Concepts/Ideas you wish FF games implemented but haven't yet.

jazzflower92

Pro Adventurer
AKA
The Girl With A Strong Opinion
I would like to see a modern Final Fantasy game take on a late 19th Century style setting, with the appropriate steampunk and magitek elements that we all know and love.

I know Final Fantasy VI was steampunk, but I would like to see a modern FF game in the style of something similar to the Wild West, Victorian Britain, or The American Civil War.

Red Dead Redemption and its sequel proved that the Western genre is more than viable as a source of inspiration in video games.

I would really be interested in a Final Fantasy game with a steampunk aesthetic modeled after the American Civil War, something like the video game equivalent to movies like Gone With The Wind and Gettysburg. You'd have a mix of melee weapons, black powder guns, and the earliest repeating firearms.

There would be cool stuff for transportation like horses, covered wagons, steam trains, ironclad ships, hot air balloons, and of course, airships and chocobos.

I'd even bring back the photograph system from Final Fantasy XV, only it'd be old black-and-white tin type photos instead of smartphone pictures.

A Wild West based Final Fantasy setting would be awesome.
 

ForceStealer

Double Growth
A woman was the art lead on sprite design on FFs V and VI as well (just for other "closest they've come examples), but yes I'm not aware of any women in directorial roles at Square.

I don't think I'd want Taro to take a main FF, he's a bit too nihilistic for it to me. Automata was even with people reining his hopelessness in, lol
 

jazzflower92

Pro Adventurer
AKA
The Girl With A Strong Opinion
A woman did the art lead on sprite design on FFs V and VI as well (just for other "closest they've come examples), but yes I'm not aware of any women in directorial roles at Square.

I don't think I'd want Taro to take a main FF, he's a bit too nihilistic for it to me. Automata was even with people reining his hopelessness in, lol

Japan has a more patriarchal workplace, so it's harder for women to get directorial roles.
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
One thing I'd really love to see that's ballsy and unique as fuck, is a Final Fantasy that actually shows the protagonist dying at the end and the player having no control of changing their fate but only the way that they die, to fulfill a destiny beyond their control.

Like, think of Crisis Core but then done again on a massive scale.

I mean, imagine if a director or writer had the balls to pull that in a main FF entry, or hell, maybe even a side entry. Or both! Think of how innovative and wonderous that would be.

No one would see it coming, and it'd be completely new and unpredictable.

A subversion of the expectation of a fulfilling, satisfying ending, where the hero who is thrust into a destiny of another's design, fights and controls their own destiny and is able to break their way out of a pre-ordained ending that sacrifices them for everyone else's safety and comfort.

I mean, no one would see it coming at all, especially after Crisis Core did it. Like, imagine that being a writer's distinguishable trope to the point fans would go, "holy shit, he's going Crisis Core again" as the writer purposefully, and nakedly manipulates the melodrama and pain to make the player's heart break over and over again.

I bet no one would do that at all. If only a FF writer had the stones to try.
 

jazzflower92

Pro Adventurer
AKA
The Girl With A Strong Opinion
One thing I'd really love to see that's ballsy and unique as fuck, is a Final Fantasy that actually shows the protagonist dying at the end and the player having no control of changing their fate but only the way that they die, to fulfill a destiny beyond their control.

Like, think of Crisis Core but then done again on a massive scale.

I mean, imagine if a director or writer had the balls to pull that in a main FF entry, or hell, maybe even a side entry. Or both! Think of how innovative and wonderous that would be.

No one would see it coming, and it'd be completely new and unpredictable.

A subversion of the expectation of a fulfilling, satisfying ending, where the hero who is thrust into a destiny of another's design, fights and controls their own destiny and is able to break their way out of a pre-ordained ending that sacrifices them for everyone else's safety and comfort.

I mean, no one would see it coming at all, especially after Crisis Core did it. Like, imagine that being a writer's distinguishable trope to the point fans would go, "holy shit, he's going Crisis Core again" as the writer purposefully, and nakedly manipulates the melodrama and pain to make the player's heart break over and over again.

I bet no one would do that at all. If only a FF writer had the stones to try.

I would be depressed.
 

Roger

He/him
AKA
Minato
One thing I'd really love to see that's ballsy and unique as fuck, is a Final Fantasy that actually shows the protagonist dying at the end and the player having no control of changing their fate but only the way that they die, to fulfill a destiny beyond their control.

Like, think of Crisis Core but then done again on a massive scale.

I mean, imagine if a director or writer had the balls to pull that in a main FF entry, or hell, maybe even a side entry. Or both! Think of how innovative and wonderous that would be.

No one would see it coming, and it'd be completely new and unpredictable.

A subversion of the expectation of a fulfilling, satisfying ending, where the hero who is thrust into a destiny of another's design, fights and controls their own destiny and is able to break their way out of a pre-ordained ending that sacrifices them for everyone else's safety and comfort.

I mean, no one would see it coming at all, especially after Crisis Core did it. Like, imagine that being a writer's distinguishable trope to the point fans would go, "holy shit, he's going Crisis Core again" as the writer purposefully, and nakedly manipulates the melodrama and pain to make the player's heart break over and over again.

I bet no one would do that at all. If only a FF writer had the stones to try.

Type-0 is basically that. the writer of Crisis Core slaughtering the whole playable cast.
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
Uh....Y'might want to look at the series again. Like, very recently?
Type-0 is basically that. the writer of Crisis Core slaughtering the whole playable cast.

giphy.gif
 

Makoeyes987

Listen closely, there is meaning in my words.
AKA
Smooth Criminal
That was a very odd joke. >_>

....It was more a tongue-in-cheek criticism and rebuke of how Tabata took a storyline concept that was at first innovative and subversive, and ran it straight into the ground to the point that it became completely predictable in his works. He's done that twist ending in every Final Fantasy entry he's had a major hand in.

Tabata got his breakthrough success with Crisis Core, and then suddenly every protagonist ends up suffering the same fate Zack does. Coincidence? Who knows, but it's rather cliche at this point. To the detriment of XV, I'd argue.

At least now, there's a chance the FFXVI protagonist, whoever they are, might live and not end up sacrificed to fulfill a pre-ordained fate or prophecy that they have no chance of avoiding. That would be a storytelling concept I'd like to see FF explore again :desu:
 

jazzflower92

Pro Adventurer
AKA
The Girl With A Strong Opinion
....It was more a tongue-in-cheek criticism and rebuke of how Tabata took a storyline concept that was at first innovative and subversive, and ran it straight into the ground to the point that it became completely predictable in his works. He's done that twist ending in every Final Fantasy entry he's had a major hand in.

Tabata got his breakthrough success with Crisis Core, and then suddenly every protagonist ends up suffering the same fate Zack does. Coincidence? Who knows, but it's rather cliche at this point. To the detriment of XV, I'd argue.

At least now, there's a chance the FFXVI protagonist, whoever they are, might live and not end up sacrificed to fulfill a pre-ordained fate or prophecy that they have no chance of avoiding. That would be a storytelling concept I'd like to see FF explore again :desu:

I would love a female protagonist and male antagonist that have strong romantic feelings in a Final Fantasy game. Also more female main antagonists as well.
 
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