The Twilight Mexican
Ex-SeeD-ingly good
- AKA
- TresDias
When I first heard of this idea, I was very sure one thing would happen: People were going to take one look, roll their eyes at video game developers begging for money to fund a game that may never see rhe light of day anyway, and then never purchase one of their products again.
Clearly, that hasn't happened.
It seems like a new kickstarter project pops up every other day, often with respected names from the industry attached. What happened here? Both from the developer's perspective and the consumer's?
Obviously this offered developers an opportunity to pursue passion projects that shareholders couldn't be talked into, but why would consumers actually latch onto this idea like fleeing a sinking ship?
Has the market become so saturated with formulaic, uninspired crap no one wants to play that gamers are actually willing -- often eager -- to fork over their hard-earned cash (in this economy!) for the very possibility of getting to play games that would interest them but may still face the same development hurdles they would anywhere else (and not actually see release)?
Clearly, that hasn't happened.
It seems like a new kickstarter project pops up every other day, often with respected names from the industry attached. What happened here? Both from the developer's perspective and the consumer's?
Obviously this offered developers an opportunity to pursue passion projects that shareholders couldn't be talked into, but why would consumers actually latch onto this idea like fleeing a sinking ship?
Has the market become so saturated with formulaic, uninspired crap no one wants to play that gamers are actually willing -- often eager -- to fork over their hard-earned cash (in this economy!) for the very possibility of getting to play games that would interest them but may still face the same development hurdles they would anywhere else (and not actually see release)?