Starbound

Airling

Ninja-Fairy-Jedi-Princess
Anyone play this? Likes, dislikes? Favourite race to play? Ever taken on massive construction?

I just got back into it now, and I foresee myself spending quite a bit of time on this in the coming weeks:whistle:.
 

Airling

Ninja-Fairy-Jedi-Princess
They're updating, they're finally updating!!!!:excited::aah::excited:

It sounds really good so far. I just can't decide how I feel about some things they're leaving out, like hunger, temperature, and the fact that ships can't be powered by coal any more-_- .

I guess as long as awesome stuff like this▼
2015_01_27_00001.jpg

and countless others still exists, all is good.^_^

Also, if you haven't played, you should consider it. The variety of the planets, the adventurous feeling of going to a new one...! And it's on sale on Steam, so your excuses are running out:awesome:.
 

Ghost X

Moderator
I enjoyed watching people play terraria (until I get bored of course), and this game is pretty much a clone of that, eh? I don't really have time to play stuff like this myself (as with most games), but I might enjoy watching it. Setup a gameplay commentary channel on youtube with your exploits, and you may have a fan.
 

Airling

Ninja-Fairy-Jedi-Princess
I enjoyed watching people play terraria (until I get bored of course), and this game is pretty much a clone of that, eh? I don't really have time to play stuff like this myself (as with most games), but I might enjoy watching it. Setup a gameplay commentary channel on youtube with your exploits, and you may have a fan.
Apparently one of the guys who worked on Terraria sort of created Chucklefish studios to make this. He's still helping out with work on Terraria 2 though. I will one day give Terraria a try too.


Now might be a good time to start something like that, seeing as the update wipe Lila:puppy:.
 

Teioh

Pro Adventurer
AKA
Teiocho
Ah Starbound and Terraria. I used to be heavily into Terraria, the official forum was my home before TLS. I joined in with the community builds competitions and even had a go at creating my own content. Had hours of fun running around and multi-playing with my sister, her being generally awesome and slaughtering everything, me stuck down another hole I failed to jump... I remember when Starbound was being developed and the internet dramaz involved. Good days.

I stopped playing when Terraria updated and I suddenly found multi worlds were excruciatingly slow. I haven't got the fastest reflexes at the best of times so the update killed me (though it amused my sister to see me slashing at things that had already travelled to the far side of the screen). It wasn't as fun going solo.

Wait Starbound is still in early access? Come on. Looks like I've got longer to wait before I commit to buying /does not buy early access games -_-
 

Airling

Ninja-Fairy-Jedi-Princess
Wait Starbound is still in early access? Come on. Looks like I've got longer to wait before I commit to buying /does not buy early access games -_-

Normally I would also be wary, but even in the state it's in now (haven't played the update yet thought), I think it's worth it. For some, there were moments of despair when the didn't update for nearly a year, but they have now! And it's a huge update. Actually it's only 830mb, but so much stuff!
 

Cthulhu

Administrator
AKA
Yop
Wait Starbound is still in early access? Come on. Looks like I've got longer to wait before I commit to buying /does not buy early access games -_-

I get the feeling games are early access, until they start on a sequel or different game, relabel the original as finished, abandon it, and do the other one as early access, :monster:.

I mean look at DayZ, they've already earned millions without actually having to spend that on the development of the game. Everyone involved in that one could in theory just abandon the game and retire. Same can be said about Minecraft actually, those guys got fucking loaded off of it.

Not related is Rovio, who got a smash hit with Angry Birds. Their mistake was that instead of just staying small and letting the money flow in, they decided to expand, hire hundreds of people, try and make new games - which IIRC all failed, so they've lost money and had to let a lot of people go again. They doubled down instead of cashing out, and it cost them.
 
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