RedFFWolf
Donator
Somebody has begun a project to redesign the first Spyro the Dragon game using Unreal Engine 4. While many different sites (Kotaku, Cinema Blend, and Games Radar, for example) present the images and discuss their interest in seeing more, the creator's Reddit account does in fact point out that it is a project in the making (and not just a test at the time).
It seems the news of this has only picked up recently, but the last update on Reddit was a month ago - which is, all things considered, not so long ago. The screenshots published to Imgur were two months ago.
See the gallery here.
The creator is aware of the many graphical changes needing to take place, as evident from the comments section on his Reddit account, so this can be considered little more than the first draft of the Artisans Homeworld.
Your impressions?
Would you play this game redesigned as such? It might be difficult to capture the charm of the original and, considering its overall graphical style and content, make it work (but it's far from impossible). Yet, with a clear nod at keeping to the original layout of the game, therein lies perhaps the greatest temptation to play.
And how far do you think the project can/will go?
It seems the news of this has only picked up recently, but the last update on Reddit was a month ago - which is, all things considered, not so long ago. The screenshots published to Imgur were two months ago.
See the gallery here.
Created for his final year project, a student redesigned the Artisans Homeworld using Unreal Engine 4.
Video Tour of Artisans Homeworld
So, while this case is unlikely to develop any further, it still makes for some interesting viewing in the meantime
Video Tour of Artisans Homeworld
So, while this case is unlikely to develop any further, it still makes for some interesting viewing in the meantime
The creator is aware of the many graphical changes needing to take place, as evident from the comments section on his Reddit account, so this can be considered little more than the first draft of the Artisans Homeworld.
Your impressions?
Would you play this game redesigned as such? It might be difficult to capture the charm of the original and, considering its overall graphical style and content, make it work (but it's far from impossible). Yet, with a clear nod at keeping to the original layout of the game, therein lies perhaps the greatest temptation to play.
And how far do you think the project can/will go?