Crazy Chocobo is fucking hilarious

Splintered

unsavory tart
I remember people first found out crazy chocobo and the rage, but everyone who played XIII-2 loves it because it's such a deliberate abomination and such a nice break from XIII that took everything so seriously.

That whole album was interesting. Crazy Chocobo is obviously meant to be hilarious but... there are other tracks that utilize something similar and isn't. The whole album is weirdly experimental, it's both the weakest album, but also the most weirdly fun.

I'm with Lex, I liked XIII's story but they tripped on the actual storytelling and confused everyone. Now I can play XIII and have no problem but when I first played I was like "???" and "........!?"

Also Caius

CAIUS
Caius is seriously one of my favorites I don't even care if he's a totally ridiculous character.

See also Good King Moogle Mog's theme:
Man that song is so great and I'd love it if it weren't for the fact that the whole fight is eyebleedingly frustrating. I heard they nerfed but still, fucking flashbacks.
 

ForceStealer

Double Growth
I don't care how much you clean up the storytelling, I defy anyone to explain what happened at the end of XIII in a way that makes sense. (Not the end, end. I mean the scenes leading up to the fight.)

And there's still the fact that the party repeatedly says that they're not going to do what the bad guys are telling them to do by doing exactly what the bad guys just told them to do.

(And I did still enjoy XIII, as a point of note. I just find it weird that everyone thinks 13-2's story is SO MUCH WEAKER than 13's when it...makes a lot more sense.)
 

Lex

Administrator
I don't care how much you clean up the storytelling, I defy anyone to explain what happened at the end of XIII in a way that makes sense. (Not the end, end. I mean the scenes leading up to the fight.)

And there's still the fact that the party repeatedly says that they're not going to do what the bad guys are telling them to do by doing exactly what the bad guys just told them to do.

(And I did still enjoy XIII, as a point of note. I just find it weird that everyone thinks 13-2's story is SO MUCH WEAKER than 13's when it...makes a lot more sense.)

The overall story was great in XIII IMO, what I mean about the way it's told I've detailed before. The part you mention though, yeah I struggle with that every time. That again falls into narrative and not actual story to me though. It's a realisation that they have to do it to end the cycle, but they find a different way - it's just not very apparent at all in the way the characters address it (and I mean that literally, in the sense that the way they address it being them actually talking about it, which they don't really properly do).

When it comes to XIII-2, you're not really disagreeing with the points I always make, which is that the story itself is weaker but the narrative isn't. XIII-2's makes more sense to you because of the way it's told, not because of the actual story (IMO, correct me if I'm wrong). I objectively think that XIII has a better story, but XIII-2's is more enjoyable and that's all down to the way they're told. The perfect hybrid would have mixed elements from all three games IMO, because what's lacking in XIII is present in XIII-2, with LR as a kind of "let's try something different" sequel.

It's really just about SE's inability to maintain a consistent world. They've shown time and again that they need to completely reinvent themselves even with the direct sequels, failing to understand that what they often do is remove the elements that made the original so successful. Sometimes they hit the mark by addressing criticisms, but even when they do the games just feel really far away from what the original was meant to be.
 

Splintered

unsavory tart
I don't care how much you clean up the storytelling, I defy anyone to explain what happened at the end of XIII in a way that makes sense. (Not the end, end. I mean the scenes leading up to the fight.)
Man, maybe I'm crazy but I actually do kind of understand what's going on in the end, but it needs deus ex machinas, the fact that Dysley has essentially forced them to do whatever he wanted, and the group not having the whole picture until the end.

The Final Chapter starts with two revelations
1. They have no clue how to get rid of their lcie marks because no one has ever attempted to, all lcie's have simply accepted their fate

2. Dysley needed to be eliminated, because even if they did nothing he would just continue to try and destroy Cocoon.

Doing nothing was out of the question, because as we saw with Vanille's story, it just created more problems. In this case, while they were doing nothing, Dysley put Cid Raine's as the primarch.

Cid Raines is the leader of the underground rebellion, and secretly in Dysley's pocket. By forcing Cid Raines in the primarch position, he made it look like he betrayed the rebellion and essentially forced the rebellion to start a coup de ta right then, which Dysley hinted would also destroy Orphan in process (Orphan being the giant battery that kept Cocoon afloat).

The group had to act to stop the rebellion from destroying Orphan as well as stop Dysley because he was just going to continue to find ways to destroy Cocoon.

When they arrive, Dysley also brings the entire Pulse army to cause massive chaos along with the public arrival of the l'cie. Lightning and co. battle their way to Orphan's Cradle only to see the rebellion was forced into being Cieth, because Dysley didn't actually think they could destroy Orphan, he just needed to kick the group's collective asses to get them there.

They decide to take out Dysley, and they do, but what they don't know is that Dysle's death triggers Orphan. Because fal'cie have no control over their wills or actions outside of using l'cie and focuses, and probably to goad the group into attacking it (because the final room has no door out iirc), Orphan attacks them.

Since there is no way to escape and they have no intention of dying, they destroy it.

Then it tries to tempt Fang to become ragnarok because Fang was the most likely to still destroy it to save Vanille and Dysley has been keeping track on all of them since day 1 and probably knew this. He changes everyone but Vanille and Fang into cieth to force a state of anger and drive her to become stronger.

This is where the deus ex machina comes in because Etros sees this happening, and immediately changes them back.

Thematically this part is suppose to show that humanity has the will and power to overcome any destiny forced upon them, as long as they chose to right. Lorewise: Etro sees how hard and emotionally they fight, is inspired and reverts them back into humans.

Etro is a moron but that's for the XIII-2 story.

Anyway, the final stage of orphan is them all fighting together, knowing that they have to because there's no other way out but also because they cannot let Orphan live if all he's going to do is engineer mass murder and then they just sort of... hope that they'll understand what to do next.

Then the ending, which is even more convoluted.
 

Fangu

Great Old One
^ Wow. That is so excellently explained. Five or so playthroughs and I never saw it as clearly as that, only the part about
Orphan wanting Fang to turn into Ragnarok
. THANKKKK <3<3
 
Top Bottom