Barret greeted Cid with a laugh. "Talk like that and God's gonna get on your case!
"God? You haul his ass down here," snapped Cid, not missing a beat. "I gotta have words with him.
Genesis said:GODDESS GODDESS GODDESS GODDESS GODDESS
Crisis Core said:Minerva
Dirge of Cerberus said:The Planet will eventually return to the source of all life in the universe
They mention fairly early on that the whole Promised Land thing is considered a legend, meaning most things regarding the Cetra, generally known as Ancients, is regarded as myth. Elmyra seems to first wonder about people going to a star in the sky before Aerith clarifies they return to the planet they're on when they die.
Cait Sith is just the most WTF character evar.
I mean if he's a robot remote-controlled by Reeve or whatever it was, why is he in AC too and looking like a non-robotic animated cat thing?
I was about to mark this down as author error (and it still might be), but Tifa says "Oh my god" in Mideel.I think Cid and Barret talking about god in the novellas was the writer not thinking about real world terms not necessarily fitting into the fictional setting that's been established.
I was about to mark this down as author error (and it still might be), but Tifa says "Oh my god" in Mideel.
Of course I don't know if these are translation liberties, but still.
Hi folks,
I'm a noob here, so long story short: I had been working on a home-made remake of FF7 for the past 2-3 years (if you're curious, please check Team Avalanche at qhimm forums), realized that it would take between 5-10 years to complete it (with a very optimistic schedule), so when Square announced the REAL remake, I decided to throw in the towel (the news made me happy, though). I decided to join because I've really enjoyed reading these threads, lots of constructive ideas around here
So, if I may throw in my own ideas, in semi-random order:
- Open-world Midgar, where the player could explore all the sectors. Obviously it would require adding a lot of content to make these new location interesting, and placing that “moment of exploration” appropriately in the game. My suggestions: have the game start when Tifa finds Cloud at the train platform of Sector 7, one month before the beginning of the OG. Then, fill Midgar with side-quests suitable for the “jack of all trades” whom Cloud aspires to be. One other benefit is that exposition can be made very gradually. The problem may be about the pacing of the beginning of the game.
- Have temporary playable characters, such as the Biggs/Wedge/Jessie trio. Having them playable would make the player care more about their deaths, besides.
- Up to the confrontation with Sephiroth at the end of the Whirlwind Maze, have most of Cloud's conversation with 3 dialogue choices: one reflecting Zack's persona (upbeat and energetic), one reflecting Cloud's “core persona” (good guy being very insecure), and one choice reflecting the Jenova-induced bouts of crazies. The player would have interesting dialogue interaction while being coherent with Cloud's messed-up psyche (the last option could even override the players' choices at critical moments, such as the end of the Temple of the Ancients). Things would get resolved and settled after Tifa meets Cloud in the Lifestream.
Ok, maybe I'd better stop here for now, or else my first post will degenerate into a (larger) wall of text
That's true.I dig that portrayal of Cait Sith...the only thing that's kind of jarring with it is, those few moments in-game where the radio that's built into him crackles and warbles, or transmits stuff from back at Shinra HQ
It's in Junon when Tifa and Barret are gonna be executed. Cait Sith disguises as a reporter to help bust 'em out of there. And Scarlet doesn't even notice. You run into Yuffie on the way to the airship. Idk why she's in disguise, maybe she just wanted to be on TV.Also I played through VII at least twice and don't remember reporters, or reporter cosplay of any kind.
Yo I would honestly take an entire game of just this. I think if it were to be in the remake it would throw off the pacing, yeah. But if they made a separate game or a DLC or something, where the whole game is just "walk around Midgar," "Do quests. . ."
- Open-world Midgar, where the player could explore all the sectors. Obviously it would require adding a lot of content to make these new location interesting, and placing that “moment of exploration” appropriately in the game. My suggestions: have the game start when Tifa finds Cloud at the train platform of Sector 7, one month before the beginning of the OG. Then, fill Midgar with side-quests suitable for the “jack of all trades” whom Cloud aspires to be. One other benefit is that exposition can be made very gradually. The problem may be about the pacing of the beginning of the game.
Actually, in my idea of “side-questing in Midgar”, I thought of having multiple delivery jobs and then have Cloud mumbling ”eh, I'm not doing so bad. Maybe I should think of making that a career””55-” said:OMG they should make a sequel where you run Cloud's delivery service! Goddd I would play that game so hard.