Opinions on FFI?

L7macleod

Lv. 1 Adventurer
I'm playing through the Origins version of I, and I personally can't stand it. It's far too tedious for me and it just gets frustrating. No phoenix downs, so if one of my characters die, I have to go back to town and pay someone to revive them, or use Life. Which therein is a problem, since the way MP works on this game is just bullshit. Saving is a pain in the ass too. The random battle frequency is ridiculous. Also the fact that every new town you reach has prices hiked up so high that I have to go fight for hours just to afford everything I need....:wallbanger:

I just cannot have fun with this game. Does anyone else feel this way?
 

Kermitu Kleric Katie

KULT OF KERMITU
It is honestly my least favorite FF, but it can't help it given its time in which it was made. I honestly give it a 3/5. For its time, it was a very good game though. But it pales in comparison to newer FFs. And I think ti could've done a little better in the story and character development departments. If FFII can have a good story and character development, so could FFI, but instead, FFI got a small semblance of a story that's rather mediocre and no character development.
 

Alex Strife

Ex-SOLDIER
The way magic works is old table RPG games system. It only makes sense for it to work that way.

People too often forget it was a NES game with limited resources that belonged to a point in time where NOBODY cared for good storylines. They were just the excuse for the game to happen. The fact Final Fantasy had a solid storyline is already a miracle, considering the year it was made, the resources they had.

The fact that the same game with a 10% revised mechanics and a bit of improved graphics could work just fine as a PSP game is a testament to how solid it was.
 

AvecAloes

Donator
I tried playing the iOS version of FF1 about a year ago. I didn't get very far. I found it to be confusing and frustrating, in part due to the lack of a storyline and also because I'm the kind of lame gamer who likes to be told where to go, which this game definitely does not do :monster:
 

Cat Rage Room

Great Old One
AKA
Mog
And I think ti could've done a little better in the story and character development departments. If FFII can have a good story and character development, so could FFI, but instead, FFI got a small semblance of a story that's rather mediocre and no character development.

FFII definitely doesn't have a good story or good character development. It has a good PREMISE, but definitely not a great execution. As far as its characters go, granted, they're more than the blank slates of FFI, but they can be described in a sentence or two.
 

Kermitu Kleric Katie

KULT OF KERMITU
FFII definitely doesn't have a good story or good character development. It has a good PREMISE, but definitely not a great execution. As far as its characters go, granted, they're more than the blank slates of FFI, but they can be described in a sentence or two.

At least it includes characters that develop over time (Leon and Prince Gordon), which is a great feat, since character development was a rare thing to see back then. It helps that with FFII, unlike with FFI, they came up with story first, then gameplay, rather than the other way around like with FFI. The result was FFI having above average gameplay but a mediocre story(if it can even be called a story), while FFII had an above average story and mediocre gameplay. I personally like FFII barely better than FFI.
 

Cthulhu

Administrator
AKA
Yop
I'm with Alec, at one point the game told me 'Go find the elves!1' or something, and I was like 'okay where the fuck do I go', :monster:.

FFII is, in that respect, a much better game; I did play through that one all the way, and it contains story elements that recur later on in the series, too.
 

JBedford

Pro Adventurer
AKA
JBed
FFII's has a broken gameplay system that didn't only make grinding mandatory, but forced players to use specific tactics to raise stats. A game where attacking my own party is the best idea is not a game with good gameplay.

I like FFI. It had good gameplay, and had a basic Final Fantasy battle system. My main problem with the game is when getting the Airship. You have to go to a specific desert that I don't recall any NPC ever mentioning and use an item there from the key items menu. In most games you don't have to ever /use/ a key item, so that threw me off. I think they made a clearer/more automated in versions post-Origins.
 

Kermitu Kleric Katie

KULT OF KERMITU
FFII's has a broken gameplay system that didn't only make grinding mandatory, but forced players to use specific tactics to raise stats. A game where attacking my own party is the best idea is not a game with good gameplay.

I like FFI. It had good gameplay, and had a basic Final Fantasy battle system. My main problem with the game is when getting the Airship. You have to go to a specific desert that I don't recall any NPC ever mentioning and use an item there from the key items menu. In most games you don't have to ever /use/ a key item, so that threw me off. I think they made a clearer/more automated in versions post-Origins.

FFI made grinding mandatory, too, so don't complain about FFII doing that.

And you're playing the wrong version of FFII, play the PSP version, it's got lots of cool bonus content, the gameplay is made better, and the music is epic.
 

JBedford

Pro Adventurer
AKA
JBed
FFI made grinding mandatory, too, so don't complain about FFII doing that.
That is true, but not in the same way. In FFI you improve by fighting enemies, which you do in the story (although yes, you can't /just/ do that). Just winning battles in FFII doesn't get you very far, you have to achieve specific things in those battles to raise stats. And these things are often non-logical, such as spamming magic on your own party. --It should also be mentioned that in FFI the best place to train up is right at the start of the game (or in a trap room in the first dungeon) due to the mechanics.

And you're playing the wrong version of FFII, play the PSP version, it's got lots of cool bonus content, the gameplay is made better, and the music is epic.
The gameplay is mostly the same bar the Command and Cancel glitch. And that sounds like it makes the game less desirable to play since it lessens the tedium of levelling up.
 

Kermitu Kleric Katie

KULT OF KERMITU
You're just using character development system wrong. It's not actually that hard to boost you're characters stats without making them attack each other. For one thing, it's smart to assign your characters job classes, I personally make Firion a white mage, Guy a warrior, and Maria a black mage.
 

JBedford

Pro Adventurer
AKA
JBed
You're just using character development system wrong. It's not actually that hard to boost you're characters stats without making them attack each other. For one thing, it's smart to assign your characters job classes, I personally make Firion a white mage, Guy a warrior, and Maria a black mage.
You don't have to, but it's easier to. And that's what makes it a broken system. Because you have to take a certain percentage of damage in one battle to increase HP you need to be overpowered. If you heal in battle (I think) all HP lost doesn't matter and you are simply judged on your starting HP and ending HP.

I made all my characters bare-fisted fighters because in Origins no weapon is the strongest weapon. ;)
 

Drax

Pro Adventurer
AKA
Benoist; Captain Highwind
Also the fact that every new town you reach has prices hiked up so high that I have to go fight for hours just to afford everything I need....:wallbanger:

Best way to money grind in early final fantasies: Get a thief in your party. Figure out which enemies have what goods. Begin stocking away the good stuff, and sell 99 of the cheap stuff or stuff you don't want. Meanwhile, victory money accrues after every battle.

EDIT: You could even make your entire party thieves and scavenge the hell out of groups of enemies to speed things up.

#Grindonomics

I think you get phoenix downs in stores at some point. Although Life + Tents are always better, and tents are always in the game.
 
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Dawnbreaker

~The Other Side of Fear~
FFI had a good gameplay and story for its time. If it doesn't stand up to today's standards that might be because it wasn't made today. :P Same thing for FFII.

I admit I found the gameplay of FFII too arbitrary to my tastes. FFI's was straight-forward, if bland, and logical. And actually some of the limitations on FFI I found enjoyable, since most of the FFs these days are totally nerfed.

Of course FFI was one of the first games I'd ever played and I didn't play FFII til much later, so FFI has a leg up in that. :P
 

Kermitu Kleric Katie

KULT OF KERMITU
I've always liked II better because it has better music, a plot, character development, and believe it or not, I found the stat growth system to be kinda neat, though I still prefer the systems used in most other FFs. And the Emperor was an awesome villain, you know you're badass if you can
die, go to hell, and then take it over and come back moar powerful with an army of hellspawn at your disposal. As Obi-Wan once said "If you strike me down I shall become moar powerful than you can possibly imagine." Soul of Rebirth makes him a million times moar badass by making him try to take over heaven, too. No doubt about it, Empy is the most evil FF villain.
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
I enjoy Final Fantasy 1. Admittedly I am more inclined to play one of the remakes (PSP veriosn being the best version imo). While the vanilla version of it does have a lot bad design choices, it was a product of its time. The NES/Famicom is really an attempt to refine Dragon Quest 2, but it does at least one thing wrong for everything it does right. The weak spell system, the fact character don't attack other enemies if there first target dies, both make the game hard to enjoy for new comers, or people that played later games first. Also the game is very grind heavy, even by the standards of the time. Also, why have a thief class if you can't steal?
 

SirVival

Pro Adventurer
That game is pure shit, period. Everyone who really thinks they can enjoy that piece of outdated garbage is just a hipster, not even trying as much as to hide their feelings of falsche superiority. That game is utterly pointless and after the first and last playthrough I shudder when somebody mentions it. Even the hardcore Final Fantasy fans should take their heads up from their arses and face the facts. Luckily for all of us the series got very good around the 3rd game (that matter is debatable).
 

SirVival

Pro Adventurer
Wait, is that...? I feel something on my throat... *cough*.

I thought I was going to laugh, but no, I didn't.

Probably it was a fart. They usually come out that way when somebody tries to defend that glorious pile of junk.

Just don't push too hard, or it might come out with something extra. I promise you the taste is terrible.
 

Alex Strife

Ex-SOLDIER
Just because you don't like something, you don't need to call it a "glorious pile of junk".

I don't like you, and I'm not calling you a "glorious pile of junk".
 
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