Hello all, I just thought that I would start my reply by saying that I'm a new poster and I don't want to rock the boat too much, but this thread caught my interest so I thought it worth chiming in.
Anyway, I think this debate gets to the heart of what is wrong with SE (for my money it's been downhill since the merger, really). As a longtime fan (since the SNES days), I think the series lost the formula they keep claiming to want to get back to: Create one self contained story, loosely connected by the RPG gameplay, a Chocobo or Mog here and there, but leave it at that. The beauty of it was that you always wanted more, and at first you were angry never to get to see your favorite characters again (how I felt with IV and VI for sure, anyway) but then the next game in the series came along and you were left with only good memories and single coherent vision for the plot while embracing the new. Each game ideally would top the next (even if that didn't always happen), and the series and SquareSoft were healthy as well.
This new model, wherein old stories and characters keep getting rehashed (not to mention cell phone games that are cash grab schemes) just undermines all of that. To me, FFVI will always feel like an SNES game, and FFVII will always feel like a PSX game. Sometimes it's better to be left wanting more, than wishing you hadn't been given so much dreck.
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funny, in some way i feel FFX's graphic older than FFVII, maybe because FFVII has a much older graphic.
See, I would disagree by saying that X had a very generic graphic style and resembled most other games on the PS2, whereas VII had a truly unique graphic style. Whether you feel it holds up or not, it was memorable and not like any other game before or since.