Time to beat Ruby Weapon

ForceStealer

Double Growth
COLOR___Cloud_vs_Rubi_weapon__by_wendylizana.jpg


So, despite the countless hours I have sunk into playthroughs of FF7, there is one thing I still have never done and this is beaten Ruby Weapon. I haven't even ever really attempted it. It's not that I've thought he'd be too difficult. I know VII is on the easier side of FFs and everyone that's beaten superbosses in any game loves to proclaim how easy they are. Rather it's just that, despite being a fan of turn-based JRPGs, I lack the patience for the tedium of being completionist and superbosses always embody this. Not only are they tedious to prepare for with gobs of grinding, the battles themselves usually aren't very fun. If you've adequately prepared it's a matter of sitting through a half hour of using the same ultimate move a million times as you whittle away at their bloated HP count.

See Emerald, I beat it several years ago (still long after first playing the game) with the old KotR mime strategy. It worked, but my friend and I also played a game of chess while it was happening, I just had to reach over and push O three times every six minutes or so.

I happened to be reading up on FF superbosses last week and I learned some things about Ruby that, if I had known, I had forgotten. That he has 200,000 fewer HP than Emerald (though astronomical defense), and that he's vulnerable to paralysis. It also suggested that Ruby would be more of an active battle than simply spamming Knights of the Round. Seeing this, I decided it was silly for me not to have beaten him yet. I did everything there was to do in FF13 for goodness' sake. You'd think I'd have everything done in my favorite game that I know like the back of my hand.

So over the weekend I got my old PS1 memory card and loaded up my original, 15-year-old save file. It's the only playthrough I have with characters level 99 with crazy amounts of gil and fancy materia, it's the game I beat Emerald with, and it feels the most appropriate anyway. Last night I spent some time Morphing Dazers and then I fought two reconnaisance battles with Ruby, just to get a feel for things.

I already knew the basics like entering the the battle with only one party member alive, letting Ruby bury its claws then reviving the others. And then Knights of the Round is countered by Ultima. I learned some things too, I had the Sprint Shoes on Cloud, but it's clear that Ribbon is necessary.
Also I notice Ruby Flame is indeed classified as a spell and of fire element, so a Fire-Elemental in my armor is in order. I know of an armor or two that nullify or absorb the element, but I expect they're too old to be of any use.
I also see Ruby uses Shadow Flare sometimes, which I know is reflectable. Especially since I will be healing largely with my stockpile of items that I will have literally zero use for after this battle, putting reflect on the party might be an idea.
W-Summoning Knights of the Round followed by Hades does nicely to prevent the Ultima counter, as well as giving Ruby a steady diet of Dazers. It's also one of the few moves I found that circumvents Ruby's crazy defense.
Apart from loading Cloud up with Hero Drinks (I only have 3) and Omnislash, I'm not sure of many other ways to hit for solid damage. I've never heard it mentioned as a strategy online, but Coin ignores defense. And I have millions of gil that will be, again, completely useless after this battle, so I could easily toss 8 million gil Ruby's way. I assume it's not referenced as a strategy because it's still limited by the damage cap and there are faster ways to deal damage? Still, if Cid's got a turn to spare here and there I can work it in, it will do a lot more damage than attacking.

This was partly a way for me to get my thoughts and strategies lined up, but I'd like to hear your strategies or just thoughts on superbosses in general.
 
Good luck! I'll be interested to hear how it goes. Like you, I've never really tackled Ruby (or Emerald) because I don't have the patience. I would rather breed and race chocobos.
 

Splintered

unsavory tart
I finally tried Ruby Weapon about two years ago and he was such an asshole, fuck that guy. That said, good luck, enjoy taking him down.
 

Russell

.. ? ..
AKA
King of the Potato People
Final-Attack-Phoenix

Summoning Phoenix deals fire damage and casts Life 2 on all 3 players, thats the only advice I can think of off the top of my head. Good Luck :monster:
 
Last edited:

Tetsujin

he/they
AKA
Tets
Been there, done that. :comedian:

FFVII is in fact the only FF where I bothered beating all the optional bonus bosses. Never had the patience to do it in the others.
 

AvecAloes

Donator
Bitchin' art. And I'm excited to see this go down, in a way that is hopefully slightly more interesting than spamming Knights of the Round :P
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
It isn't all that hard. Get one character with double summon, they use Hades and KotR. Hades status effect prevent Ruby from counter attacking. Now have all 3 characters use mime, and the fight will be over soon.

If only you could skip the animations, then the fight wouldn't be so bad.
 

Lex

Administrator
Or you could do what I did in my last playthrough, and challenge yourself by not using summons for the two Weapons :monster:

It was in doing this that I realised that Emerald Weapon is (I'm sorry) actually very very easy to defeat - with the right materia combination. I limited myself to physical attacks only - I had counter=deathblow, 4xcut and counterattack materia on one character, substitute slash=all on another character and just counterattack on another.

Result: A ridiculously easy fight. I think I actually only commanded 3 or 4 attacks the whole battle, the rest was counterattacks. I was actually really disappointed when it died.

Now Ruby is hard. Very hard. Especially when you don't do it the cheap way (KOTR, Mime spamming, Gil Toss etc.). The only advice I can offer you is:

  • Go in with 2 characters dead already, and the one you're fighting with alive and prepared (probably Cloud). It's just going to randomly remove 2 anyway.
  • If you want to keep the party alive, you need to spam dazers from the word go to paralyse it non-stop. I don't like doing it this way tbh.
  • Remember that the tentacles deal gravity-based damage, so you can ignore them if you're going with killing ruby using defense-ignoring attacks. With its claws in the ground attacks basically do shit all against it.
  • Final attack=Phoenix to be safe.
  • Good luck :)
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
If his goal is just to beat Ruby, why should he go to anymore work than absolutely necessary?
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
No, it isn't. However, adding more bullshit to that fight isn't helping the fun factor either.
 

AvecAloes

Donator
Ah, but Force likes strategy, so what might seem like "adding bullshit" to some might actually just be fun for him. At least way more fun than spamming KOTR.
 

ForceStealer

Double Growth
Actually, I think you have that backwards

Also:


He didn't last too long. I didn't spam Knights of the Round, but I did cast it a couple times, just to shorten the fight some. The rest of the time I 4x Cut and Omnislashed my way with a Hero Drunk Cloud. Barret had the Fire Armlet on and absorbed fire, Cid had Fire-Elemental in his armor.

I started the fight (after a Phoenix to revive everyone) with Regen, Big Guard, and Reflect and went to town. Only ended up using 4 Dazers in combination with Hades to immobilize him some. After the Hero Drinks Cloud's attacks could do about 6,000 and KotR did 9999 per hit instead of ~7500, which certainly made a difference.

So, there we go. I have officially done everything there is to do in FF7...and it only took me 15 years.
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
Ah, but Force likes strategy, so what might seem like "adding bullshit" to some might actually just be fun for him. At least way more fun than spamming KOTR.

It isn't really "strategy" if you are intentionally handicapping yourself for the fight.
 

AvecAloes

Donator
Doing a super move over and over and over again isn't a fun strategy, though. Using different moves to create a different strategy isn't necessarily handicapping yourself, IMO.
 

Lex

Administrator
"Intentionally handicapping"? Choosing not to use a certain move isn't intentionally handicapping. That would only be the case if you went in at a low level or with no materia or something.

And in the case of an actual "intentional handicap" a lot more strategy is required on the part of the player.

Well done Force :)
 

Lex

Administrator
This is the kind of thing that's suited to a mention in the community section of the Weekly Roundups IMO. A full article on Ruby Weapon and all the different ways to beat him would make an awesome standalone article though.
 

Abortedj

The Crawling Chaos
AKA
Abortedj, The Offender, Abortedjesus, Testicules,
Using anything other than the most effective tools available is handicapping. While this is a minor case of doing so, it still is. A much worse example would be to avoid Ruby's weakness to paralyzing, which would just be masochistic.
 

X-SOLDIER

Harbinger O Great Justice
AKA
X
Doing a super move over and over and over again isn't a fun strategy, though. Using different moves to create a different strategy isn't necessarily handicapping yourself, IMO.

Someone needs to tell this to Crisis Core's Costly Punch.

Congrats, Force!! Glad he wasn't that bad. I don't remember how I beat Ruby, but I remember he was a bit obnoxious, but not TOO awful.


Side note: Lex's post reminded me that having a Ribbon, and equipping the Cover & Counter=4xCut Materia against Lifeform Hojo is one of my favorite things ever in terms of hilariously effective FFVII boss tactics.


X :neo:
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
It isn't really "strategy" if you are intentionally handicapping yourself for the fight.

The way you're applying the term, though, you could argue that not getting up to Lv. 99 in the first reactor is intentionally handicapping yourself for the rest of the game.

And Lord knows what this would mean for any given fight in FFTactics.
 
Top Bottom