LicoriceAllsorts
Donator
Stupid plot holes will also do it for me. They don't ruin my immersion, I can get it back, but they do break it.
Stupid plot holes will also do it for me. They don't ruin my immersion, I can get it back, but they do break it.
In video games, we have been the sole hero winning an entire war and single-handedly killing hundreds for decades. Why was this suddenly an issue in Uncharted?
I'm not super hard to please, but there are some things I just can't suspend my disbelief for. And you guys will probably roll your eyes at me for how winded this is gonna be.
Example: in most action heavy films, one of the Fast and Furious films immediately comes to mind, someone (usually the protagonist) is holding a fucking mini gun, and it cuts to a shot of a bunch of shells flying, usually .50 cal (when it real life it's probably firing blanks or .22s), but we're under the assumption that some large caliber shit in flying around.
First of all, this is physically impossible. I've actually gotten into arguments with people in college about this. .50 cal rounds are hyuge. They are almost 6 inches long. If a sniper fired a single round even 2-3 feet away from your body, you are still very likely going to die from the wounds you'll sustain of just the sheer force of this round going past you.
The .50 cal machine guns are on tripods for because of sheer recoil. There's no way you could hold that thing and not be blown off your ass while it fires 600+ rounds per minute (and also because you have to use both of your thumbs to depress the trigger but meh). But the studio wants me to believe that Dwayne Johnson can. I know he's The Rock but come on. It's just not gonna happen.
So yeah, other than me being particular about shit like that, it's not really hard to break immersion for me. Also I don't go into most films expecting realism anyway, so that's a part of it.
I'm not super hard to please, but there are some things I just can't suspend my disbelief for. And you guys will probably roll your eyes at me for how winded this is gonna be.
Example: in most action heavy films, one of the Fast and Furious films immediately comes to mind, someone (usually the protagonist) is holding a fucking mini gun, and it cuts to a shot of a bunch of shells flying, usually .50 cal (when it real life it's probably firing blanks or .22s), but we're under the assumption that some large caliber shit in flying around.
First of all, this is physically impossible. I've actually gotten into arguments with people in college about this. .50 cal rounds are hyuge. They are almost 6 inches long. If a sniper fired a single round even 2-3 feet away from your body, you are still very likely going to die from the wounds you'll sustain of just the sheer force of this round going past you.
The .50 cal machine guns are on tripods for because of sheer recoil. There's no way you could hold that thing and not be blown off your ass while it fires 600+ rounds per minute (and also because you have to use both of your thumbs to depress the trigger but meh). But the studio wants me to believe that Dwayne Johnson can. I know he's The Rock but come on. It's just not gonna happen.
So yeah, other than me being particular about shit like that, it's not really hard to break immersion for me. Also I don't go into most films expecting realism anyway, so that's a part of it.
I'm not super hard to please, but there are some things I just can't suspend my disbelief for. And you guys will probably roll your eyes at me for how winded this is gonna be.
Example: in most action heavy films, one of the Fast and Furious films immediately comes to mind, someone (usually the protagonist) is holding a fucking mini gun, and it cuts to a shot of a bunch of shells flying, usually .50 cal (when it real life it's probably firing blanks or .22s), but we're under the assumption that some large caliber shit in flying around.
First of all, this is physically impossible. I've actually gotten into arguments with people in college about this. .50 cal rounds are hyuge. They are almost 6 inches long. If a sniper fired a single round even 2-3 feet away from your body, you are still very likely going to die from the wounds you'll sustain of just the sheer force of this round going past you.
The .50 cal machine guns are on tripods for because of sheer recoil. There's no way you could hold that thing and not be blown off your ass while it fires 600+ rounds per minute (and also because you have to use both of your thumbs to depress the trigger but meh). But the studio wants me to believe that Dwayne Johnson can. I know he's The Rock but come on. It's just not gonna happen.
So yeah, other than me being particular about shit like that, it's not really hard to break immersion for me. Also I don't go into most films expecting realism anyway, so that's a part of it.
Hollywood always bends the truth to make for a better story, more excitement, more drama. This is why doctors don't watch hospital dramas, lawyers don't watch legal dramas, cops don't watch cop shows, and I don't watch shows set in schools. They can't immerse themselves in a fake version of their actual reality.
I appreciate this observation because this was me the first time playing shooters. I started playing them late. I can't remember which was the first I ever tried, but Uncharted 3 was the first shooter I fully played through. The thing is, once I got through that iffy feeling of 'shooting people like this doesn't feel right', I started enjoying it for the gameplay experience. It's not people, it's just moving pixels on a screen, and shooting them even becomes a nice way to take out your anger on something after a while.But in realistic games like Uncharted and The Last of Us? Something just feels...off. Very, very off. In fact it makes my skin crawl if I think about it for more than a few seconds.
It's not just the eeriness of how indifferent Nathan Drake is to the number of people that he's killed along the way, albeit in self-defense. But the fact that these main characters are one-man-armies able to plow through hordes and hordes of enemies feels like an unrealistic contrast compared to the relative realism of the presentation.
I appreciate this observation because this was me the first time playing shooters. I started playing them late. I can't remember which was the first I ever tried, but Uncharted 3 was the first shooter I fully played through. The thing is, once I got through that iffy feeling of 'shooting people like this doesn't feel right', I started enjoying it for the gameplay experience. It's not people, it's just moving pixels on a screen, and shooting them even becomes a nice way to take out your anger on something after a while.But in realistic games like Uncharted and The Last of Us? Something just feels...off. Very, very off. In fact it makes my skin crawl if I think about it for more than a few seconds.
It's not just the eeriness of how indifferent Nathan Drake is to the number of people that he's killed along the way, albeit in self-defense. But the fact that these main characters are one-man-armies able to plow through hordes and hordes of enemies feels like an unrealistic contrast compared to the relative realism of the presentation.
The thing about the Uncharted series for me though, is that everything about them is utterly ridiculous. The climbing, the insane puzzles, the shootouts. They should be wrong for me to play in every single way, they're both unrealistic and kind of offensive. They're built on this outdated Imperialistic Brits (or Spanish or Portuguese ore w/e) digging up treasure in their conquered lands bringing it to a 'British museum' because you found it, you own it.* I'm not saying all games should be politically correct, but I like how the world is moving forward, how the great museums are giving stuff back to the places they took shit from et cetera.
* Of course, Drake's view is different because he has his own agenda chasing stuff. But it's still the Western treasure hunter trope.
Then there's the foreigner goons, poor things, they're probably just hired help looking for some coin and you end up shooting them in cold blood just to be able to continue your personal quest.
So Uncharted should be breaking my immersion in every way, but still it doesn't, because it manages to set up a world that, ridiculous as it is, still sucks me into it through engaging gameplay and well rounded characters. I even like the dialogue, cheesy as it is at times.
I guess what I'm trying to say is that if the game offers me just enough to cover my eyes in the angle needed to not get freakishly annoyed, I can still live in that universe and be perfectly fine. But I need to be able to accept the premises. I find that what helps a lot with this is if the story presents me with good, well rounded female characters. I'd never be able to forgive the flaws of Uncharted if there was no Elena, or Chloe, or even whatshername British evil face. Badly written female characters is my biggest immersion breaker, along with a set of various tropes I just can't stomach. (She's Doing Something Heroic To Prove She's Tough, Superhero Girlfriend, God Did It etc being some of them.)
Same with Horizon: Zero Dawn. Some of the dialogue (or should I say monologue) is so badly written it makes me laugh. The story we've heard a million times before, and the main character, even for trying not to, is lined with female protagonist tropes. But I'm willing to overlook all of that because 1) she is a female protagonist after all, it's her story and her clawing her way up the ladder*, 2) a universe that, even for being somewhat ridiculous, does have a certain appeal (especially due to amazing visuals), and 3) most importantly, great gameplay.
* Should I need to expand on this: Most main protagonists aren't female. Most female characters in games and movies are someone's wife/ mother/ sister/ etc, and while that's not a bad thing (to portray different kinds of roles for women), the "this is my story and it's not just my story as support" is always nice to see in a female character. It's not that I can't identify with a male character, but I identify even more with a female one.
tl;dr if the story/ game has enough good shit going for it, I'm willing to accept whatever would throw me off about it.
It may not be a meme per se, and it may have always been a thing, but as a term bordering on proper noun status in English and warranting its own Wikipedia page (only just created in January of this year), "Fake News" has only been around for a very short period.Fake News isn't a new phenomenon, or a meme. It's as early as sin.
Example: in most action heavy films, one of the Fast and Furious films immediately comes to mind, someone (usually the protagonist) is holding a fucking mini gun, and it cuts to a shot of a bunch of shells flying, usually .50 cal (when it real life it's probably firing blanks or .22s), but we're under the assumption that some large caliber shit in flying around.
First of all, this is physically impossible. I've actually gotten into arguments with people in college about this. .50 cal rounds are hyuge. They are almost 6 inches long. If a sniper fired a single round even 2-3 feet away from your body, you are still very likely going to die from the wounds you'll sustain of just the sheer force of this round going past you.
RE: Last of Us.
It kind of broke my immersion that they actually thought the Fire flies could cure anything.
I mean just logistically lets talk brass freaking tacks (Tax?) here.
Let's ignore whether or not they could even make a cure. Let's just assume they could. It doesn't even matter.
How are they going to mass produce it in a meaningful manner and amount of time in the post apocalypse?
Even ignoring the amount of time it would have taken them to make a cure, mass producing vaccines today IRL takes freaking forever.
Let's just assume they some how do have the facilities to pull this off.
Who the hell is going to believe the freaking Fire Flies, the organization that half the population think are terrorists, when they come around touting they have a "cure".
Even if they somehow managed to make and mass produce the cure they weren't going to be able to circulate it.
I like to think it was a red herring through in through and they juxtapose Joel and Ellies journey against it for drama, but over all it just was not going to happen lol.