hian
Purist
Being one of those sad people who replay FFVII on a near annual basis, I constantly find myself coming across set-ups in the story that either lead nowhere or get totally lost in favor of focus on the game's primary themes and story beats - however, on rare occasion I spot plot points or lore that mesh very well with both the themes and bear relevance to major scenes yet seem almost forgotten or neglected to the detriment if the game. Obviously, those would be moments or information that I'd want expanded on the most in the remake.
While I can totally understand a want and desire to flesh out the ideas on certain enemy types or the infrastructure of the world, something frequently discussed by both members of the development team, and forum members here, what I really want to see is embellishment on moments that directly strengthen the primary themes of the game and various major plot-related pay-offs of the story.
One such momemt, or plot element that has stuck out to me in recent years, is the death of Cloud's mother - indeed the character as a whole. In fact, I find it kind of baffling that this character is so underutilized in the original game seeing as how this should arguably be Cloud's strongest motivation for pursuing Sephiroth in the first place.
If Cloud's mother burned to death with Cloud either witnessing it, or being close by and incapable of preventing it, Cloud would obviously have a very strong and understandable hate for Sephiroh.
Cloud being motivated to chase down Sephiroth, usually explained as a result of a string of tenuous logical rationalizations ultimately unconsciously planted by Jenova/Sephiroth seems not only a more contrived, but also a less viscerally relateable cause than it simply being a natural desire for revenge, perhaps spurred on by Jenova/Sephiroth's influence.
Not only would this angle better humanize Cloud and create clear justification for development as a character going from cold mercenary to one ostensibly wanting to fight for the planet (after all, what real difference is there on the surface from fighting for the planet to save it from Shinra, rather than Sephiroth apart from this personal aspect?), it would also line up more neatly with the theme of the game that focuses on characters as unreliable narrators that often conceive of themselves as doing things for lofty moral reasons rather than base personal desires.
Having a subtle simmering desire for revenge tinge Cloud's persona would in many ways align Cloud's character thematically with characters like Barret, further driving home the central theme.
It would also align with the game's theme of loss.
However, that is not how the original game handles this plot point. While it's made abundantly clear by implication that Cloud's mother must have died in the Nibelheim fire, it is never really mentioned, and Cloud never makes much mention of it at all, not to his comrades nor to Sephiroth when facing him down.
This becomes almost absurd as a contrast when you consider the extremely dramatic nature of Aerith's death, and Cloud's reaction to that (and even more so in context of AC and how traumatized Cloud is shown to be there).
Is it really reasonable to believe or to imply that Cloud is more traumatized and motivated to revenge by the death of Aerith, a character he only knew for a very, very short while, over the death of his mother who raised him, and who likely burned to death in a horrible manner at the hands of Sephiroth's havoc?
I guess what I'm trying to build towards here is that I think this is a place in the original story, where the story-telling falls short, and where I believe there is potential for the remake to shine.
Giving Cloud's mother a little more exposition, and really drumming in on the drama of her death in the Nibelheim flashback could be an excellent means to build up Cloud as a character and his relationship with Sephiroth, drawing a much clearer red line between the two characters. I also think it would serve to ground the narrative and provide some of that realism that the leads have said they're so concerned about.
So how about it?
Anyone else here want a touching scene with Cloud desperately trying to fight through rubble and flames to save his dying mother? To see him fail, and to see the anger and resentment as he picks up his gun and runs for the reactor?
Maybe I'm just crazy, but I think that would make for compelling story-telling.
But that's just me - how about you guys?
While I can totally understand a want and desire to flesh out the ideas on certain enemy types or the infrastructure of the world, something frequently discussed by both members of the development team, and forum members here, what I really want to see is embellishment on moments that directly strengthen the primary themes of the game and various major plot-related pay-offs of the story.
One such momemt, or plot element that has stuck out to me in recent years, is the death of Cloud's mother - indeed the character as a whole. In fact, I find it kind of baffling that this character is so underutilized in the original game seeing as how this should arguably be Cloud's strongest motivation for pursuing Sephiroth in the first place.
If Cloud's mother burned to death with Cloud either witnessing it, or being close by and incapable of preventing it, Cloud would obviously have a very strong and understandable hate for Sephiroh.
Cloud being motivated to chase down Sephiroth, usually explained as a result of a string of tenuous logical rationalizations ultimately unconsciously planted by Jenova/Sephiroth seems not only a more contrived, but also a less viscerally relateable cause than it simply being a natural desire for revenge, perhaps spurred on by Jenova/Sephiroth's influence.
Not only would this angle better humanize Cloud and create clear justification for development as a character going from cold mercenary to one ostensibly wanting to fight for the planet (after all, what real difference is there on the surface from fighting for the planet to save it from Shinra, rather than Sephiroth apart from this personal aspect?), it would also line up more neatly with the theme of the game that focuses on characters as unreliable narrators that often conceive of themselves as doing things for lofty moral reasons rather than base personal desires.
Having a subtle simmering desire for revenge tinge Cloud's persona would in many ways align Cloud's character thematically with characters like Barret, further driving home the central theme.
It would also align with the game's theme of loss.
However, that is not how the original game handles this plot point. While it's made abundantly clear by implication that Cloud's mother must have died in the Nibelheim fire, it is never really mentioned, and Cloud never makes much mention of it at all, not to his comrades nor to Sephiroth when facing him down.
This becomes almost absurd as a contrast when you consider the extremely dramatic nature of Aerith's death, and Cloud's reaction to that (and even more so in context of AC and how traumatized Cloud is shown to be there).
Is it really reasonable to believe or to imply that Cloud is more traumatized and motivated to revenge by the death of Aerith, a character he only knew for a very, very short while, over the death of his mother who raised him, and who likely burned to death in a horrible manner at the hands of Sephiroth's havoc?
I guess what I'm trying to build towards here is that I think this is a place in the original story, where the story-telling falls short, and where I believe there is potential for the remake to shine.
Giving Cloud's mother a little more exposition, and really drumming in on the drama of her death in the Nibelheim flashback could be an excellent means to build up Cloud as a character and his relationship with Sephiroth, drawing a much clearer red line between the two characters. I also think it would serve to ground the narrative and provide some of that realism that the leads have said they're so concerned about.
So how about it?
Anyone else here want a touching scene with Cloud desperately trying to fight through rubble and flames to save his dying mother? To see him fail, and to see the anger and resentment as he picks up his gun and runs for the reactor?
Maybe I'm just crazy, but I think that would make for compelling story-telling.
But that's just me - how about you guys?