Final Fantasy locations that left a big impact on you

Flare

Pro Adventurer
AKA
Flare
So, any of you guys ever have a FF location that left a big impact on you, for some reason? Could be any reason, whether you want to live there, it was super mysterious, lots of epic shit happened there, ect.

Mine would be Giruvegan from XII. That place, more than any other FF location, stuck with me profoundly. The mystery of it it is a big part, because it's simply massive, and closed off from the rest of the world. Like I want to know what it looked like when it was inhabited. I want to know how big it is, why it was closed off.

The music sealed the deal, and the Great Crystal slumbering deep within its depths. I remember the first time I played through this part and walked into the city, I was pretty awed. It seemed like another world. Then you go under the water into the city', and it's this huge pit that goes down without a bottom. Then you keep going down and you find this gigantic crystal there, and the whole place is overrun with monsters... I never felt anything quite like the feeling I had when I saw this place.

This location to me seems to be the most mysterious FF locale ever. Hardly anything is explained about it, yet it's pretty important to the plot of XII as a whole.
 

Ite

Save your valediction (she/her)
AKA
Ite
XII had some great dungeon design, some of the series best.

Pretty much every location in FFVII and IX had me in awe. Even that big brass sphere in the middle of Kalm, and the way Conde Petie rests on those two enormous beams (what are they? Iifa roots?)

Mostly though it is how the characters interact with the space that make the biggest impact. Nanaki's journey to the truth and Cloud's lessons in Spirit Energy make Cosmo Canyon a huge emotional deal with me. Likewise, Lindblum is set deep in the hearts of Zidane, Dagger, and Freya. It's majesty is increased tenfold when you are introduced to it through multiple characters (Vivi has never seen something so spectacular, to Zidane, the cascading city is the closest thing to home he has, to Dagger, the looming castle is a warm childhood memory.)

I love Balamb Garden too. They made me run around it so damn much, but years later, it feels like I actually did live there.
 

trash panda

---m(O.O)gle---
AKA
Howl
Yusssss, Giruvegan. I loved the...the great crystal I think it's called. I haven't played this game in so long but it's one of the locations I remember very fondly.

I LOVE Ultimecia's castle. She has impeccable taste. :awesome:
I also really loved the desert palace in FFIX. ^.^

And of course....the place of all places...
Cosmo Canyon. I want to be in it. <3
 

Jason Tandro

Banned
AKA
Jason Tandro, Doc Brown, Santa Christ, FearAddict, Thibault Stormrunner, RN: Micah Rodney
Well I've already mentioned a fondness for Gold Saucer, Costa Del Sol (FF14 Variant) and Treno.

FF8, gotta agree with you guys. Balamb Garden looked like an awesome place to live and study and Ultimecia's Castle is actually my favorite final dungeon of all time. The design is so creepy and gothic and I really really like that.

Lunatic Pandora from FF8 was also one hell of a trip of a dungeon.

Pretty much all the towns in FF8 stuck with me because they felt very real. It was, of course, part of the modern aesthetic, but I felt like I could really visit these places, particularly Dollet and Deling City.

Academia from FFXIII-2 is also an amazing and impressive city and all four of the main landmasses from Lightning Returns are just incredible.

But in terms of the place that just visually blew me away for the level of detail and the natural beauty of the place, I would probably have to give the nod to Lindblum from FF9. Seeing that for the first time and then exploring the city afterwards, was simply mind blowing, even moreso than first seeing Midgar (though to be fair my first time seeing Midgar was AFTER I played FF8).

Also shout out to Daguerreo which had a really cool library + water aesthetic and a cool way to move between levels .
 

Ⓐaron

Factiō Rēpūblicāna dēlenda est.
AKA
The Man, V
Figaro Castle. A castle that can burrow under the sand is pretty badass.

Terra. One of the locations in the series that felt genuinely otherworldly.

Midgar. Again, felt genuinely otherworldly.

Cosmo Canyon. There is something magical about that place.

Plus, really, pretty much every town in FFIX.
 

Flare

Pro Adventurer
AKA
Flare
You guys are right about IX too, there's so many locations there that left an impact on me. Like Cleyra, what other game has a gorgeous town in a tree surrounded by a magical sandstorm? I loved visiting that place.
And Lindblum too, hardly a better steampunk-fantasy city out there.

Also, Ipsen's Castle. Such a strange place.
 

RedFFWolf

Donator
While the likes of Cosmo Canyon is a real stand-out location for me, a place like Esthar City, which seems like an almost polar opposite in many ways, has one very special thing going for it: the music. Exploring Esthar City with that music really emphasises how much greater it is in comparison to the rest of the (FFVIII) world (and our own boring rock). It's like a quirky prompt telling you to ready your "wow" faces, that "this is the real deal".

And Balamb Garden - I would happily get up at silly o'clock to walk around a place like that once the sun starts shining through, ready and willing to study my brains out.
 
Midgar goes without saying.

But the more I think about it, the more I feel the locations in FFVII are a bit disappointing in the sense that none of them feel as if they have any history - although I think this was deliberate, and part of the larger theme about memory and forgetting. Rocket Town is strange because it looks as if it has been there for centuries, yet apparently it sprang up in about five years, which means they deliberately built it to make it look old - like a new housing development designed to look like a village.

I agree that the locations in FFIX are the most entrancing. I loved the Black Mage Village; everything about it was so moving.

Of all the locations in FFXII, I think the Ogir-Yensa Sandsea was the weirdest. The Henne ones were lots of fun as well. I love mines and sewers. Both were great locations for grinding.
 

Channy

Bad Habit
AKA
Ruby Rose, Lucy
Zanarkand probably had the biggest impact for me of the games I'd played. You start off seeing it as this great metropolis, and however brief it is, you feel as if nothing could happen to it. It's huge and magnificent that nothing could tear it do--oh no, what's that big giant whale thing... no.. why.. WHY SIN WHAT ARE YOU DOING TO ZANARKAND.

And then poor Tidus, who is really like average Joe hero, is desperate to get home (despite the whole century time travel thing). But before you know any of that, before anyone tells you much about Zanarkand, you have hope that Tidus is gonna get there. That he'll be able to go home again. And when you do... it's dead. The one magnificent metropolis has been torn down by a monster. Barren and desolate and there's nothing that anyone can do to bring it back.

And then, in X-2, when Yuna goes back to it, it's become this tourist attraction. And you can practically feel her disgust at people for disrespecting this sacred place.
 

Flare

Pro Adventurer
AKA
Flare
Oh wow, I forgot about X locations. Yeah, Zanarkand definitely fits too. It's kind of... heartbreaking in a way. because you see it as a bustling city-that-never-sleeps in the beginning, and even when Tidus is told he's 1,000 years into the future, you and him still have that city alive in your mind... and then you get to it and see the ruins.
 

Ghost X

Moderator
In FFVII,
Sleeping_forest.png

CorelValley-Descent-ffvii.png

Ancient_City_FFVII.jpg
I really enjoyed, and wished had more places to explore. I recall spending probably too much time in these areas hoping for hidden secret areas that simply didn't exist. I really like the whole aesthetic of these areas. Not just the physical, but the emotional impact they have (on me at least :P). Like ancient enigmatic alien ruins or something.

I find some areas in the Northern Cave evocative of things I liked in other areas of my life. This reminds me of this, for instance.

In FFIX, I think Forgotten Continent areas had a similar effect on me that the Forgotten Capital did in FFVII, specifically Ipsen's Castle and Oeilvert. If an FF could capture this feeling in locations throughout an entire game, I suspect I might be a happy man :P.
 

Clement Rage

Pro Adventurer
Burmecia, realm of eternal rain. You arrive too late to stop a genocide, and actually get to walk in its wake. There are bodies everywhere, damaged bits of masonry, that mournful music. Monsters have overrun the streets, everyone you meet is dead or dying. And it never stops raining. Then you meet Brahne, so secure in her victory that she has no guards, and you meet Beatrix, who effortlessly wipes you out, leaving you lying at her feet in the rain, having completely failed your objective. Let's not forget, this is Freya's home.
 

Lex

Administrator
FFV: The other world

FFVI: Zozo. I fucking hate this place. The encounter rate is forever burned into my memory.

FFVII: Midgar for obvious reasons. Forgotten Capital - what was is the capital of? What are the stones trying to tell us when we touch them? Also, the crystalline underground city is beautiful. I used to fantasise about it being repopulated at some point later in the game. I would totally live there. Nibelheim, again for obvious reasons.

FFVIII: Dollet. It's kind of weird because it's large and there's a lot to do but you never have to explore the actual town. It feels like an easter egg. Same with Winhill, which is so beautiful and kind of hidden. Fisherman's Horizon because the amount of travel involved in getting to it and back initially is ridic. So annoying. Esthar because it's fucking huge and everything is cool and weird.

FFIX: Cleyra most of all. Here is this beautiful protected city in a treehouse covered by a constant twister. Then it's gone. Amazing sequence and a cool place. Also FFIX characters doing like... riverdance XD:



Terra also, what an amazing place. FFIX is really just an amazingly beautiful game, it's so colourful and diverse. And my favourite place by miles is Daguerro. Omg do I love that place, WATER AND BOOKS AND BEAUTIFUL STONE. Would live there in a heartbeat.

Finally, Alexandria. Particularly in that one scene on Disc 3. You know what I'm talking about :P. IX needs a PC port right fucking now. It and XII are the only two FF games that are available only in their original format.

FFX: Guadosalam. I'm starting to notice a pattern - I like tree/ water places XD. Macalania Temple was also my favourite temple. Ah chilly <3. Not a fan of Gagazet though.

FFXII: Eruyt (surprise) and Balfonheim. No specific reason but they're my favourite of the bunch in XII and both definitely left an impression. The crystal part of Giruvegan is for sure my fave place in that game though, the music is amazing and the sound the footsteps make on the hologram things are satisfying.

FFXIII: Oerba. I really do love Oerba. Though this is cheating slightly because it's the only real "town" in the game. In XIII-2 I can only really remember scenes from "bad future" New Bodhum. Fang and Vanille <3. Lightning Returns: all of the four major locations have their good and bad points, but I thought I'd hate Yusnaan and I ended up loving the place. The music is great and the fireworks are excellent. I also love everything that happens there.

FFXIV: Dravanian Hinterlands. Fucking amazing beautiful place (especially when you can fly). There's an actual Matoya's Cave here too (with an update to the music from FFI). And Alexander is sitting right in the middle of it XD.

(don't read the text if you don't want spoilers in this vid, it's just music:)

 

Joe

I KEEP MY IDEALS
AKA
Joe, Arcana
Burmecia, realm of eternal rain. You arrive too late to stop a genocide, and actually get to walk in its wake. There are bodies everywhere, damaged bits of masonry, that mournful music. Monsters have overrun the streets, everyone you meet is dead or dying. And it never stops raining. Then you meet Brahne, so secure in her victory that she has no guards, and you meet Beatrix, who effortlessly wipes you out, leaving you lying at her feet in the rain, having completely failed your objective. Let's not forget, this is Freya's home.
Came here to say this ^
 

Flare

Pro Adventurer
AKA
Flare
FFV: The other world

FFVI: Zozo. I fucking hate this place. The encounter rate is forever burned into my memory.

FFVII: Midgar for obvious reasons. Forgotten Capital - what was is the capital of? What are the stones trying to tell us when we touch them? Also, the crystalline underground city is beautiful. I used to fantasise about it being repopulated at some point later in the game. I would totally live there. Nibelheim, again for obvious reasons.

FFVIII: Dollet. It's kind of weird because it's large and there's a lot to do but you never have to explore the actual town. It feels like an easter egg. Same with Winhill, which is so beautiful and kind of hidden. Fisherman's Horizon because the amount of travel involved in getting to it and back initially is ridic. So annoying. Esthar because it's fucking huge and everything is cool and weird.

FFIX: Cleyra most of all. Here is this beautiful protected city in a treehouse covered by a constant twister. Then it's gone. Amazing sequence and a cool place. Also FFIX characters doing like... riverdance XD:



Terra also, what an amazing place. FFIX is really just an amazingly beautiful game, it's so colourful and diverse. And my favourite place by miles is Daguerro. Omg do I love that place, WATER AND BOOKS AND BEAUTIFUL STONE. Would live there in a heartbeat.

Finally, Alexandria. Particularly in that one scene on Disc 3. You know what I'm talking about :P. IX needs a PC port right fucking now. It and XII are the only two FF games that are available only in their original format.

FFX: Guadosalam. I'm starting to notice a pattern - I like tree/ water places XD. Macalania Temple was also my favourite temple. Ah chilly <3. Not a fan of Gagazet though.

FFXII: Eruyt (surprise) and Balfonheim. No specific reason but they're my favourite of the bunch in XII and both definitely left an impression. The crystal part of Giruvegan is for sure my fave place in that game though, the music is amazing and the sound the footsteps make on the hologram things are satisfying.

FFXIII: Oerba. I really do love Oerba. Though this is cheating slightly because it's the only real "town" in the game. In XIII-2 I can only really remember scenes from "bad future" New Bodhum. Fang and Vanille <3. Lightning Returns: all of the four major locations have their good and bad points, but I thought I'd hate Yusnaan and I ended up loving the place. The music is great and the fireworks are excellent. I also love everything that happens there.

FFXIV: Dravanian Hinterlands. Fucking amazing beautiful place (especially when you can fly). There's an actual Matoya's Cave here too (with an update to the music from FFI). And Alexander is sitting right in the middle of it XD.

(don't read the text if you don't want spoilers in this vid, it's just music:)


Your post makes me feel like my little tiny mention of Giruvegan was swept under this massive, awesomely detailed tidal wave. :monster:
Also, you and I would probably get along if we ever met, because I love books and water and tree places too. XD
 

Kuja9001

Ooooh Salty!
AKA
roxas9001, Krat0s9001, DarkSlayerZero
FFVIII's Balamb Garden.

For me, the place felt magical on my first run as a kid.

That cutscene captures that magical feeling for me.

The Ragnarok particularly where you have to clear out the monsters on board.
The eerie music combined with the propagators hostility and you got something
out of a horror film.



FFIX's Terra

Here we at the home world of the main hero and villain(s). We got three major life altering ball drops and events that would forever change most of the individuals involved. Terra is likely the second most dead planet within the series.

Reading the Ultimania actually got me interested in Terra's tech.

FFX's Zanarkand

Has one of my fav songs in the series.

FFXIII's Oerba

The crew would be the first and last living people to step foot there in over six centuries.(not counting XIII-2) also has another of my fav songs.

FFXIII-2's Dying World

This place or era has majorly affected the lives of four major characters

Had a part in Snow getting rebranded and suffering for centuries.

Was a major reason for the actions of Caius, Yeul, and Noel.

Again it contains another fav song.
 

Alex Strife

Ex-SOLDIER
Interesting topic!! I think there's too many locales that impressed me so I would probably end up leaving some behind but... We shall try.

Final Fantasy - I think it would have to be either the Temple of Fiends or the Flying Fortress. I played the PSP version, which helps visualize.

Final Fantasy II - Pandaemonium IS quite freaky...

Final Fantasy III - I once again choose the last dungeon; World of Darkness. Both thematically and asthetically.

Final Fantasy IV - Things start getting tricky!! I'll choose the Moon for its concept. Going to the moon? That IS crazy!!

Final Fantasy V - I've always liked the man-made settings of FFV, for some reason. The Crystal temples always stood up, too.

Final Fantasy VI - Narshe is tremendously atmospheric. I love it! A classic starter for Final Fantasy.

Final Fantasy VII - Oh boy, there we go. I can't choose one. Pretty much the whole game is a memorable locale; Midgar with its gritty modern but run down setting, Kalm as one of the most amazing contrasts ever, the impressive Junon which again contrasts with Costa del Sol, Gold Saucer and Corel, Gongaga, Cosmo Canyon, Nibelheim, Rocket Town, Wutai, Icicle Inn, Mideel, the Northern Crater... This is a very special game for me and I'm sure I am touched by more things than I should. However, if I really had to choose one, it may be the Forgotten Capital. The music, the setting, the history the place has seen as well as the otherworldly aesthetics really set it apart.

Final Fantasy VIII - I like the game quite a bit and find a few rather memorable places. I'd highlight the Gardens in general. Balamb's of course is another FF classic but Galbadia's was always interesting. Thinking of the locales of this game is making me look forward to a possible remake of this. Could be interesting...

Final Fantasy IX - Once again, too many places! The cities stand up individually in a way that makes them all great. Alexandria and Lindblum as the great kingdoms are completely different than Dali. And then you have Cleyra and Burmecia (I love, love, love, love those two. Particularly Burmecia is one of my favourite FF locales; the music seals it*). Madain Sari always had something, too, as well as Ipsen's Castle and Oeilvert. And let's not forget Iifa Tree!! However, if I have to choose one... it has to be Terra... or maybe Memoria? :) Both for the otherworldly appearance they have, while still being realistic enough. Of course, both concepts are different. While Terra makes you think of another planet, Memoria makes you think of a dream. Fair enough!

Final Fantasy X - Throughout the years, I have gained a lot of admiration for the Asian, non-Japanese aesthetics of many places in this game. However, Zanarkand stands out in terms of atmosphere. Although to be fair, the whole game is a bit of an atmospheric journey, both literal and metaphorical. Starting in the middle of nowhere and then starting again, this time from a small town (Besaid) and going through all sorts of places. You can even feel the atmosphere becoming heavier as the game progresses. I think it shows how good the game is, in that sense. The locales you visit seem to enhance the feelings the story is giving you. And that works in its favour.

Final Fantasy XI - Sadly, I haven't played it!!

Final Fantasy XII - The first time I played it, I was left with a strange feeling. I enjoyed it but... something was off. It felt very different from previous Final Fantasy games, which is not necessarily a bad thing. I had to play it a second time to enjoy it properly! The problem I have with the game is a good problem to have; too many places! I like Balfonheim Port, out of the cities. But the ancient dungeons were all fantastic. They played the part very well.

Final Fantasy XIII: Difficult to choose one. The game has a problem of making very cool locations feel a bit forgettable sometimes. I quite liked the concept of Cocoon. And Orphan's Cradle was visually very appealing. And of course, Oerba.

Final Fantasy XIII-2: Academia was really cool, in all of its versions. Oerba, too, I loved. However, I have to choose the Dying World. It features one of the best sections in Final Fantasy in recent years.

LR: Final Fantasy XIII: Luxerion, without a doubt!! Although I quite liked all of the main locations.

Final Fantasy XIV - I only played the demo, but Gridania was quite nice. Mystical forest theme was well pulled off. I didn't see much more, which is a shame as I have a feeling I would really like Limsa Lominsa, from what I've seen.


* I often find myself listening to the Kingdom of Burmecia soundtrack when walking under the rain.
 

aszach01

Pro Adventurer
This place....i lost my patience in this and got my head hurts on finding a way where to go next....F that tiny wooden bridge.
images
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
The land of summoned monsters in FF4. That there was a city of creatures just waiting around to be used as weapons. That they were just normal people, and did normal people stuff was such a nice idea to me. That there is even a place for monsters to call home.

Also the Esper world in FF6. You only see it briefly, but I remember being fascinated by it. I always wanted to know more about it, and what it is like.
 

Nanaki Skywalker

Kate Lord of the Sith
AKA
Tarkatan Trash
I would have to say Junon, because it just reminds me of being on base as a child, whether it was my mom taking me to the Commissary at Lackland AFB to do grocery shopping (she was in the Navy Reserves at the time) with me staring at fighter jets to and from the parking lot, or the times my family would have birthday parties at Ft. Sam Houston (my paternal grandfather is actually buried at that base's cemetery). I was born and raised in San Antonio, which is one of the two largest military cities in the US, and had close relatives in the military, so it wasn't that uncommon for me to be on base during my childhood. Of course, most of this was prior to 9/11 and the security shit that followed.
 
Last edited:

Tashasaurous

Tash for Short
AKA
Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
The Forgotten City in FFVII left an impact on me, because the glowing trees are very beautiful, even at night time, and if that place was real, I'd go and explore it just for fun.
 
Top Bottom