Welp, I still need to go play this latest chapter.
The reason why I haven't done yet is something that I need to vent about in regards to the game itself on Steam:
I hate the way that the Steam version of this game still gets its updates only while you're directly connected to the game itself. Like, if Steam says that it's up-to-date, it'll still have to connect and will encounter a screen that will prompt you download the latest update – where you have to choose between the necessary minimum or complete download. This means that things like checking the integrity of the game files from Steam just... doesn't work in any meaningful way. Just from a playability perspective, it's also a colossal fucking waste of time to how any other type of game manages its updates via the service that installs the game, such that it's easier to keep the game up-to-date, and also fix anything that goes wrong with the installation itself.
Connected to that, a not insignificant number of times when I haven't played for a bit and there's a ridiculously large update that needs to download, it'll just freeze at a random point whilst downloading/installing the update. That on its own is bad enough, but basically whenever that happens,
it causes some sort of sync failure to the drive that it's writing to that's SO EGREGIOUS that it completely removes my computer's ability to detect that ENTIRE SSD Hard Drive AT ALL. This persists through restarts, and will last until I literally power down, and then physically detach and re-attach the cables to the SSD before powering my computer back on. Afterwards if I want to attempt to play
Ever Crisis still – because Steam can't be used to verify the integrity of those downloaded files and there's no repair or integrity verification in the game itself – I'll have to completely purge the entire folder and its contents manually, and then re-install it from scratch in Steam... which then means when I start up the game, because it doesn't actually give Steam the true updates – there's an even BIGGER required update file that I have to download while connected to the game, which just increases the probability of this failure becoming a cyclical problem.
(Attempting to just restart from where it gets cut off is why, at times I've had the game installed to where I can play it, but it's been totally impossible for me to even get into certain areas of the game – like the main Battle Tower as well as the Dungeon that uses Hojo's Lab as a map asset, because there's no way to for the game to detect that something about those parts of the installation didn't download correctly, and the only fix that is possible is to nuke it and totally reinstall it).
Literally all of my Steam games are stored on that SSD along with a boatload of other things, and none of them have EVER had issues. It's ONLY
Ever Crisis that has ever at any point managed to run into game file integrity problems of ANY kind, let alone to totally screw up everything to the point that the entire hard drive it was located on stopped being detected at all. The fact that it has done so on
multiple occasions is just so damn frustrating. If they would just make it so that they'd update their game like anything else on Steam does, it would make it so that those huge fucking download files could just be done asynchronously without me having to have the game actively pulled up and just waiting for it to potentially freeze and screw up the entire rest of my games library, and then even if it DID have issues with anything that got downloaded – I could just use the client to replace any broken files... Instead I've ended up just using my phone to play the parts of it that don't work, so that I don't have to run through a mess that doesn't work and physically rip my computer apart to get the installation to be minimally operational.
It's just hard to justify that level of troubleshooting & headache just to get the damn thing running long enough to check out the new story content and then forget about it again only to have a coin toss that it'll happen again next time.
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