Wiegraf
White Knight
- AKA
- Thamauturge (IMDb and Gamefaqs), Haeralis, Haeralis the Brave, Wiegraf, and JudgeMagisterDelita
*sigh* I have officially played every FF main series game (and a few spin offs) and I can safely say that the one that I enjoyed the least was Final Fantasy X. I had many reasons to dislike the game, and my main one was the storyline which I found quite stupid. So, here comes my general complaints with this game.
1. The worst character design that I have ever seen in any video game. I know that it is a Final Fantasy game, but come on Square, I need to take it seriously. Every single character had either idiotic hair, idiotic clothes, or both. The only one that didn't was Auron (Maybe Yuna, but her boring character made up for it).
2. Very forgettable soundtrack which just baffles me in terms of why people think it has such great quality. I played through the game and even now only remember a few, which weren't even anything great. To Zanarkand was indeed good, but was overused to the point of being irritating. To be honest... the only reason that I think that the soundtrack gets praised is because of To Zanarkand. Everything else was pretty bland which disappoints me considering I like Uematsu. Also, the Hymn of the Faith is terrible IMO. I do like a few, namely: Auron's Theme, Fight With Seymour, To Zanarkand, Otherworld, and the Battle Theme.
3. Amateur voice acting. Tidus' narration was actually decent, and Auron's voice actor did well, but Yuna had the most bland voice ever. Lulu and Kimahri were nothing special and Rikku was just plain irritating.
4. Unlikeable cast. Except for Jecht and Auron, every character in the game was just "ugh" to me. Rikku was the most annoying female I have seen in a Square game. Tidus was an annoying, selfish, whiny, brat who didn't know how to grow up. Kimahri was a useless filler character who could have been removed. As could Lulu. Yes, they had a bit of importance, but nothing that couldn't be rewritten to not include them. It AMAZES me that people complain about FFXII's Penelo and Fran when they had just as much importance as Kimahri and Lulu. Even Rikku wasn't important and was just going along with them due to the fact that she was Yuna's cousin (hated this story element).
5. The story. Yes, everything about it. I am sorry, but if I had a nickel for everytime I *facepalmed* at something in that game or rolled my eyes, I would be a millionaire. Okay so what is the point of being sent? Yes, it can turn you into a fiend, but Seymour, Yunalesca, and Auron all proved that it can effectively make you exist forever. So dying can actually make you live permanently. Sin was CONSTANTLY used as a plot device to take the party somewhere (like when they were underwater and then Sin suddenly appeared and decided to take them to a desert) for no real reason at all (intro excluded because he admittedly did have a reason). Yuna and Tidus' love story came off as forced to me. Not to mention it had the most overused and inaccurate catch phrase of any Final Fantasy game "This is my story" okay I am sorry Tidus, but it is Yuna's story. The entire game revolves around Yuna. Tidus is more of a perspective character than anything. Its sad because a couple of concepts I thought were good, but the script hampered it.
"I think they expect us to just give up and die down here"
xD ARE YOU SERIOUS? So, the main villains thought that the best plan to kill these people who have repeatedly killed everything that got in their way was to throw them into a pool? Might I remind you that 3 of these people are trained Blitzball players who can hold their breathe for absurd amounts of time?
And also, Rikku. Rikku appears after admittedly trying to ya know, kill or kidnap Yuna (reasons aside) and Tidus and the gang just... don't care enough to ask why? No, lets just take her with us. Yep good plan.
Overall, the whole "religion is fake, god is evil" storyline was delivered quite terribly in comparison to Square's last game that dealt with this theme: Final Fantasy Tactics. Vagrant Story also did as well. FFX just seems subpar in comparison. Everything in it was spoon fed to us. I'd rather have some ambiguous things in it.
6. Long treks with boring battles. Ugh, this was so utterly BORING in terms of gameplay. Not hard at all, to say the least. Even the enemies weren't a saving grace in terms of design. Every other enemy in the game was just a palette swap of a previous enemy. It's like, okay game, give me something new. Constantly being interrupted by boring battles with no difficulty as you are walking to a ridiculously far away place... it was just terrible. Linear games like this just irk me horribly. Good thing that FFXII came along and was superior in every way (yes including story). Especially gameplay. Such a beautiful world with so much life and thought put into it.
/rant.
That about sums it up for me. Overall I am just greatly disappointed by the huge amounts of praises it gets when it was a huge step back from FFIX, to be quite honest. When FFIX lost to FFX in Gamefaqs character battle I wanted to rip my hair out, and FFIX isn't even my favorite FF (though it is up there).
1. The worst character design that I have ever seen in any video game. I know that it is a Final Fantasy game, but come on Square, I need to take it seriously. Every single character had either idiotic hair, idiotic clothes, or both. The only one that didn't was Auron (Maybe Yuna, but her boring character made up for it).
2. Very forgettable soundtrack which just baffles me in terms of why people think it has such great quality. I played through the game and even now only remember a few, which weren't even anything great. To Zanarkand was indeed good, but was overused to the point of being irritating. To be honest... the only reason that I think that the soundtrack gets praised is because of To Zanarkand. Everything else was pretty bland which disappoints me considering I like Uematsu. Also, the Hymn of the Faith is terrible IMO. I do like a few, namely: Auron's Theme, Fight With Seymour, To Zanarkand, Otherworld, and the Battle Theme.
3. Amateur voice acting. Tidus' narration was actually decent, and Auron's voice actor did well, but Yuna had the most bland voice ever. Lulu and Kimahri were nothing special and Rikku was just plain irritating.
4. Unlikeable cast. Except for Jecht and Auron, every character in the game was just "ugh" to me. Rikku was the most annoying female I have seen in a Square game. Tidus was an annoying, selfish, whiny, brat who didn't know how to grow up. Kimahri was a useless filler character who could have been removed. As could Lulu. Yes, they had a bit of importance, but nothing that couldn't be rewritten to not include them. It AMAZES me that people complain about FFXII's Penelo and Fran when they had just as much importance as Kimahri and Lulu. Even Rikku wasn't important and was just going along with them due to the fact that she was Yuna's cousin (hated this story element).
5. The story. Yes, everything about it. I am sorry, but if I had a nickel for everytime I *facepalmed* at something in that game or rolled my eyes, I would be a millionaire. Okay so what is the point of being sent? Yes, it can turn you into a fiend, but Seymour, Yunalesca, and Auron all proved that it can effectively make you exist forever. So dying can actually make you live permanently. Sin was CONSTANTLY used as a plot device to take the party somewhere (like when they were underwater and then Sin suddenly appeared and decided to take them to a desert) for no real reason at all (intro excluded because he admittedly did have a reason). Yuna and Tidus' love story came off as forced to me. Not to mention it had the most overused and inaccurate catch phrase of any Final Fantasy game "This is my story" okay I am sorry Tidus, but it is Yuna's story. The entire game revolves around Yuna. Tidus is more of a perspective character than anything. Its sad because a couple of concepts I thought were good, but the script hampered it.
"I think they expect us to just give up and die down here"
xD ARE YOU SERIOUS? So, the main villains thought that the best plan to kill these people who have repeatedly killed everything that got in their way was to throw them into a pool? Might I remind you that 3 of these people are trained Blitzball players who can hold their breathe for absurd amounts of time?
And also, Rikku. Rikku appears after admittedly trying to ya know, kill or kidnap Yuna (reasons aside) and Tidus and the gang just... don't care enough to ask why? No, lets just take her with us. Yep good plan.
Overall, the whole "religion is fake, god is evil" storyline was delivered quite terribly in comparison to Square's last game that dealt with this theme: Final Fantasy Tactics. Vagrant Story also did as well. FFX just seems subpar in comparison. Everything in it was spoon fed to us. I'd rather have some ambiguous things in it.
6. Long treks with boring battles. Ugh, this was so utterly BORING in terms of gameplay. Not hard at all, to say the least. Even the enemies weren't a saving grace in terms of design. Every other enemy in the game was just a palette swap of a previous enemy. It's like, okay game, give me something new. Constantly being interrupted by boring battles with no difficulty as you are walking to a ridiculously far away place... it was just terrible. Linear games like this just irk me horribly. Good thing that FFXII came along and was superior in every way (yes including story). Especially gameplay. Such a beautiful world with so much life and thought put into it.
/rant.
That about sums it up for me. Overall I am just greatly disappointed by the huge amounts of praises it gets when it was a huge step back from FFIX, to be quite honest. When FFIX lost to FFX in Gamefaqs character battle I wanted to rip my hair out, and FFIX isn't even my favorite FF (though it is up there).
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