LicoriceAllsorts
Donator
Good point.
what interview?Absolutely agree with this. Didn’t the interview with Biwa from Div 1 from last July (and translated at the beginning of this year) basically confirm it too?
https://www.resetera.com/threads/in...teams-workflow-level-design-combat-etc.93309/what interview?
Optional characters a dated design choice? How do you mean?
Optional characters a dated design choice? How do you mean?
I wasn't saying "dated" to mean bad. It's just something you wouldn't see nowadays. When was the last time a linear story-driven game had major characters like this as optional? It's something you only see in other gaming genres nowadays. Never in a story-driven RPG.
Yeah I wouldn't consider the practice dated. Vincent and his story does reveal such crucial elements of FF7's plot that he likely never should have been optional, though. Yuffie could be.
Mass Effect, Dragon Age, Pillars of Eternity, Xenoblade Chronicles, basically any RPG that uses party dynamics rather than solo character...?
- GarrusWhich of the main characters in Mass Effect and Xenoblade Chronicles are optional? DLC doesn't count. That has to be optional by its very nature.
- Garrus
- Wrex
- Grunt
- Legion
- Samara
- Thane
- Morinth
- Everyone in Mass Effect 3
Yuffie and Vincent have become such integral/iconic characters over time, it's a bit difficult for me to imagine them as optional in the remake. While they could still find a way to keep them optional and important to the plot, I'd rather have them written in as major characters and to have thier roles expanded.
It would be more interesting, I think, if they were to add some optional party members not present in the original. There is a large supporting cast that could be included. Reno and Rude would be good candidates in the last part of the game. That said, the developers already have a lot on thier hands creating gameplay mechanics for all the og characters. Only time will tell.