Vyzzuvazzadth
Yazzavedth Zayann
In the wake of FFVII Remake's disappointing absence from E3, someone on the Remake board on GameFAQs reminded us about one of the earlier 4Chan leaks which seems to be the only one that still holds any ground.
By re-reading the whole thing, one sentence caught my attention, mostly because I'm still heavily invested in that subject: "The final boss of the first game is Jenova birth. That's where part 1 ends."
Of course the leaker talks about the cargo ship from Junon to Costa Del Sol. Right?
Well, that's where my idea for a discussion I'd like to start comes in.
What if they moved Jenova Birth to the end of the Midgar segment?
This idea is of course fueled by my strong rejection of part 1 ending on the cargo ship (see here).
Now, before you start throwing spoiled produce towards me, let me explain.
If part 1 ends after the escape from Midgar, the main antagonists of FFVII's story - Sephiroth and Jenova - have had barely any stage time. Sephiroth was mentioned a few times, we saw his sword and Cloud and Barret got a glimpse of a headless Jenova body inside of a container. That's about it. This would most likely feel underwhelming, especially for those who already know the full story of FFVII. Additionally, that Key Art of the FFVII Remake depicts Cloud, Midgar and Sephiroth. A Hint that we might get exposed to a higher presence of the latter.
This lack of screen time could be remedied by introducing Sephiroth in a more elaborate fashion. Of course, that can't be too explicit, because the mystery around the legendary Soldier must be preserved. I think a few more inclusions of him in dialogs and maybe a portrait somewhere should suffice. Then, Jenova as the final boss (after Rufus, Hundred Gunner, Heli Gunner and Motor Ball) would work quite well in my opinion.
Essentially, the battle against Jenova Birth is moved from the cargo ship to the end of Midgar. Same scene unfolds. On the cargo ship, instead of Jenova, one of Hojo's abominations is let loose (by Sephiroth), causes the carnage and must be disposed of by Cloud and company.
I think this can work because it's not quintessential that the first Jenova battle happens on the cargo ship. It just happened there, because it worked best in the original game in terms of pacing. But due to the multi-part nature of the Remake, the pacing will be different.
Sure, the Jenova battle at the end of Midgar could be an additional one, the first in 5 instead of 4. Chip already came up with that idea quite a while ago on GameFAQs. However, I think the trinity of Birth, Life and Death is very fitting, which is why I thought about moving Jenova Birth altogether.
Though, Jenova Conception has a weird but interesting ring to it...
What are your thoughts about this matter?
- Vyzz
- GameFAQs thread detailing the information given by the leak.
- Original archived 4Chan thread.
By re-reading the whole thing, one sentence caught my attention, mostly because I'm still heavily invested in that subject: "The final boss of the first game is Jenova birth. That's where part 1 ends."
Of course the leaker talks about the cargo ship from Junon to Costa Del Sol. Right?
Well, that's where my idea for a discussion I'd like to start comes in.
What if they moved Jenova Birth to the end of the Midgar segment?
This idea is of course fueled by my strong rejection of part 1 ending on the cargo ship (see here).
Now, before you start throwing spoiled produce towards me, let me explain.
If part 1 ends after the escape from Midgar, the main antagonists of FFVII's story - Sephiroth and Jenova - have had barely any stage time. Sephiroth was mentioned a few times, we saw his sword and Cloud and Barret got a glimpse of a headless Jenova body inside of a container. That's about it. This would most likely feel underwhelming, especially for those who already know the full story of FFVII. Additionally, that Key Art of the FFVII Remake depicts Cloud, Midgar and Sephiroth. A Hint that we might get exposed to a higher presence of the latter.
This lack of screen time could be remedied by introducing Sephiroth in a more elaborate fashion. Of course, that can't be too explicit, because the mystery around the legendary Soldier must be preserved. I think a few more inclusions of him in dialogs and maybe a portrait somewhere should suffice. Then, Jenova as the final boss (after Rufus, Hundred Gunner, Heli Gunner and Motor Ball) would work quite well in my opinion.
Essentially, the battle against Jenova Birth is moved from the cargo ship to the end of Midgar. Same scene unfolds. On the cargo ship, instead of Jenova, one of Hojo's abominations is let loose (by Sephiroth), causes the carnage and must be disposed of by Cloud and company.
I think this can work because it's not quintessential that the first Jenova battle happens on the cargo ship. It just happened there, because it worked best in the original game in terms of pacing. But due to the multi-part nature of the Remake, the pacing will be different.
Sure, the Jenova battle at the end of Midgar could be an additional one, the first in 5 instead of 4. Chip already came up with that idea quite a while ago on GameFAQs. However, I think the trinity of Birth, Life and Death is very fitting, which is why I thought about moving Jenova Birth altogether.
Though, Jenova Conception has a weird but interesting ring to it...
What are your thoughts about this matter?
- Vyzz
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