Having played the game up to Aeris' rescue mission, I had hopes for far smoother battles. Hacking and slashing is alot of fun, but once you have to open up menus for EVERY special action, and EVERY character separately, the battles quickly start to get tedious. Using quick commands just creates more problems than it solves. You only have four or five quick commands for each character, leaving most of the actions unaccessible for quick play. (Wanting to cast a curaga instead of cure forced me to dig deeper.) And as you're bound to sometimes change quick commands, memorizing them is near impossible. I have enough trouble controlling my characters as it is, getting attack the same enemy to reduce their numbers, and it's very tiring to constantly maintain L2 (block) while choosing a quick command. (Why is there is no toggle option for blocking??)
So I really enjoyed some of the fight mechanics, but the limited things you can perform instantly makes the game ask... is this worth my time?
So I really enjoyed some of the fight mechanics, but the limited things you can perform instantly makes the game ask... is this worth my time?