadcast didn't actually have any appearance by Viceroy Sarruf who's actually in charge – so while it may have stirred up movement to that end with that message, it isn't actually an official declaration that would change anything from where things are already. The broadcast also happened at the end of Rebirth, so we don't know whether or not any of the associated groups who align with that have formally stepped in towards doing that or not.

So what's your theory on how Corneo escaped a crowded, enclosed arena riding a giant monster that without squashing half the audience or opening any doors?

...why do you think that they don't exit through the same doors that have opened to let all of the other monstrous contestants though into the arena? The only reason that he & Abzu entered through the center of the arena is because it parallels the extra Hell House fight in Wall Market, not because Abzu literally wouldn't fit in any other way.

To prove my point, 19:37 has Abzu directly by one of those colosseum doors for scale to show that they're clearly able to accommodate his size even with Corneo riding on him, and 21:49 shows Corneo telling Azbu to charge directly forward pointing exactly at the Blue Corner doors... so they obviously just left through those doors exactly like you'd expect.

Hang on, those two things are not the same.

Um, okay, how to tread carefully here.

Macarthur did preserve elements of the militarist right because he thought they would be useful against the Soviets, but the entire nationalist movement did not have to be created and controlled by him. He was not preserving them so he could kill the US President and take his place.

There are considerable differences between the scenarios (no China or Soviet analogue, for a start) making this kind of direct parallel unwise, especially given how sensitive this history is. There was no second war between Japan and the US where Japan's government was being secretly run by the US President in disguise. If the US President tried to do that by stealth via a handful of Secret Service agents and soldiers, it would not work.

Historical parallels are tricky, but the bits that don't match are as important as the bits that do. OG Version, we have Yuffie representing the militant wing of Wutai (a nice subversion of expectations, because the audience expects the teenage girl rebel to be the peace loving person rebelling against tradition, but no, she's the hardcore traditionalist who wants to make Wutai great again by rearming). It's one of the most brilliant pieces of characterisation in the game.

Changing her position to be due to foreign influence/control via the SRC leadership, undermines that arc, because she's now been tricked by foreign forces into holding that position. The issue I have with that is the potential to undermine the agency of Wutai by having the bad position be due to foreign influence, undermining the idea that Wutaians can think for themselves and have bad ideas outside of foreign influence.

Japan had (and has) plenty of militarist people who are not puppeted by foreigners. If the game for some insane reason really tries to glaze the Japanese nationalists by attributing the things they did to foreign influence, well, the end result will be to upset a lot of people. That would be why making the militarist Wutai faction firmly controlled by foreigners is potentially problematic if we do draw the realworld parallel.

Cultural context is important, but it's not so determinative that writers from one place can't write outside of that, so I would be very cautious of assuming, this story is from this culture, therefore they must be doing exactly this parallel. I don't think that level of confidence is justified, because people can and do write from outside their own perspective if they are any good. Godo's pagoda isn't some grand commentary on culture, it's just ripped off from Game of Death.

A realistic setup would be too complex to put in the game, of course, but the shortened mulched together version does a disservice to the complexity of the real situation, and even if it was tried would be very very difficult to do sensitively and would be best avoided in this kind of game because of the potential for causing genuine hurt to real people.

Your core criticism that I was responding to with that was, "It's a bit whitewashy towards post war Japan to have the militarist faction all be foreign forces or manipulated by foreign forces." to which my counter-point was that post-war Japan has constantly been in a position where they've been entangled with & manipulated by foreign forces when it comes to military engagements literally since day 1 when the American Occupation began and Japan was relegated to solely having a self defense force and no active military. It's not "whitewashy" it's literally just part of Japanese history that's still felt in modern times given Japan's position on the global stage, as well as a lot of the dynamics that specifically occurred during that time.

That's why, when making fictional stories about those types of conflicts in other settings, that's a fairly common topic for Japanese writers to have those elements because of their own experience & events of real-world history, but especially when it comes to paramilitary narratives. One of the most well known for that type of story is Mamoru Oshii who has a lot of those particular themes throughout his works like the Kerberos Saga which he started in 1987 (set in an alternate history where the Weimar Republic won WWII & then occupied Japan). Those works contain a monumental number of things that were deeply inspirational to the original FFVII but especially and even moreso in the Compilation era when Final Fantasy VII started to create a multimedia expansion of its core setting in much the same way that the Kerberos Saga exists. This thread of inspiration becomes even more especially prominent all throughout Dirge of Cerberus – which is where a bulk of the groundwork for the expanded character elements for Yuffie & Vincent were established. Their characters' connections to Deepground and those dynamics being pulled into Remake, INTERmission, & Rebirth and having those themes built upon are also a core part of that in the narrative with the Wutai War with the situation that Yuffie & Sonon faced is why it helps knowing more about how Japanese authors whose works strongly influenced parts of the narratives of Final Fantasy VII wrote about things like that, as well as what to expect from them.

The geopolitical elements of Mamoru Oshii's works do this frequently for more modern or near-future settings as well, as things like Ghost in the Shell: Stand Alone Complex have a number of story elements like that, but especially in 2nd GiG where the American Empire ends up obligating Japan into a number of circumstances via terrorist organizations and other types of paramilitary & political manipulation. It's also true of what Hideaki Anno did in Shin Godzilla to cover how part of the reality of a core cultural struggle that the people of modern Japan still face is that the post-war period extends forever, and how that pressure of their obligation to adhere to the decisions of other national powers being made for them ends up shaping Japan in ways that it can't stand up against. In that film, the solution to that struggle and helplessness comes from the interconnected back-channel interpersonal relationships outside of that official structure to help pull the strings and achieve a victory – touching on exactly the same reason why a group like Cloud & Co. are the protagonists in FFVII and also why Yuffie and her connection to them are an instrumental element in relieving Wutai from the no-win circumstances which they currently find themselves in.

Suffice to say that my observation about this isn't coming just from having a single obvious historical example and making a blanket assumption based on just that one thing. I've got a spreadsheet with over 500 entries in it of books, plays, music albums, manga, anime, films, games, & real world events that have elements that were influential to varying degrees to Final Fantasy VII as well as to the larger prominent works that FFVII was inspired by, as well as the varying parts of the Compilation & Remake Project. I've been gradually making my way through watching / reading / playing every single entry on that list since the release of Remake back in 2020 as a way to understand the shifts in the various elements of design language & storytelling used between the original game in 1997, the Compilation elements in the early 2000s, and also the Remake project in the 2020s – because that type of narrative conveyance through visual design is just interesting to me, and it's really just building up on ensuring I get to check out more things that I know I'll almost certainly enjoy.

I wanted to mention that, because you following that up by claiming that, "Godo's pagoda isn't some grand commentary on culture, it's just ripped off from Game of Death." is being overly reductive and falling to the same type of myopic assumption that you're attempting to warn against. There's a LOT of cultural commentary all throughout that segment in the original game with the underlying themes connected Zen Buddhism that are also present all throughout FFVII's narrative, and there are a vast number of other things that it draws reference from aside from that single 1978 Bruce Lee film having a battle pagoda in it. That's like saying, "AVALANCHE isn't some grand commentary on culture, it's just ripped off of the Rebellion from Star Wars" just because you have two characters named Biggs & Wedge in it. It's just an overly reductive and objectively wrong statement, despite citing a single real inspirational reference.

Lastly, if you're just looking at these all as a post-WWII thing, Japanese writers have been creating these types of narratives for over 80 years now – but really they're an ongoing extension of the same dynamic of tensions that have been present in novels and other works going back to the historical events of the Genpei War and the fallout of the conflict between the Taira & Minamoto clans in how Japan has formed its narratives about the massive Imperial rulers and the fragmented groups who stand in opposition to that new order. Those relationships & dynamics of the ruling Empire & fragmented scrappy Rebellion are interconnected to those things just as much as their military history with China & the US. I'd trust that Japanese writers following the same conventions that they've been using to tell their own stories, and their ability to make them as realistic as whatever plot that they're creating demands without doing a disservice to the reality of the experiences & other works that they're drawing from.

There's no reason that Part 3 couldn't handle this type of conflict in just as much of a realistic way as the previous entries have managed to handle everything else they've done, but especially because it's the exact type of story that Japanese writers in particular have an extensive history with portraying very realistically even in incredibly fantastical settings. That's why I think that this plot line in particular has a LOT of things in it that have been established to follow towards particular narrative patterns & resolutions that happen in specific ways, and where what we already know about the original Final Fantasy VII, the Compilation, as well as the first two parts of the Remake Project combined with that background of familiarity with those narratives makes me think that there's a lot more to what they've been building up on with Wutai which prioritizes the order of how those elements will end up being handled narratively in Part 3 (which is what this thread is actually about, so that we can hopefully steer things back on topic).



X :neo:
 

Clement Rage

Pro Adventurer
Funny where these conversations end up, isn't it?

It's not like the situation they are in is impossible to write their way out of, but it's going to be difficult.

The Whispers showed up in Gongaga, but they just swirled around and didn't do anything.

It's not just a battle pagoda, it's a battle pagoda with 5 floors with a champion with a distinct style on each floor that must be defeated to progress.

The broadcast literally talks about going to Midgar and burning it down. Sounds a lot like a war declaration.

The thing about the Rebels v Empire being Vietnam is that you have to erase everything that isn't done by the US from the equation. No South Vietnamese, no Russia or China. History is always more complicated than that, and you do need to leave things out for the sake of simplicity, but I'm wary of the lens that leaves out all the other parties involved when a huge part of what motivates the events is the actions of said other parties.

Similarly with Wutai, I'd have preferred at least some of the SRC command had some Wutai people as powerful factions with some influence, which there's still time to do, in fairness. Otherwise we have the only relevant people in Wutai being foreigners, even though even the occupation needed locals to help run things. An occupying army would be one thing, a coup from a small group of random apparently unaffiliated foreigners somehow successfully deposing Godo is just weird, and not especially similar to the post war occupation besides. The Us Occupation actually did require Japanese people in positions of authority to function, the reason it had to preserve people from the purge in the first place is because they were needed.

There's some influence from post WW2 Japan, but I don't think it's only that. FF7 has been crafty about not being too neat about these things. Wutai has Japanese influence, obviously, but also stuff from other places. The replacement for the polluting power source of Mako is coal and oil. Yuffie wants to Make Wutai Great Again. AVALANCHE the eco terrorist group, for all their ideals, are really mostly motivated by revenge.

Making Rufus the sole source of effective anti -Shinra resistance in the entire world makes something of a mockery of everyone else who is trying to resist Shinra. The entire nation of Wutai is only effective when Rufus is running it. Barret's reactor bombings fail, and Shinra has to explode their own reactors because he failed. Resistance in the absence of Rufus is futile, because only in the presence or at the direction of Rufus does any anti-Shinra resistance succeed. What a bleak world the remake verse is, where the only anti Shinra resistance with any effectiveness are the ones run by Shinra. This has odd ripple effects, because the extent of Rufus influence is so massive that he warrants the direct attention of Sephiroth, but somehow not take the obvious 'cut the knot' route of killing him and let the world descend into chaos as the leader of... every faction in the entire world suddenly vanishes.

Back on topic, I wonder if they're going to replace Fort Condor with Gongaga. On one hand, we've already had a giant fight in the reactor. On the other, we've already established a helpful local militia.
 

Theozilla

Kaiju Member
Barret's reactor bombings fail, and Shinra has to explode their own reactors because he failed.
Barret’s reactor bombings didn’t “fail” in the remake though. The bomb that Avalanche set-off did enough damage that it disabled the central reactor core, Shinra just exacerbated the damage to make the whole facility catastrophically blow up. The catastrophic explosion of Reactor 1 was not what Avalanche had been intending, hence their surprise at the scale of the damage that ended up happening. Like the amount of collateral damage that did occur was not something they originally wanted.

Back on topic, I wonder if they're going to replace Fort Condor with Gongaga. On one hand, we've already had a giant fight in the reactor. On the other, we've already established a helpful local militia.
They’ve already established the great Condor being a thing in Junon and it can be seen nesting in the distance in Rebirth. Along with the devs stating that no major location will be cut, I doubt Fort Condor won’t have some type of location to visit.

Also again if you don’t @X-SOLDIER he won’t be notified of your response.
 
Last edited:
Top Bottom