Discussion:
- What version of the game are you playing: the original or one of the remasters?
- If you are playing a remaster, which version of the Sphere Grid are you using? How are you finding its progression? If you are playing the original, what do you think about the Sphere Grid in general as a leveling system?
- What do you think about the Cloister of Trial puzzles as a recurring puzzle? Are they too tricky? Too Easy? Just plain annoying?
- What do you think about the drastic shift from the ATB to the CTB system for battles? What about the ability to switch party members on the fly?
- Still running remaster, because I love the international version changes so much!
- Running original sphere grid (I've given my thoughts on expert elsewhere, though tbh the difference in nodes only results in a loss of HP, which, in endgame, is irrelevant). I like Kimahri being able to zip around
- I like the cloisters, but I feel like they're just a touch too easy, which is relatively okay due to you NEEDING to be able to figure it out to get through the dang thing, but even finding the Destruction Spheres is really easy, and that's supposed to be an extra, hidden chest (which ultimately unlocks a hidden aeon).
- I've always said FFX has the best battle system in series, not least because of being able to swap party members. The gameplay feels more smooth and strategic than "hey let's pick Tifa and Cid because they're my favorites and I GUESS I'll let Cloud tag along since I'm forced to".