X-SOLDIER
Harbinger O Great Justice
- AKA
- X
But is it so wrong to just want a Final Fantasy game? I feel like there hasn't been one for almost a decade. I just want a long, easy game-novel thing that tells a great story and looks real pretty. A game where I don't have to worry about hand-eye coordination, I just need some rudimentary strategic skills and a high tolerance for busy work. That's fine, I can deal with that. I just want a game that doesn't have shoddy, distracting voice acting, doesn't insult my intelligence, isn't an otaku-explosion and doesn't have a calamitous cast of whiny, hyper, shitty characters.
There is still a market for this kind of game. Why do video game companies think that there magically isn't anymore? That people can't read and/or need subtitles in the same language as the voice-overs? That high-octane means fast button-mashing? I don't need that. I just want a Final Fantasy game.
Can you imagine when in a few years from now, on the Next Gen, or even after someone comes along and creates a good, story-packed, old fashioned RPG, and it shows them that the genre isn't dead like they thought it was, everyone was just way too immersed in it for so long, they forgot what it was about, like Platforming Games & 2D games?
Seriously - when 3D came out, what person IN THE GAME INDUSTRY, thought that after so many years, Mortal Kombat & Sonic would be suffessful by going BACKWARDS to the original? Who would have guessed after Super Mario 64 that a platforming multiplayer Mario would still be really well received? Who would have guessed that Braid - a 2D platformer from an independant game developer with a fun mechanic would be a smash hit in a day when fully immersive 3D environments are capable? Pretty much no one.
I partially have to thank Nintendo by mixing up the model so much with motion control, and proving that old style games during the big technology push, to show that that stuff still had a place and a large audience. While people blame them for the motion control craze, I have no doubt it'll continue to evolve into amazing technology. I'm just glad that someone else noticed that it wasn't JUST the casual gamers that found something they loved aside from nostalgia in the older game mechanics.
It's because when you spend too much time trying to adapt, and make the next, best, most cutting-edge, amazing, fuck-awesome thing, you forget everything that made your games awesome in the first place.
X
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