Still debating on whether to get Cities: Skylines or not. Hhm...
If it's not too expensive, go for it, I've had my share of fun with it. Although TBF, it only really managed to keep my attention for one city.
Still debating on whether to get Cities: Skylines or not. Hhm...
If it's not too expensive, go for it, I've had my share of fun with it. Although TBF, it only really managed to keep my attention for one city.
I wish Cities: Skylines had something a "campaign" mode, or at least some basic objectives, to make me feel like I'm actually progressing towards something. I know there are population goals but they start off so slowly that I usually play with everything unlocked anyway.
It's the story element of Zeus: Master of Olympus that means I still think it's the greatest city-building game ever made.
Similar experience. The night time mod brought me back for another city but outside of building and basically accidentally killing all of my citizens I don't play it a ton. It's fun but just doesnt keep me coming back.
Maybe if I wasn't trash at city building I'd play it more
How does one become good at this game? Is it even possible, or is it just a talent one has to be born with?
I think learning the jump physics is the hardest part for me at the moment. I always seem to end up missing the ball.How does one become good at this game? Is it even possible, or is it just a talent one has to be born with?
I guess it takes some getting used to / getting a feel for the game and physics. After that, browsing for guides and techniques I guess. IDK, it was a fun game for... 8 hours, according to my steam history .
It means you have a massive e-peen. Congrats.
Seriously though, the gamification of Steam itself puzzles me - I just don't see why anyone would care about their level or unlocking achievements - but I'm happy to collect 10 or 15 cents here and there from people buying completely virtual trading cards. I can put the money towards actual games.